Search found 621 matches

by G-Flex
Tue Aug 09, 2011 7:31 pm
Forum: DXEditing
Topic: Deus Ex: Human Renovation (fan patch/mod)
Replies: 543
Views: 373567

Re: Deus Ex: Human Renovation (fan patch/mod)

The one thing I'd still really, really, really like to do is ensure compatibility with TNM and HDTP, as Shifter does. Unfortunately, I have no frigging idea what would be involved, so unless I can get input from, say, Yuki (That's the Shifter guy, right?) I'm not sure that'll be easy, as I'd have to...
by G-Flex
Tue Aug 09, 2011 4:40 am
Forum: DXEditing
Topic: Deus Ex: Human Renovation (fan patch/mod)
Replies: 543
Views: 373567

Deus Ex: Human Renovation (fan patch/mod)

Hello, friends! I noticed that Deus Ex 2.0 seemed like it was fizzling out a bit, so I figured I'd download the source and see if I couldn't expand on it, if only as a personal project for my own needs. So I did, and at this point I've done what I feel comfortable doing, so why not share it with peo...
by G-Flex
Mon Jul 18, 2011 6:39 am
Forum: DXEditing
Topic: Weird problem with defaultproperties of a class on compile
Replies: 0
Views: 3743

Weird problem with defaultproperties of a class on compile

Hello sirs and others! Hopefully this place isn't too dead to get a response. I've been working on making my own extensions to Deus Ex 2.0 now that I know how to compile my own deusex.u, but there's a problem! I make changes to DeusExCarcass.uc and those changes compile just fine... except for the d...
by G-Flex
Mon Jul 18, 2011 6:24 am
Forum: General Discussion
Topic: Deus Ex 3 - I'll just leave this here
Replies: 1130
Views: 369931

Re: Deus Ex 3 - I'll just leave this here

Dragon wrote:"impressive visual effects"? What kind of "impressive visual effects"? [-(
I think you missed some of the sarcasm in my post, sir. :P
by G-Flex
Thu Jul 14, 2011 11:19 pm
Forum: General Discussion
Topic: Deus Ex 3 - I'll just leave this here
Replies: 1130
Views: 369931

Re: Deus Ex 3 - I'll just leave this here

Judging by the images in the first post, and that video, it's clear that the developers of DX:HR decided to save on graphical processing power by making the game entirely monochrome, allowing color to be represented through saturation and luminance alone, thus leaving room for the rendering of more ...
by G-Flex
Mon Jul 11, 2011 10:25 pm
Forum: DXEditing
Topic: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP US)
Replies: 458
Views: 307859

Re: Deus Ex v2.0 - An unofficial fan patch for Deus Ex (HELP

Quick question here. + Game can only process 16 resolutions at a time, starting with the lowest I've been using Kentie's modified Deus Ex EXE to play, and noticed that with non-DX10 renderers (playing on kind of a crappy computer, so DX10 causes it to run not-very-smoothly even with classic-style li...