Search found 214 matches

by Kelkos
Tue Nov 01, 2016 4:33 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 591320

Re: GMDXv9.0 Announced

CyberP, I've made a new fireball class. To use with the flamethrower. It's animated upto 43-44 frames. You can use it for GMDX. But don't forget to credit me.

Unfortunately, I can't post the .uc file.
by Kelkos
Tue Nov 01, 2016 12:46 pm
Forum: DXEditing
Topic: New User New Site No Experience No Team
Replies: 6
Views: 9413

Re: New User New Site No Experience No Team

It's more of like a "Night at the Office" variant mod. It will actually use intricate and advanced User Interface systems. Can someone tell me where to get a fixed 2027 ui with that square target instead of a crosshair and also larger fonts that make readability easier ?
by Kelkos
Fri Oct 28, 2016 3:43 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 591320

Re: GMDXv9.0 Announced

Hello, I'm a new user. Recently joined. I just want to say that GMDX is a brilliant mod, the physics,the AI, the coding it acts as a true upgrade to deus ex. I just wanted to ask u 1 thing. Have you played Counter Strike, Team fortress and other valve games. Guess what they were MODS. So , like revi...
by Kelkos
Fri Oct 28, 2016 1:20 pm
Forum: DXEditing
Topic: New User New Site No Experience No Team
Replies: 6
Views: 9413

New User New Site No Experience No Team

Greetings to all. I am Kelkos. A new user here. Equipped with Unrealed and having a wild imagination, I'm thinking of making my own mod. Sadly, I don't have any team members. No support from anyone and it's my first post on this site. I have no experience in coding and animating. But I'm a relativel...