Search found 312 matches

by FastGamerr
Tue Aug 21, 2018 4:23 pm
Forum: DXEditing
Topic: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
Replies: 204
Views: 179230

Re: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]

That's one of the main reasons why I'm not gonna make a project in the full DXN scale again ( the other main reason being that I really have no free time for anything like that ). Would love if the community kept on producing more new (succinct and solid) DX SP campaigns in the vein of Ritter Park a...
by FastGamerr
Tue Aug 21, 2018 6:39 am
Forum: DXEditing
Topic: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
Replies: 204
Views: 179230

Re: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]

Thanks. Even though I did make a lot of egregious item changes in the main mod, I still didn't ( and won't ) touch the gameplay that much because in 2018 I'd do a lot of things differently than I did in 2010-2013 (in fact, the DLCs are a lot about how I'd have made DXN in 2017-2018 (2015 for most of...
by FastGamerr
Tue Aug 21, 2018 4:33 am
Forum: DXEditing
Topic: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
Replies: 204
Views: 179230

Re: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]

ggrotz wrote:I'm wandering all over the place (again) trying to figure out what to do with the 3rd map.
Tell me more.

I've still got UED and everything installed, so I can (theoretically) still adjust the gameplay to something that makes more sense. [EDIT: As far as the DLC is concerned, check my post below]
by FastGamerr
Thu Feb 01, 2018 10:57 am
Forum: TNM Spoiler Zone
Topic: My opinion of the mod
Replies: 6
Views: 13093

Re: My opinion of the mod

Jonas wrote:I really need to get around to playing that...
As long as you go for the 2018 version instead of the original. :P

However, I haven't played TNM so let's call it even. ;)
by FastGamerr
Tue Dec 12, 2017 9:02 pm
Forum: DXEditing
Topic: Resetting augs/notes/nanokeys when level changes
Replies: 4
Views: 10198

Resetting augs/notes/nanokeys when level changes

Is there a quick way to achieve the goals in the thread title in a MissionScript? Resetting the inventory/skill levels is quite easy, but trying to cut&paste the code concerning resetting augs/notes/keys from DeusExPlayer etc. just didn't do the trick (with my non-existent programming skills, admitt...
by FastGamerr
Tue Dec 12, 2017 7:31 am
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16604

Re: Neofeud

Most excellent!
by FastGamerr
Tue Nov 28, 2017 4:53 pm
Forum: General Discussion
Topic: Deus Ex: Unreal Revolution
Replies: 17
Views: 23106

Re: Deus Ex: Unreal Revolution

Yeah, I contacted him via ModDB ... a bit over 6 years ago. 'oof! Time flies.

But yeah, if it hadn't been clear before (tho' it was), now ceski will definitely be remembered as a man of mystery.
by FastGamerr
Sun Nov 26, 2017 9:11 am
Forum: General Discussion
Topic: Deus Ex: Unreal Revolution
Replies: 17
Views: 23106

Re: Deus Ex: Unreal Revolution

Crikey, it appears that ceski - the creator of this mod - indeed did make a return...

... and removed the mod and himself! http://www.moddb.com/mods/deus-ex-unreal-revolution

A sad day for Deus Ex.

(Especially if what he claimed was true and that he made the whole thing in about 2 weeks)
by FastGamerr
Thu Sep 21, 2017 11:29 am
Forum: HDTP Discussion
Topic: Reminiscing...
Replies: 5
Views: 9906

Re: Reminiscing...

I once considered making a new version of Nihilum titled DXN - Pantomime Theatre, which not only would have removed all voice acting whatsoever, but also converted every single texture into a black and white one, in addition to replacing the music with early 20th century like organ music (the battle...
by FastGamerr
Sun Sep 17, 2017 3:50 pm
Forum: DXEditing
Topic: TZ's fan mission development
Replies: 6
Views: 12197

Re: TZ's fan mission development

I really like those screenshots. One of the most charming parts for me in Deus Ex were the urban locations and, uh, office/bureau type interiors so it's always a pleasure for me to see more of those in Deus Ex. (Incidentally, I've never really liked those office-type interiors in other games. The on...
by FastGamerr
Sun Sep 17, 2017 3:43 pm
Forum: HDTP Discussion
Topic: Reminiscing...
Replies: 5
Views: 9906

Re: Reminiscing...

I hear ya. To be honest, I've been toying with the idea of making a "DXN: A Bit More Fine-Tuned Than Before Edition" (well, mainly replacing the Clyzm guns with the guns my friend from the Jedi Knight editing days made for his SG-1 Mod for JK back in the day, and maybe fixing that crash bug in one o...
by FastGamerr
Sat Mar 25, 2017 5:30 pm
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16604

Neofeud

https://img.itch.io/aW1hZ2UvMzIyMzUvNTc2MjEyLnBuZw==/347x500/bhCOFD.png https://silverspook.itch.io/neofeud Neofeud is a dystopic cyberpunk adventure game, coming MARCH 25! Synopsis: 2033 - We create AI. Sentient robots arrive, but not as our Terminator overlords or our Singularity saviors -- consc...
by FastGamerr
Sun Feb 19, 2017 7:18 pm
Forum: HDTP Discussion
Topic: Last call!
Replies: 15
Views: 24671

Re: Last call!

Awesome van model! It'd be really cool to see HDTP finished someday, but alas. :]

Good luck with your search!
by FastGamerr
Sun Feb 19, 2017 4:49 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580169

Re: GMDXv9.0 Announced

I remember that issue occurring with all computer instances.
by FastGamerr
Thu Feb 16, 2017 8:13 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580169

Re: GMDXv9.0 Announced

Cybernetic pig wrote:Deus Ex went against the grain
That, if anything, is the spirit of Deus Ex.