I was thinking exploding a pipe to bridge a gap. Particularly if you have to crawl through the pipe to get to the other side of the gap.
dangling wires with sparks would be cool.
Search found 996 matches
- Tue Oct 25, 2005 1:14 pm
- Forum: TNM Development Forum Archive
- Topic: Old Server Complex: Ideas
- Replies: 33
- Views: 20345
- Sun Oct 23, 2005 2:10 am
- Forum: TNM Development Forum Archive
- Topic: Old Server Complex: Ideas
- Replies: 33
- Views: 20345
Are you asking for ideas of dangers in the map or concepts of what the map should look/play like. There was a thread a while back witha bunch of ideas for traps in a thread exactly like this started by CritikalError If you want ideas for appearances, theres a map made by carone for Jim's engine whic...
- Wed Jul 27, 2005 2:45 pm
- Forum: HDTP Discussion
- Topic: OpenGL Renderer
- Replies: 197
- Views: 268753
- Sun Apr 03, 2005 10:56 am
- Forum: HDTP Discussion
- Topic: HDTP loader
- Replies: 11
- Views: 9699
- Sat Mar 26, 2005 8:43 am
- Forum: HDTP Discussion
- Topic: Support
- Replies: 5
- Views: 5463
- Thu May 20, 2004 2:07 am
- Forum: Off Topic
- Topic: Hazzah, first OT post!
- Replies: 69
- Views: 28880