Search found 71 matches
- Wed Mar 25, 2009 12:33 am
- Forum: General Discussion
- Topic: Suggestion: Gamma fix mod
- Replies: 26
- Views: 21310
Re: Suggestion: Gamma fix mod
Here you go, a gamma reset app. I had fun playing around with the settings to compile it ultra ultra tiny. Only a 602 byte download! Awesome fix, but would it not be possible to make TNM (or DX) execute the .exe on exit? (I wouldn't know if it's possible at all, just thinking aloud) Not if it crash...
- Sat Mar 21, 2009 12:31 pm
- Forum: TNM Discussion
- Topic: My Recorded Playthrough (In the making)
- Replies: 78
- Views: 50250
Re: My Recorded Playthrough (In the making)
LTKJAY wrote:PDX, just to make things easier.Felix3322 wrote:Quick Question- When I start my Play though, next Thursday hopefully! Do you think I should play it as PDX or WC?
You calling my playthrough easy! Well.. it kinda was
![Razz :P](./images/smilies/icon_razz.gif)
- Fri Mar 20, 2009 3:51 pm
- Forum: TNM Spoiler Zone
- Topic: Vortex grenade and stick of uranium...
- Replies: 27
- Views: 18038
Re: Vortex grenade and stick of uranium...
I used mine on ZeroPresence. I found it quite amusing how everyone and their sister asked me afterwards about the battle and Trestkon explained it as if either of them even exchanged blows. Haha i put a fire laser mine outside the door and rapidly talked to him then doors close and the mine activat...
- Thu Mar 19, 2009 3:41 pm
- Forum: TNM Discussion
- Topic: Easters Eggs!
- Replies: 24
- Views: 19849
Re: Easters Eggs!
Hehe i have a console applicatie of about 20 lines to generate code for given number of eggs ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
- Thu Mar 19, 2009 12:31 pm
- Forum: TNM Discussion
- Topic: And thats one
- Replies: 25
- Views: 20185
Re: And thats one
Yes, i am going to get my game to crash once more to help jim.Trestkon wrote:Thanks Scale, glad you enjoyed it!
Patch 1 shall improve things greatly for your next playthough
Then ill wait for the first patch till i do the next play through
- Thu Mar 19, 2009 12:20 am
- Forum: TNM Discussion
- Topic: And thats one
- Replies: 25
- Views: 20185
And thats one
13 hours of game play and that's only 1 ending and 1 religion.
I for one am very impressed with the level of quality you have provided for us,
I am very grateful for being able to have playing this game.
Thanks for all the story, laughs and excitement (and still to come fun)
![Applause =D>](./images/smilies/eusa_clap.gif)
I for one am very impressed with the level of quality you have provided for us,
I am very grateful for being able to have playing this game.
Thanks for all the story, laughs and excitement (and still to come fun)
![Applause =D>](./images/smilies/eusa_clap.gif)
![Applause =D>](./images/smilies/eusa_clap.gif)
![Applause =D>](./images/smilies/eusa_clap.gif)
- Thu Mar 19, 2009 12:16 am
- Forum: TNM Discussion
- Topic: Lollerskates
- Replies: 3
- Views: 4937
Re: Lollerskates
When i was using them i came a across a ramp and went flying ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Thu Mar 19, 2009 12:12 am
- Forum: TNM Help & Support
- Topic: Testers wanted for DXOgg.dll fix
- Replies: 91
- Views: 71491
Re: Testers wanted for DXOgg.dll fix
Had a crash as well with the test version however didn't have my debugger running at that time, maybe tomorrow.
- Wed Mar 18, 2009 8:26 pm
- Forum: TNM Help & Support
- Topic: Alpha's Service pistol
- Replies: 1
- Views: 2549
Alpha's Service pistol
I modded this gun quite allot and when it has a full clip (8) you can still reload it. Also it's cross eyed even a minimum spread (so after standing still for a while) it still misses shots at 15/20 ft with 91% accuracy that seems fucked up specs: recoil 0.30 -50% 0.15 base accuracy 65% +26% = 91% a...
- Wed Mar 18, 2009 8:17 pm
- Forum: TNM Help & Support
- Topic: Testers wanted for DXOgg.dll fix
- Replies: 91
- Views: 71491
Re: Testers wanted for DXOgg.dll fix
I am also going test this since i crash 10 times a day ;) If this version crashes, ill have a debug and ill get you the address where it happens. Or if you have no experience with that if you send me the source code i can tell you exactly in what function the error occurs but let's hope that doesn't...
- Tue Mar 17, 2009 7:23 pm
- Forum: TNM Discussion
- Topic: Easters Eggs!
- Replies: 24
- Views: 19849
- Tue Mar 17, 2009 6:06 pm
- Forum: TNM Help & Support
- Topic: Possible easter egg bug
- Replies: 1
- Views: 2581
Possible easter egg bug
I play TNM on my desktop and on my laptop,
I just copy over my latest save game and go however it seems that easter egss are not saved in the save game.
Possibly this is intentional so you can find the rest during replay i don't know,
Thought i would report it none the less
I just copy over my latest save game and go however it seems that easter egss are not saved in the save game.
Possibly this is intentional so you can find the rest during replay i don't know,
Thought i would report it none the less
- Mon Mar 16, 2009 10:41 pm
- Forum: TNM Spoiler Zone
- Topic: Bug: Cloaking
- Replies: 5
- Views: 4091
Bug: Cloaking
I have the cloak aug installed inside the WC ID there is a door with a guard looking straight at it, so i though ill cloak open the door walk back shot him in the head from back of the other room however i open the door he comes charging at me. Now later when your facing the shadow AI there is this ...
- Mon Mar 16, 2009 10:20 am
- Forum: TNM Discussion
- Topic: Download statistics
- Replies: 0
- Views: 4303
Download statistics
I am very curious about how many downloads TNM has received,
Is there a chance that this information to be posted?
Is there a chance that this information to be posted?
- Mon Mar 16, 2009 9:59 am
- Forum: TNM Spoiler Zone
- Topic: Grenade targeting?
- Replies: 2
- Views: 3955
Re: Grenade targeting?
Tranq mines are great for blowing up doors and saving lam's ![Very Happy :D](./images/smilies/icon_biggrin.gif)
Stick it on the door shoot it big bang
I find the laser quite ineffective against moving characters.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Stick it on the door shoot it big bang
I find the laser quite ineffective against moving characters.