Search found 16 matches

by BoneofMalkav
Wed May 06, 2009 12:08 pm
Forum: TNM Help & Support
Topic: Drunken Mouse Input (in Deus Ex and Mods)
Replies: 2
Views: 3378

Re: Drunken Mouse Input (in Deus Ex and Mods)

OpalMist wrote:I read that as "Drunken Moose Input". Figures. :mrgreen:
:lol: . Yet what I find odd about this problem is that Deus Ex,TNM,Redsun,ect. were using the mouse correctly before.Changed nothing added nothing ect.Hmmmmmmm :-k
by BoneofMalkav
Tue May 05, 2009 10:59 am
Forum: TNM Help & Support
Topic: Drunken Mouse Input (in Deus Ex and Mods)
Replies: 2
Views: 3378

Drunken Mouse Input (in Deus Ex and Mods)

I've been experiencing some "drunkenness" with my mouse input in any deus ex mod or deus ex itself.Funny thing is it was working fine,didn't change anything from my ini files or anything.Just "Boom!Your mouse is now drunk mwhahahahahahahahahahahahahahahahahahaha!"The funniest part of it all is thoug...
by BoneofMalkav
Thu Apr 23, 2009 12:57 am
Forum: TNM Help & Support
Topic: Critical Error: Can't bind to native class
Replies: 32
Views: 38760

Re: Critical Error: Can't bind to native class

the microsoft installer installed sweetly first time (checked the logs to make sure) His loss then. Besides choosing the sniper rifle at the beginning is complete noob. You can get one from the NSF guy to the left of the statue entrance like 5 minutes later. The GEP gun is always the best way to mak...
by BoneofMalkav
Thu Apr 23, 2009 12:52 am
Forum: TNM Help & Support
Topic: Mouse Problems
Replies: 5
Views: 5730

Re: Mouse Problems

I have been experiencing this lately,the problem seems to come down to vista's default mouse acceleration.Sometimes the ini files turn UseDirectInput from False to True.I forgot how I fixed it before but the work around for me was turning down the ingame mouse speed to a very low rate.But I'm not su...
by BoneofMalkav
Wed Apr 15, 2009 11:09 am
Forum: TNM Help & Support
Topic: How do I get Mr. _____ to ask me about his ____?
Replies: 17
Views: 11048

Re: How do I get Mr. _____ to ask me about his ____?

Mr.X has to ask you about joining him before he can show you his *****

oh ____ wrong game :mrgreen:
by BoneofMalkav
Wed Apr 15, 2009 10:52 am
Forum: TNM Help & Support
Topic: Shifter + TNM: Status
Replies: 95
Views: 106808

Re: Shifter + TNM: Status

We've been having a lot of issues with items appearing multiple times in your inventory if NPC's give them to you and you have no room, like Kunio's bug where augmentation upgrade canisters appear behind other items. I was thinking about asking Nick or Shane to fix the old inventory stacking exploi...
by BoneofMalkav
Sun Apr 12, 2009 2:35 am
Forum: TNM Help & Support
Topic: Patch 1.0.1
Replies: 364
Views: 286367

Re: Patch 1.0.1

I actually experienced 1 bug that I NEVER thought would be possible. Working for PDX,I got walked into Sol's Bar talking to Kyllie and randomly she told me "Trestkon,You're going to love my nuts." Her model changed into Vince (shamwow and SlapChop fame) she then walked away constantly saying like sh...
by BoneofMalkav
Sun Apr 12, 2009 2:28 am
Forum: TNM Help & Support
Topic: Any way to increase font size for high resolutions?
Replies: 47
Views: 77787

Re: Any way to increase font size for high resolutions?

It's possible to add a function to the playerclass (and a check to conplay) to force the smaller version of conversation fonts, so remind me (that means you, Jonas) and I'll add it tonight. So is it possible to do the opposite, like forcing the bigger fonts in an small UI ? And I don't mean just th...
by BoneofMalkav
Tue Apr 07, 2009 3:59 pm
Forum: TNM Help & Support
Topic: Patch 1.0.1
Replies: 364
Views: 286367

Re: Patch 1.0.1

Ghond gave me a pair of pants after our first conversation (or in his case lack there of)
by BoneofMalkav
Sun Apr 05, 2009 4:39 pm
Forum: General Discussion
Topic: New ENBSeries Release
Replies: 42
Views: 32513

Re: New ENBSeries Release

I found an alternative that uses OpenGL (And barely crashes,even in extreme conditions and doesn't make dark areas darker...) but so far was only developed for unreal (gold or 224) and UT which can be found here http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1235632308 Latest Version of it here ...
by BoneofMalkav
Sun Apr 05, 2009 3:40 pm
Forum: TNM Help & Support
Topic: Shifter + TNM: Status
Replies: 95
Views: 106808

Re: Shifter + TNM: Status

Thank you for the update,I hope it won't take as long as TNM did to release it :P but please take your time with it.
by BoneofMalkav
Wed Apr 01, 2009 11:52 pm
Forum: TNM Help & Support
Topic: April fools
Replies: 31
Views: 53387

Re: Patch 1.0.2

OMG JONAS DIS IS B3ST P@TCH EVAR!!!!!!1111oneoneoneoneoneoenoeneoneoneoneone :lol:
by BoneofMalkav
Wed Apr 01, 2009 10:31 pm
Forum: HDTP Discussion
Topic: OpenGL Renderer
Replies: 197
Views: 265707

Re: OpenGL Renderer

The site's dead atm from what I can tell.
by BoneofMalkav
Mon Mar 30, 2009 10:42 am
Forum: TNM Help & Support
Topic: Problem with music for PDX New Building
Replies: 0
Views: 3449

Problem with music for PDX New Building

Great job on the patch guiz.But I noticed now that the music track for after entering the new PDX building tends to skip at random times.I noticed that this happened after saving SilverDragon (was fine before then.) Don't see how that mission alone could cause such a thing to happen.But oh well now ...
by BoneofMalkav
Tue Mar 24, 2009 3:53 pm
Forum: TNM Help & Support
Topic: can a brother get a lol cat (AI solution)
Replies: 18
Views: 11354

Re: can a brother get a lol cat (AI solution)

stucuk wrote:
Jonas wrote:Will do, as soon as you replace the physics system with something PhysX-ish and the lighting system with something CryEngine-esque. Get to work!
PhysX sucks(It has a tendancy for objects to "Blow up").
Try telling that to NVidia...