Search found 602 matches
Re: Request!
That sounds awesome. I'm wondering about customs here, too. Say I got them to an address there in Europe that is more personable than Amazon.com, could they then ship them to me? I've unfortunately never been in the business of shipping candy across the pond! Yep, I did. It looks like Amazon doesn't...
Re: Request!
Is this it? http://www.amazon.co.uk/Sweet-Cred-Red-Shock-Pack/sim/B004HI7MKW/2 Yes sir it is! Those use citric and malic acid for the sourness. So does Warheads sour candy, popular in the USA. Depending on the use, mints may be more enjoyable. Yes, Warheads are weak sauce, though. Even the ones wit...
Request!
Greetings Gentlemen, This is a request from my lady and myself regarding a fine European candy that she heard about yesterday through a friend at work. Looked it up online and found a video posted by a local radio host torturing their interns by sampling this supposed very sour candy. Red Hot Shock?...
Re: PainZone
Oh yeah, is that the map where you said you blatantly copied my style and design? Which btw I still say is not copying, but creating continuity of quality in the mod. :P Or is that the small sewer map I donated? Hell I don't remember anymore... Okay neat'o, I will chikade'check it out for myself bef...
Re: PainZone
I have the EXACT same problem for a multiplayer map I designed. Think about it like a critical thinking the enemy is the map type of deal. There was a puzzle where one class of player could tank damage (as a tank class) or another could use tools to bypass a safer path (kind of like a covert class I...
- Mon Apr 25, 2011 11:55 am
- Forum: Off Topic
- Topic: Dream Thread
- Replies: 62
- Views: 34933
Re: Dream Thread
Off Topic:
Tristram music in Magicka. lmao
Is TV and movies a big part of your life Morpheus?? Movie stars, Futurama... so much TV related stuff!
Tristram music in Magicka. lmao
Is TV and movies a big part of your life Morpheus?? Movie stars, Futurama... so much TV related stuff!
- Thu Apr 21, 2011 12:41 pm
- Forum: TNM Discussion
- Topic: TNM in the media
- Replies: 669
- Views: 248395
Re: TNM in the media
Mappers, Coders, Composers... the unsung heroes of TNM.
They sure love your silly story Jonas, and your smexy in-game representation, Trestkon.
They sure love your silly story Jonas, and your smexy in-game representation, Trestkon.
- Thu Apr 21, 2011 12:36 pm
- Forum: DXEditing
- Topic: If So, Why?
- Replies: 29
- Views: 15737
Re: If So, Why?
There's something that gives me a detaching feeling with new games. It's like fountains and guard rails and tables... I know they are meshes, but I think their collision and interaction with the player never quite matches that of the older bsp built engines. Does anyone pick up that vibe? Yep, I ag...
- Thu Apr 21, 2011 12:30 pm
- Forum: DXEditing
- Topic: If So, Why?
- Replies: 29
- Views: 15737
Re: If So, Why?
I totally agree. It's just a shame that it's one of the hardest things to get right/looking good, at least for me. Deus Ex is one of the only games I've ever been able to map with, even then I'm not great at it. I'm held back by lack of creativity too. I've tried my hand at Hammer (GoldSource and S...
- Thu Apr 21, 2011 12:16 pm
- Forum: Off Topic
- Topic: Dream Thread
- Replies: 62
- Views: 34933
Re: Dream Thread
All of these posts are full of glorious information. Awesome. Yeah nerdenstein you're right, I think if I heard correctly recently it takes three hours for you to get into your REM sleep cycle, which is said when you actually dream, you not sleeping well you probably get an hour of that at most, pro...
- Wed Apr 20, 2011 4:50 pm
- Forum: DXEditing
- Topic: If So, Why?
- Replies: 29
- Views: 15737
Re: If So, Why?
I really like your lighting my friend. I tend to prioritize lighting over a lot of things to get my map's point across and you have a similar idea! It's just more fun and hands on... Ued is a good hobby, and that's what game development should feel like, a fun hobby for you to enjoy. Now, it feels l...
- Wed Apr 20, 2011 4:47 pm
- Forum: Off Topic
- Topic: Dream Thread
- Replies: 62
- Views: 34933
Re: Dream Thread
Dreams are so interesting to discuss... Isn't the general thought process is it is your subconscious making sense, to it anyway, not us otherwise flying laughing sharks wouldn't be so strange to me, making sense of your experiences, desires and troubles in your life? I've had plenty of dreams of vid...
- Tue Apr 19, 2011 5:38 pm
- Forum: Off Topic
- Topic: Where's Jonas?
- Replies: 41
- Views: 17862
Re: Where's Jonas?
Why the 42 minute subway system of course. We would all be TOP priority targets for sabotage and we shouldn't trust our important lives to an aluminum tube going through the sky at such a slower pace. I hear the tunnel system is half complete. From *EACH OF OUR HOMES*. We just need to wait on Jonas ...
- Tue Apr 19, 2011 12:47 pm
- Forum: Off Topic
- Topic: Where's Jonas?
- Replies: 41
- Views: 17862
Re: Where's Jonas?
He needs to build an office building where all forum occupants can come together and form a development team of winning proportions. Just make games with no regard for sales or quotas! Just pure love of the game... If he turns in some of his hookers and blow for the money back he could put it in a s...
- Tue Apr 19, 2011 12:42 pm
- Forum: DXEditing
- Topic: If So, Why?
- Replies: 29
- Views: 15737
If So, Why?
DXEditing... fond memories abound here. I have a discussion question... does anyone still make levels/mini-mods for this game? If so, why? What is your reasoning behind it? The game is indeed VERY old, but I have an argument already myself and it is the following: You don't have to spectral map, bum...