Search found 3 matches
- Tue Oct 01, 2013 5:44 am
- Forum: DXEditing
- Topic: Deus Ex Physics
- Replies: 16
- Views: 17238
Re: Deus Ex Physics
apology unnecessary but appreciated and accepted :) G-Flex. AlvinD knows me as a few months old virgin to UnrealEd, so i hope i didn't waste any of his time with my lame suggestion. i should have placed a disclaimer on my post saying: "this wont do most of the things you were looking for help with, ...
- Tue Oct 01, 2013 1:20 am
- Forum: DXEditing
- Topic: Deus Ex Physics
- Replies: 16
- Views: 17238
Re: Deus Ex Physics
sorry
- Mon Sep 30, 2013 4:58 pm
- Forum: DXEditing
- Topic: Deus Ex Physics
- Replies: 16
- Views: 17238
Re: Deus Ex Physics
Admittedly its way out of my comfort zone, but maybe?
Classes: Actor, Triggers, Trigger, ShakeTrigger, properties: set collision and ShakeTrigger settings to match your cage size and desired shake-i-ness?
Classes: Actor, Triggers, Trigger, ShakeTrigger, properties: set collision and ShakeTrigger settings to match your cage size and desired shake-i-ness?