Search found 151 matches

by Andrievskaya Veronika
Wed Jan 02, 2013 1:59 am
Forum: Off Topic
Topic: What about Quick-reply form?
Replies: 20
Views: 15138

Re: What about Quick-reply form?

It's time to revive this topic, and suggest to make QuickReply again. Here is the modification: https://www.phpbb.com/community/viewtopic.php?t=839905 This mod adds quick post form at viewforum and quick reply form at viewtopic, fully customizable from ACP/UCP. Allows quick quoting of selected text ...
by Andrievskaya Veronika
Mon Dec 31, 2012 8:06 am
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Re: Question about weapons

Try to change (!Weapon(foundItem).bOwnsCrosshair)); to (Weapon(foundItem).bOwnsCrosshair)); Then add the following code to your weapon class: function bool HandlePickupQuery(Inventory Item) { local Delta2Weapon W; local Pawn PawnOwner; local AV_Player player; local bool bResult; local class<Ammo> de...
by Andrievskaya Veronika
Mon Dec 31, 2012 2:25 am
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Re: Question about weapons

Sorry, i forgot about second function. Add this code to your PlayerClass: // Позaимствовано из Shifter v1.8.3 (borrowed from Shifter v1.8.3) function UpdateInHand() { local bool bSwitch; //sync up clientinhandpending. if (inHandPending != inHand) ClientInHandPending = inHandPending; //DEUS_EX AMSD D...
by Andrievskaya Veronika
Fri Dec 28, 2012 8:45 pm
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Re: Question about weapons

Inventory capacity too small for this, i think. So i decided not to use this feature.

If you uncomment // (!Weapon(foundItem).bOwnsCrosshair)) , you can pick up multiple weapons of same class.
by Andrievskaya Veronika
Fri Dec 07, 2012 9:44 am
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Re: Question about weapons

It looks like it works. Thank you. :-D Here is the whole function, if someone else wants to use it (98% tested :smile: ) // ---------------------------------------------------------------------- // HandleItemPickup() // ---------------------------------------------------------------------- function ...
by Andrievskaya Veronika
Fri Dec 07, 2012 3:59 am
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Re: Question about weapons

Thanks for code, but when i'm trying to pick up weapon i already have, i just receiving ammo, until MaxAmmo reached. Any other ideas (algorithm?) ? For now, i've added case like for grenades [(foundItem.IsA('Delta2Weapon')))]. function bool HandleItemPickup(Actor FrobTarget, optional bool bSearchOnl...
by Andrievskaya Veronika
Thu Dec 06, 2012 9:23 am
Forum: DXEditing
Topic: Question about weapons
Replies: 11
Views: 9165

Question about weapons

I need to implement one thing, but i don't know how. If player trying to pick up weapon, but there is already same weapon in the inventory, player will receive only ammo, not the weapon on the ground. I need this because some new weapons are now can be weared out (like in S.T.A.L.K.E.R. Shadow of Ch...
by Andrievskaya Veronika
Mon Nov 26, 2012 3:40 am
Forum: DXEditing
Topic: Doom 3 Style Panels
Replies: 1
Views: 3567

Re: Doom 3 Style Panels

I might even make them somehow more useful and maybe nice looking.
Would be great. I'm using UsableScreen for now, but it a bit difficult to setup.
by Andrievskaya Veronika
Thu Nov 01, 2012 8:46 pm
Forum: DXEditing
Topic: Texture Help
Replies: 1
Views: 3622

Re: Texture Help

There is only one black texture in your package. I think you forgot to save it, after adding the textures.
by Andrievskaya Veronika
Tue Sep 25, 2012 12:01 pm
Forum: DXEditing
Topic: Vehicles
Replies: 12
Views: 10697

Re: Vehicles

:D :D
Image

To what filehosting i can upload it ?

Edit: i think RGhost.ru will be ok.
http://rghost.ru/40566642
by Andrievskaya Veronika
Sun Sep 23, 2012 12:00 pm
Forum: DXEditing
Topic: Texture Editor
Replies: 8
Views: 6200

Re: Texture Editor

I've wrote little article (in English and in Russian), on how to make a "glass" texture using AeroPeek in Windows 7 :)


http://people.overclockers.ru/Veronika/ ... _Windows_7

In most cases, you can use PrintScreen key and Paint :)
by Andrievskaya Veronika
Sun Sep 23, 2012 11:55 am
Forum: DXEditing
Topic: Deus Ex Editing PACK 2.2 [RELEASE]
Replies: 84
Views: 107989

Re: Deus Ex Editing PACK 2.2 [RELEASE]

Try this one, please.

http://webfile.ru/6131860
by Andrievskaya Veronika
Sun Sep 23, 2012 1:41 am
Forum: DXEditing
Topic: Deus Ex Editing PACK 2.2 [RELEASE]
Replies: 84
Views: 107989

Re: Deus Ex Editing PACK 2.2 [RELEASE]

Can i see the whole log ?
by Andrievskaya Veronika
Thu Sep 20, 2012 1:56 am
Forum: DXEditing
Topic: Unable to save textures
Replies: 3
Views: 4625

Re: Unable to save textures

So I open up deusexdeco.utx
Where you found it? Or you renamed DeusExDeco.u ?
by Andrievskaya Veronika
Sun Jul 22, 2012 11:28 am
Forum: DXEditing
Topic: Allowing Multiple Copies of A Weapon
Replies: 5
Views: 4322

Re: Allowing Multiple Copies of A Weapon

This code from the Shifter mod. Use it in PlayerClass. function UpdateInHand() { local bool bSwitch; //sync up clientinhandpending. if (inHandPending != inHand) ClientInHandPending = inHandPending; //DEUS_EX AMSD Don't let clients do this. if (Role < ROLE_Authority) return; if (inHand != inHandPendi...