Search found 621 matches
- Tue Aug 09, 2011 7:31 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373567
Re: Deus Ex: Human Renovation (fan patch/mod)
The one thing I'd still really, really, really like to do is ensure compatibility with TNM and HDTP, as Shifter does. Unfortunately, I have no frigging idea what would be involved, so unless I can get input from, say, Yuki (That's the Shifter guy, right?) I'm not sure that'll be easy, as I'd have to...
- Tue Aug 09, 2011 4:40 am
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373567
Deus Ex: Human Renovation (fan patch/mod)
Hello, friends! I noticed that Deus Ex 2.0 seemed like it was fizzling out a bit, so I figured I'd download the source and see if I couldn't expand on it, if only as a personal project for my own needs. So I did, and at this point I've done what I feel comfortable doing, so why not share it with peo...
- Mon Jul 18, 2011 6:39 am
- Forum: DXEditing
- Topic: Weird problem with defaultproperties of a class on compile
- Replies: 0
- Views: 3743
Weird problem with defaultproperties of a class on compile
Hello sirs and others! Hopefully this place isn't too dead to get a response. I've been working on making my own extensions to Deus Ex 2.0 now that I know how to compile my own deusex.u, but there's a problem! I make changes to DeusExCarcass.uc and those changes compile just fine... except for the d...
- Mon Jul 18, 2011 6:24 am
- Forum: General Discussion
- Topic: Deus Ex 3 - I'll just leave this here
- Replies: 1130
- Views: 369931
Re: Deus Ex 3 - I'll just leave this here
I think you missed some of the sarcasm in my post, sir.Dragon wrote:"impressive visual effects"? What kind of "impressive visual effects"? [-(
- Thu Jul 14, 2011 11:19 pm
- Forum: General Discussion
- Topic: Deus Ex 3 - I'll just leave this here
- Replies: 1130
- Views: 369931
Re: Deus Ex 3 - I'll just leave this here
Judging by the images in the first post, and that video, it's clear that the developers of DX:HR decided to save on graphical processing power by making the game entirely monochrome, allowing color to be represented through saturation and luminance alone, thus leaving room for the rendering of more ...
- Mon Jul 11, 2011 10:25 pm
- Forum: DXEditing
- Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
- Replies: 458
- Views: 307859
Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP
Quick question here. + Game can only process 16 resolutions at a time, starting with the lowest I've been using Kentie's modified Deus Ex EXE to play, and noticed that with non-DX10 renderers (playing on kind of a crappy computer, so DX10 causes it to run not-very-smoothly even with classic-style li...