Search found 144 matches

by Y|yukichigai
Wed Aug 14, 2013 12:58 am
Forum: HDTP Discussion
Topic: HDTP Beta, Shifter and New Vision
Replies: 49
Views: 70500

Re: HDTP Beta, Shifter and New Vision

That all depends upon if Shifter actually implements the ini config at all. It could just be loading any HDTP character mesh it finds regardless of checking the ini files. Haven't tried it myself, so don't know how that works. It just loads all HDTP meshes, with a manual exclusion coded in for the ...
by Y|yukichigai
Sun Aug 11, 2013 8:40 am
Forum: HDTP Discussion
Topic: HDTP Beta, Shifter and New Vision
Replies: 49
Views: 70500

Re: HDTP Beta, Shifter and New Vision

That GPF tells me that the issue is with the code that processes pressing the Start button. I do have a bit of extra code there meant to monitor whether or not the game successfully loads the intro or not. I'm not sure how it would be causing an issue there, but it's possible. I can try taking it ou...
by Y|yukichigai
Sun Aug 11, 2013 8:37 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

Confirmed here. I've deleted Deus Ex folder from Documents and i've got rid of default.ini as suggested, and the game loads fine, but saving on "specific" places crashes it horribly. So horribly that the log is partially incomplete. Don't know why is this yuki, maybe you could assist us? :) I can t...
by Y|yukichigai
Fri Aug 09, 2013 6:32 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

Hey, just glad to keep Deus Ex in people's gaming rotation. Plus, the guys have put so much effort in on HDTP, how could I not do my part to help it be used more?
by Y|yukichigai
Sun Aug 04, 2013 12:23 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

A minor request DDL: could the next version of HDTP include meshes which reference the new animated textures? Like I said, if the mesh references the texture directly it will autoload it without having to specify an #Exec in the script, keeping the load dynamic. In the two cases where it's needed it...
by Y|yukichigai
Tue Jul 30, 2013 12:50 am
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

Bear in mind that your ScriptedPawn mover-breaking restrictions might have unintended consequences. For example, you require that they hold a weapon, but this will include anything from firearms to batons to gas grenades, and they won't intentionally switch to a weapon in order to break through. Al...
by Y|yukichigai
Sat Jul 27, 2013 11:18 am
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

Yuki, could I humbly suggest you get in touch with G-Flex to work on the unofficial patch? His Human Renovation patch/mod fixes also many aspects of the game not covered by the 2.0 patch. I think you two together could accomplish much. A big fan of yours! :smile: I actually do have access to this p...
by Y|yukichigai
Sat Jul 27, 2013 10:59 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

Posted it over at moddb. You can find the info page here: http://www.moddb.com/mods/shifter1/down ... er-v19-rc0

While that waits for authorization, you can try downloading it here: http://www.filedropper.com/shifterv19rc0_1
by Y|yukichigai
Thu Jul 25, 2013 10:11 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

What would happen if I used Shifter and GMDX at the same time? Only one would be active, specifically whichever one was loaded last. There's no way to run both at once unless I collaborate with the GMDX team and merge our changes into a combined mod of sorts. EDIT: In other news, I think I'm done w...
by Y|yukichigai
Thu Jul 18, 2013 7:56 pm
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

I struggled with this one for a long time, and the best thing I've managed to come up with is the (terribly hacky) approach of spawning invisble 'guess pawns' at your location and travelling at your speed, as soon as you're out of sight. The NPCs basically ask "can I see the player?" and if not, th...
by Y|yukichigai
Thu Jul 18, 2013 3:17 am
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

It's because they start thinking "there's somebody wearing thermoptic camo I need to look for." After they notice someone attacking. Yes "look for" they shouldn't instantly know where you are after hiding and reappearing still invisible. Example of what I mean: Liberty Island. You use thermpotic ca...
by Y|yukichigai
Wed Jul 17, 2013 10:49 pm
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

I have also figured out the whole problem with getting duplicate guns when you start a new game. The function ResetPlayerToDefaults() has this code in it: while(Inventory != None) { anItem = Inventory; DeleteInventory(anItem); anItem.Destroy(); } Unfortunately, that doesn't actually do anything exce...
by Y|yukichigai
Wed Jul 17, 2013 3:42 am
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

My plan for HDTP has always been to modify as little code as possible, which for me means modding vanilla DX only. If I start modding a modded (and indeed, still in progress) core code pack, tracking changes becomes a nightmare. (plus of course, one man's exploit/bug/problem is another man's awesom...
by Y|yukichigai
Mon Jul 15, 2013 5:24 pm
Forum: HDTP Discussion
Topic: HDTP beta
Replies: 612
Views: 446302

Re: HDTP beta

DX2.0 is very much NOT dead. I am just considering working on it after I push this latest version of Shifter out. Sadly, DX2.0 isn't compatible with HDTP. However, once we get a stable release of DX2.0 there's no reason HDTP couldn't use that as a base for its own overridden DeusEx.u files. That's u...
by Y|yukichigai
Mon Jul 15, 2013 2:12 pm
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 304398

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

Alright, I'm back to working on this for the time being. Maybe. I'm going to try at any rate.

One weird thing I noticed: DeusExWeapon, the pickup state is defined as "state pickup", not "auto state pickup", meaning that the one override in there doesn't actually do anything.