Search found 3541 matches
- Mon Jan 19, 2015 12:37 pm
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 462664
Re: HDTP beta
Yeah, I've actually implemented all of that in my own stuff: I think I just left it out of HDTP because despite there being actually zero incidences of non-default sodacans or 40oz bottles in the game, they do have discrete enums (so other mappers might've used them). Cigs didn't, and since they're ...
- Mon Jan 19, 2015 11:54 am
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 462664
Re: HDTP beta
Ah, yeah, looking at my code now. It's been a while since I looked at infodevices. Ok, I think dynamicloadobject fails silently (it just logs the failure at the moment because I asked it to), so I could remove the logging for a start. I could, while I'm there, add a property to informationdevices th...
- Mon Jan 19, 2015 11:24 am
- Forum: HDTP Discussion
- Topic: Deus Ex Advancement Mod v7 Release
- Replies: 273
- Views: 211041
Re: GMDX Advancement Mod v6.2 Release
Then the response should've been along the lines of:
It's not a contest, and it's not zero-sum game.
Yeah, maybe, maybe not, but hey. Anyway, I'm gonna keep working on GMDX because it's fun.
It's not a contest, and it's not zero-sum game.
- Mon Jan 19, 2015 10:52 am
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 462664
Re: HDTP beta
Ok, lot of information there. UI textures: which UI textures, in which menus? Boneskull: will investigate New textures for books? I was under the impression that daveyboy had covered all of them? I'll look into package checking, but the system I have at the moment is set up to just try everything an...
- Mon Jan 19, 2015 10:40 am
- Forum: HDTP Discussion
- Topic: Deus Ex Advancement Mod v7 Release
- Replies: 273
- Views: 211041
Re: GMDX Advancement Mod v6.2 Release
I feel I should point out that nobody "owes" you anything. You should be doing this because it's enormously fun and personally satisfying. If you break your back working late coding features, you should be doing this because THIS IS WHAT YOU ENJOY. If you're doing it because you feel you should then...
- Mon Jan 12, 2015 10:18 am
- Forum: HDTP Discussion
- Topic: What Should Be The Default Renderer Settings?
- Replies: 34
- Views: 50657
Re: What Should Be The Default Renderer Settings?
To read, yes. To post? No.Salk wrote:I think the board has been in working order for at least a couple of weeks.
- Fri Jan 09, 2015 12:18 pm
- Forum: Off Topic
- Topic: Federal Reserve publicizes plans for more radish stimulus
- Replies: 3
- Views: 9382
Re: Federal Reserve publicizes plans for more radish stimulu
There is something almost beautiful about the forums suddenly working again, and IMMEDIATELY getting spambotted.
It's like they were hovering overhead, just waiting for their moment.
It's like they were hovering overhead, just waiting for their moment.
- Fri Jan 09, 2015 12:06 pm
- Forum: HDTP Discussion
- Topic: What Should Be The Default Renderer Settings?
- Replies: 34
- Views: 50657
Re: What Should Be The Default Renderer Settings?
Oh my god I can post again! Right, I've been fixing minor bugs and shit that ggrotz and CyPig have pointed out and have rejigged the reload code for the pistol and the rifle (using a large array of smoke and mirrrors) so that they now mimic vanilla behaviour almost exactly (to within about 0.05 seco...
- Thu Nov 13, 2014 5:06 pm
- Forum: HDTP Discussion
- Topic: Goddamnit, MJ12 trooper
- Replies: 24
- Views: 38930
Re: Goddamnit, MJ12 trooper
Huh, sniper and pistol reload "ok" on mine, and then go up to "stupid fast" once full skill+mods are applied. This is kinda an unavoidable consequence of me having to hack around the reload anims. I could've made it more case-specific but it would've been ugly. Sniper has 33 reload frames at 12 per ...
- Thu Nov 13, 2014 4:48 pm
- Forum: General Discussion
- Topic: We're back in action
- Replies: 13
- Views: 18202
Re: We're back in action
Yay! It wasn't just me.
I would've pestered you too, Jonas, but figured "clandestine going early access" was not the time to be bothering you.
Are you guys all ok for hosting fees, incidentally? I use this site often enough to feel happy about throwing some cash at it.
I would've pestered you too, Jonas, but figured "clandestine going early access" was not the time to be bothering you.
Are you guys all ok for hosting fees, incidentally? I use this site often enough to feel happy about throwing some cash at it.
- Fri Oct 17, 2014 9:14 am
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 462664
Re: HDTP beta
I no longer have any idea which thread people are replying to. I'm not sure why you're asking about mesh lighting but for the record, all HDTP meshes are LODmeshes, though I did have to adjust the LOD scaling on some of them to avoid really ugly artefacts (the computerpersonal was particularly bad: ...
- Thu Oct 16, 2014 10:41 am
- Forum: General Discussion
- Topic: James Bond in Deus Ex
- Replies: 7
- Views: 13330
Re: James Bond in Deus Ex
Clandestine is pretty fun single player, but it's super awesome co-op. Like, imagine Alex Jacobsen was an actual person, being actually useful , rather than a precoded hack artist who only exists to occasionally obscure your view and stop you quicksaving. I'm basically just waiting for Jonas to get ...
- Wed Oct 15, 2014 1:18 pm
- Forum: HDTP Discussion
- Topic: Goddamnit, MJ12 trooper
- Replies: 24
- Views: 38930
Re: Goddamnit, MJ12 trooper
Yeah, I always overestimate the mental acuity of people. It wasn't like I WANTED to upload three packages, I just had to because of filesize limits at the time. My original post: Now I realise this is probably the most half-arsed beta release of anything, ever, but them's the breaks. If anyone wants...
- Wed Oct 15, 2014 9:28 am
- Forum: HDTP Discussion
- Topic: Goddamnit, MJ12 trooper
- Replies: 24
- Views: 38930
Re: Goddamnit, MJ12 trooper
The way they were labeled are confusing (think complete and total fuck-up) That was me: three files (because of upload restrictions), so 01, 02 and 03. I wasn't expecting anyone to rename the release to "beta 2", it was just "the same beta, but with more shit in it" as far as I was concerned. Caref...
- Tue Oct 14, 2014 3:11 pm
- Forum: HDTP Discussion
- Topic: Goddamnit, MJ12 trooper
- Replies: 24
- Views: 38930
Re: Goddamnit, MJ12 trooper
Yeah, sorry: been a tad hectic (see below). Generally speaking, my plans to release an updated build have thus far (without fail) precipitated a massive hardware failure. This time has sadly not been an exception. Last time it was my entire desktop going to hard disk heaven (and, I shortly after dis...