Search found 2284 matches

by Cybernetic pig
Sun Mar 19, 2017 6:07 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Since Night Dive's Turok 2 remaster is getting good reviews I've been considering checking it out, I like a good retro shooter romp. Some notes for you: -It's rather hardcore and a bit of a mindfuck. You really have to use your brain, as far as pureblood shooters go. -has a bit of a slow start, as ...
by Cybernetic pig
Sat Mar 18, 2017 7:00 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Turok 2 had the same, which is also a N64 game and predates Perfect Dark. It also had a next weapon/prev weapon cycle so you could use whatever method you preferred, but the execution wasn't great so the wheel was arguably better. didn't slow time, didn't bring up a massive window, if done fast enou...
by Cybernetic pig
Sat Mar 18, 2017 5:27 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

And though the IW system is reflected for the items in GMDX, it does not extend to augs. I think using rebound hotkeys is adequate, and often more desirable, but I agree more should maybe be done. It also doesn't have to strictly be 1-9 either, but 1-4 + tilde, V, Z, whatever, providing you have go...
by Cybernetic pig
Sat Mar 18, 2017 4:02 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Quick aug select with a wheel can work like in Advent Rising - essentially slowing down time, and every click either enables or disables an aug. Infidel! I hate selection wheels for weapons/powers with a passion. Can't think of a game where I didn't think it sucked in both PC and console games. Rea...
by Cybernetic pig
Sat Mar 18, 2017 4:07 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Yeah, some minor tweaking may be in order.
Speaking of which, detection of Dvorak, AZERTY and other common keyboards?
Native.
by Cybernetic pig
Sat Mar 18, 2017 1:18 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

... Having functional default keybinds is an obvious positive move. I wonder if the toggle laser button could be assigned to something closer (you said 'V' is currently unused), because it ends up being pretty important for those weapons its applied to. I use 'ALT' personally, and the old bind for ...
by Cybernetic pig
Sat Mar 18, 2017 12:00 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Deus Ex's control layout was just plain weird or was designed by old school keyboard-only warriors. You had WASD and then bunged right next to it was look up/down etc assigned to Z and other surrounding keys. I cannot comprehend the logic there, but since keyboard-only days are long gone I've made s...
by Cybernetic pig
Thu Mar 16, 2017 11:14 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Giving the player plus starting equipment from the start would kinda contradict JC's comment about his inventory ...oh yeah. well that's that then. I was thinking of just giving the player a list of inconsequential items to pick one from, just because choices are fun and I wasn't too keen on invent...
by Cybernetic pig
Wed Mar 15, 2017 4:00 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Big news is imminent, so stay tuned! Toggleable systems - such as stamina not recovering completely after swimming. An experience that is more customizable by the player is always a good thing, moreso when you have presets to select from if you are a player looking for simplicity. Hardcore mode does...
by Cybernetic pig
Sun Mar 12, 2017 9:57 pm
Forum: HDTP Discussion
Topic: Last call!
Replies: 15
Views: 23815

Re: Last call!

Hey Alvin, would you mind writing up a simple guide for importing models into Deus Ex? Just so that's clear, concise, and out in the open for all potential future modelers.
by Cybernetic pig
Sat Mar 11, 2017 5:38 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Are there any more texture artists around? I ask because some HDTP skins are low-res, like the Sniper Rifle. Just look at how amazing the texturing is on the LAW, GEP and Flamethrower, then look at the Sniper Rifle. That same level of quality on it would do a lot for eye candy and consistency.
by Cybernetic pig
Sat Mar 11, 2017 5:17 pm
Forum: DXEditing
Topic: Minor things worth mentioning
Replies: 121
Views: 138874

Re: Minor things worth mentioning

No need to initialize variables in UScript, only declaration. It's beautiful. everything is defaulted to 0/false/none unless defined otherwise. Remember - no memory management. Has automated garbage collection. But yeah, I was thinking since i defaults to 0 it will never have the chance to iterate p...
by Cybernetic pig
Sat Mar 11, 2017 3:39 pm
Forum: DXEditing
Topic: Minor things worth mentioning
Replies: 121
Views: 138874

Re: Minor things worth mentioning

What's the purpose of this test? To see what happens when i iterates through 10-21? What is the result?
by Cybernetic pig
Thu Mar 09, 2017 6:06 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

Regarding the website: a news update is coming very soon, so I'll be working on it a lot over the next few days. Please prioritize the moddb CSS, if you don't mind.
by Cybernetic pig
Thu Mar 09, 2017 2:22 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 566737

Re: GMDXv9.0 Announced

If there's a will there's probably a way. Unfortunately there's not much a will here on my part. Same for the ammo. Ammo 1. It may be a little too late. Test build should be ready within the week (Bird's back). This would be a volatile, bug-prone feature so it's probably too late. 2. Currently a com...