Search found 19 matches
- Sun Jun 13, 2010 6:58 pm
- Forum: HDTP Discussion
- Topic: Deus Ex 3
- Replies: 141
- Views: 66887
Re: Deus Ex 3
I'm not *quite* certain why you quoted me in that way, justanotherfan. Unless the intention, in drawing attention to my relatively recent joining of this forum, was to diminish my claim to patience. In which case, you haven't considered the possibility that I was following the mod long before I join...
- Sun Jun 13, 2010 2:01 pm
- Forum: HDTP Discussion
- Topic: Deus Ex 3
- Replies: 141
- Views: 66887
Re: Deus Ex 3
I wasn't sure if the OP was being serious or not. Surely, nobody in their right mind considers HDTP to be, in any way, equivalent to a true sequel :-s I always get surprised when I see people expressing indignation at HDTP's progress. I find it really easy to maintain an subconscious modicum of exci...
- Tue Jan 26, 2010 11:52 am
- Forum: HDTP Discussion
- Topic: HDTP Final?
- Replies: 394
- Views: 195303
Re: HDTP Final?
Just play it again anyway with HDTP Release 1. You'd be surprised how much those funky garbage cans and pot plants improve the hybrid, stealth-action-rpg gameplay of DX
- Mon Oct 19, 2009 2:13 pm
- Forum: HDTP Discussion
- Topic: Am I sad?
- Replies: 6
- Views: 6289
Re: Am I sad?
All New South Welshmen are sad. It's the malaise caused by a decrepit and dying state government :P I do the same - check the forum regularly, that is. But there's plenty of other cool stuff to be playing, so the release of HDTP will simply come as a nifty surprise, whether it's another year, five o...
- Thu Jul 02, 2009 4:20 pm
- Forum: HDTP Discussion
- Topic: HDTP + NV: a must for my game
- Replies: 35
- Views: 24110
Re: HDTP + NV: a must for my game
Am I alone in this? :lol: You could be alone in being the only person with the restraint to abstain from playing once you install HDTP :) For my part, I'll probably install HDTP, and start a new game to check out the new textures and models in action. Then I'll continue playing so I can play the fi...
- Tue Mar 24, 2009 3:34 pm
- Forum: TNM Help & Support
- Topic: Crash in Slums
- Replies: 2
- Views: 3206
Re: Crash in Slums
Yeah, I got the exact same crash and error message. No need to post a screenshot - it is identical to the first post. Great mod, though, you guys did incredible work. Sheesh, did I miss a lot in DX... Eek, now I'm going off-topic
- Tue Nov 11, 2008 11:49 pm
- Forum: HDTP Discussion
- Topic: New sound effects
- Replies: 83
- Views: 49376
Sorry to resurrect this old thread, but it was the only way I could get in touch with the people who can help me out! DDL - About a month ago, you offered to help me get started to see if I could replace/improve some of the original dx sound files, suggesting the slightly more laborious (but prefera...
- Tue Oct 21, 2008 1:03 pm
- Forum: HDTP Discussion
- Topic: What exactly is left to do?
- Replies: 47
- Views: 34379
Yeah, the universal ammo thing was odd, wasn't it? I mean, there was no design precedent for it that had been set by previous console shooters, and their explanation of the unified ammo was rather tacky. It just seems like a thoroughly indefensible, misguided idea. Ah well - I still think the Omar w...
- Mon Oct 20, 2008 12:53 pm
- Forum: HDTP Discussion
- Topic: What exactly is left to do?
- Replies: 47
- Views: 34379
I disagree about the future of consoles though. Console games aren't more simplistic (just) because of the different market. It's the control system that defines consoles. For most games of complexity, gamepads just won't cut it. And for first-person shooters, the mouse is still by far the best dev...
- Sun Oct 19, 2008 11:02 am
- Forum: HDTP Discussion
- Topic: What exactly is left to do?
- Replies: 47
- Views: 34379
I don't know much about DX3 - it's so far away from release. Even though the absence of Warren Spector from the team makes me a bit skeptical, I am still keen to see how it shapes up. There were some aspects of DX:IW I really enjoyed, and I look forward to seeing what Eidos Montreal do with the lice...
- Thu Oct 09, 2008 11:36 am
- Forum: HDTP Discussion
- Topic: New sound effects
- Replies: 83
- Views: 49376
If I were going to do anything with the assault rifle, I would want to keep, as DDL said, the spectral patterning and envelope the same. When I have worked on sound designs in the past, as a practise I use analog synthesisers to boost certain frequencies/frequency ranges that make a certain sound un...
- Mon Oct 06, 2008 3:02 pm
- Forum: HDTP Discussion
- Topic: Is this project dead?
- Replies: 25
- Views: 20705
I've been following this mod (along with a hanfful of others) for a couple of years now. I've never been under the impression that it is a speedy endeavour. When a mod team is comprised of people from different parts of the world, all working on it during the stolen hours around their day jobs, fami...
- Mon Oct 06, 2008 2:42 pm
- Forum: HDTP Discussion
- Topic: New sound effects
- Replies: 83
- Views: 49376
Agreed. The age of a great game in no way diminishes its quality; I don't think any gamer would be crass enough to assert that. I would be. Quality is not an absolute. It is relative. When new games improve in graphics, Deus Ex graphics (which were once decent) become quaintly terrible. In an age o...
- Sat Oct 04, 2008 3:50 pm
- Forum: HDTP Discussion
- Topic: New sound effects
- Replies: 83
- Views: 49376
Heh - I suppose sometimes the real thing doesn't necessarily give the impression of a cohesive reality in a game. As one guy says on an episode of the Simpsons: "Cows don't look like cows on screen. You gotta use horses." :P Mind you, I don't think that talented Cantonese voice actors could have don...
- Fri Oct 03, 2008 2:41 am
- Forum: HDTP Discussion
- Topic: New sound effects
- Replies: 83
- Views: 49376
Uh, who are you quoting there? I don't think anybody said that it was a terrible limitation to use CD quality sound (44.1 KHz, 16-bit). It is, however, a limitation that one wouldn't have to consider for, say, a film soundtrack. I've worked in radio and music production though, and - yes, you are qu...