Search found 312 matches
- Sun Feb 12, 2017 5:02 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
Alas , my DX days are long gone so I wouldn't be of much help at all. That, and I'm trying to focus on other things that might see release one day, but probably won't! FastGamerr doesn't write code if I recall correctly Yeah, in retrospect it's amazing how DXN was released exactly when it was suppo...
- Sat Feb 11, 2017 1:27 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
No need to create new UMX files when DXOgg exists.Shadowdancerxxl wrote:Although I can understand if you don't want to bother creating new umx files, because reward=/=effort
- Sat Feb 11, 2017 7:05 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
XMPlay is also pretty good.Shadowdancerxxl wrote: Programs that open UMX files
- Thu Feb 09, 2017 6:41 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
Yeah, anal's good.Cybernetic pig wrote:If we're being anal about the flag, we should be anal
- Tue Feb 07, 2017 6:52 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
The most important question.Made in China wrote:What would a warehouse worker playing this think, in comparison with the vanilla Deus Ex?
IMO, the safe sounds more like a Deus Ex: Revision feature. It'd be neat, tho'.
- Thu Feb 02, 2017 6:12 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
Oh, that was my way of saying "try anything more complex than a box or a 6-face sphere in UE1 = BSP holes". ;) My heart actually jumps a bit in UE4 when the editor "unfocuses" and you can see through static meshes and stuff (moving around a bit in the 3D preview restores normalcy) thanks to UE1's BS...
- Thu Feb 02, 2017 5:13 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
I like them without BSP holes.Cybernetic pig wrote:Also what do people think of the jagged ceiling?
- Fri Dec 30, 2016 5:10 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183298
Re: GMDX Art Thread
Great model there, Mortecha - definitely in line with your previous ones on ModDB. Pay no attention to Kelkos, who is completely devoid of any talent and skill in game editing - and as such, he thinks his opinions on other people's work is legitimate (it's not). While Clyzm may have taken weapon mod...
- Wed Dec 28, 2016 2:33 pm
- Forum: DXEditing
- Topic: Need ALL of clyzms weapons
- Replies: 17
- Views: 24126
Re: Need ALL of clyzms weapons
At the time way back then, I probably should have realized that the Clyzm models weren't made by him before I started adding them all over DXN. Then again, I could just replace them with these more non-infringing * ones... but then I'd have to address a whole lot of other issues in the mod, so noooo...
- Sun Dec 25, 2016 4:07 pm
- Forum: General Discussion
- Topic: Two clans for Deus Ex The Conservatist and Liberal
- Replies: 5
- Views: 8534
Re: Two clans for Deus Ex The Conservatist and Liberal
Clans are horrible.Kelkos wrote:Ok, I believe that there should be two clans for Deus Ex.
- Tue Dec 13, 2016 1:15 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
I guess you can't understand simple english. That's why YOU'LL UNDERSTAND THIS. 1.console.log('CyberP please add the Napalm Grenade into GMDX'); 2.console.log('I know you will understand code language so listen carefully'); 3.console.log('The Napalm Grenade does not need a special model but it only...
- Fri Dec 02, 2016 8:25 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
What's the issue with NSIS installers?
- Sat Nov 19, 2016 2:10 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
I wish someone replaced those talking animations with juggling.Cybernetic pig wrote:--being forced to stare at low poly low res models looping through their primitive animation set from one close up perspective.
- Thu Nov 17, 2016 6:40 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 581601
Re: GMDXv9.0 Announced
My intention was to share an opinion. I see it is not popular here. It does remind me of all those Russian S.T.A.L.K.E.R mods. ;) Alas, at a certain point every Deus Ex editor will come to realize that whatever plan they have - no matter how much it would truly enhance the gameplay or make things m...
- Tue Nov 15, 2016 3:38 pm
- Forum: General Discussion
- Topic: FULL DX1 DESIGN DOC WITH ANNOTATIONS BY WARREN SPECTOR!
- Replies: 18
- Views: 28070
Re: FULL DX1 DESIGN DOC WITH ANNOTATIONS BY WARREN SPECTOR!
Wait, so the original DX design docs had a character named "Number One" in them? This means that future generations of DX players who accidentally stumble upon DXN will think that I chose that character name from the original DX dev docs, instead of getting it from The Prisoner! Damn, I should have ...