Search found 3541 matches

by DDL
Mon Jan 19, 2015 12:37 pm
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 462664

Re: HDTP beta

Yeah, I've actually implemented all of that in my own stuff: I think I just left it out of HDTP because despite there being actually zero incidences of non-default sodacans or 40oz bottles in the game, they do have discrete enums (so other mappers might've used them). Cigs didn't, and since they're ...
by DDL
Mon Jan 19, 2015 11:54 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 462664

Re: HDTP beta

Ah, yeah, looking at my code now. It's been a while since I looked at infodevices. Ok, I think dynamicloadobject fails silently (it just logs the failure at the moment because I asked it to), so I could remove the logging for a start. I could, while I'm there, add a property to informationdevices th...
by DDL
Mon Jan 19, 2015 11:24 am
Forum: HDTP Discussion
Topic: Deus Ex Advancement Mod v7 Release
Replies: 273
Views: 211041

Re: GMDX Advancement Mod v6.2 Release

Then the response should've been along the lines of:
Yeah, maybe, maybe not, but hey. Anyway, I'm gonna keep working on GMDX because it's fun.

It's not a contest, and it's not zero-sum game.
by DDL
Mon Jan 19, 2015 10:52 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 462664

Re: HDTP beta

Ok, lot of information there. UI textures: which UI textures, in which menus? Boneskull: will investigate New textures for books? I was under the impression that daveyboy had covered all of them? I'll look into package checking, but the system I have at the moment is set up to just try everything an...
by DDL
Mon Jan 19, 2015 10:40 am
Forum: HDTP Discussion
Topic: Deus Ex Advancement Mod v7 Release
Replies: 273
Views: 211041

Re: GMDX Advancement Mod v6.2 Release

I feel I should point out that nobody "owes" you anything. You should be doing this because it's enormously fun and personally satisfying. If you break your back working late coding features, you should be doing this because THIS IS WHAT YOU ENJOY. If you're doing it because you feel you should then...
by DDL
Mon Jan 12, 2015 10:18 am
Forum: HDTP Discussion
Topic: What Should Be The Default Renderer Settings?
Replies: 34
Views: 50657

Re: What Should Be The Default Renderer Settings?

Salk wrote:I think the board has been in working order for at least a couple of weeks.
To read, yes. To post? No.
by DDL
Fri Jan 09, 2015 12:18 pm
Forum: Off Topic
Topic: Federal Reserve publicizes plans for more radish stimulus
Replies: 3
Views: 9382

Re: Federal Reserve publicizes plans for more radish stimulu

There is something almost beautiful about the forums suddenly working again, and IMMEDIATELY getting spambotted.

It's like they were hovering overhead, just waiting for their moment.
by DDL
Fri Jan 09, 2015 12:06 pm
Forum: HDTP Discussion
Topic: What Should Be The Default Renderer Settings?
Replies: 34
Views: 50657

Re: What Should Be The Default Renderer Settings?

Oh my god I can post again! Right, I've been fixing minor bugs and shit that ggrotz and CyPig have pointed out and have rejigged the reload code for the pistol and the rifle (using a large array of smoke and mirrrors) so that they now mimic vanilla behaviour almost exactly (to within about 0.05 seco...
by DDL
Thu Nov 13, 2014 5:06 pm
Forum: HDTP Discussion
Topic: Goddamnit, MJ12 trooper
Replies: 24
Views: 38930

Re: Goddamnit, MJ12 trooper

Huh, sniper and pistol reload "ok" on mine, and then go up to "stupid fast" once full skill+mods are applied. This is kinda an unavoidable consequence of me having to hack around the reload anims. I could've made it more case-specific but it would've been ugly. Sniper has 33 reload frames at 12 per ...
by DDL
Thu Nov 13, 2014 4:48 pm
Forum: General Discussion
Topic: We're back in action
Replies: 13
Views: 18202

Re: We're back in action

Yay! It wasn't just me.

I would've pestered you too, Jonas, but figured "clandestine going early access" was not the time to be bothering you.

Are you guys all ok for hosting fees, incidentally? I use this site often enough to feel happy about throwing some cash at it.
by DDL
Fri Oct 17, 2014 9:14 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 462664

Re: HDTP beta

I no longer have any idea which thread people are replying to. I'm not sure why you're asking about mesh lighting but for the record, all HDTP meshes are LODmeshes, though I did have to adjust the LOD scaling on some of them to avoid really ugly artefacts (the computerpersonal was particularly bad: ...
by DDL
Thu Oct 16, 2014 10:41 am
Forum: General Discussion
Topic: James Bond in Deus Ex
Replies: 7
Views: 13330

Re: James Bond in Deus Ex

Clandestine is pretty fun single player, but it's super awesome co-op. Like, imagine Alex Jacobsen was an actual person, being actually useful , rather than a precoded hack artist who only exists to occasionally obscure your view and stop you quicksaving. I'm basically just waiting for Jonas to get ...
by DDL
Wed Oct 15, 2014 1:18 pm
Forum: HDTP Discussion
Topic: Goddamnit, MJ12 trooper
Replies: 24
Views: 38930

Re: Goddamnit, MJ12 trooper

Yeah, I always overestimate the mental acuity of people. It wasn't like I WANTED to upload three packages, I just had to because of filesize limits at the time. My original post: Now I realise this is probably the most half-arsed beta release of anything, ever, but them's the breaks. If anyone wants...
by DDL
Wed Oct 15, 2014 9:28 am
Forum: HDTP Discussion
Topic: Goddamnit, MJ12 trooper
Replies: 24
Views: 38930

Re: Goddamnit, MJ12 trooper

The way they were labeled are confusing (think complete and total fuck-up) That was me: three files (because of upload restrictions), so 01, 02 and 03. I wasn't expecting anyone to rename the release to "beta 2", it was just "the same beta, but with more shit in it" as far as I was concerned. Caref...
by DDL
Tue Oct 14, 2014 3:11 pm
Forum: HDTP Discussion
Topic: Goddamnit, MJ12 trooper
Replies: 24
Views: 38930

Re: Goddamnit, MJ12 trooper

Yeah, sorry: been a tad hectic (see below). Generally speaking, my plans to release an updated build have thus far (without fail) precipitated a massive hardware failure. This time has sadly not been an exception. Last time it was my entire desktop going to hard disk heaven (and, I shortly after dis...