Search found 147 matches

by SlySpy
Mon Oct 24, 2016 10:20 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

Screw you GMDX wasn't such an authentic mod anyway. If it weren't for HDTP , New Vision , 2027 and other mods. This mod would've gotten a 0 . How old are you? Seriously. Unoptimized difficulty settings, and lack of more thorough editing of the original Clyzm weapon scripts. Also, in my mind I sort ...
by SlySpy
Mon Oct 24, 2016 8:42 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

FastGamerr wrote:I've never cared for challenges in video games.
Then why does your mod have boss fights in which the boss kills you almost instantaneously with two shots from an LMG on realistic difficulty with a very, very small reaction window after the boss conversation ends?
by SlySpy
Sun Oct 23, 2016 11:39 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

Listen, I'm getting an error while starting GMDX for the first time. With kentie's launcher. Please can anyone post some solutions ? Please :( First of all, if you're using kentie's launcher, make sure you have all of the proper files in the data directories. This is what mine looks like: https://g...
by SlySpy
Tue Oct 18, 2016 8:05 am
Forum: General Discussion
Topic: Random JC Denton Skin Upload
Replies: 35
Views: 13793

Re: Random JC Denton Skin Upload

I wanted to post here again to mention that, on this package there are additional skins that I completely forgot were also in it. JC Denton Female (I think a TNM asset was used for the face and I edited the eyes.): https://gyazo.com/0116a997ae09edadded891ee9039b31c.png Alex Denton (Remember thinking...
by SlySpy
Sat Oct 15, 2016 10:59 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

1. I didn't post any profanity 2. I apologized to CyberP for neglecting his hard-work 3. I was just posting the things I observed in GMDX I wasn't being sarcastic. I was just feeling sorry for u Your supposed "apology" post is passive aggressive, bordering on backhanded compliments. And no, you wer...
by SlySpy
Sat Oct 15, 2016 1:34 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

SkrillaX wrote:I think Nihilum made it's own content
Fast can correct me if I'm wrong, but having the benefit of doing my first playthrough of Nihilum recently, I'm pretty sure there was a tactical UMP that was taken from another mod.
by SlySpy
Fri Oct 14, 2016 11:51 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

TNM? Perhaps the only one with completely original content, as far as I am aware, but the developers were lucky enough to have an army of contributors. I believe TNM's precipitation comes from Hotel Carone, and there's also the obvious fact that they use HDTP assets for some of the weapons, so not ...
by SlySpy
Fri Oct 14, 2016 10:48 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

1. Stamina system is not from 2027. 2. Mantling is not from 2027. 3. Perk system is not from 2027. 4. Stealth and Athletic skills I'm pretty sure are not from 2027. 5. Many music tracks are also taken from 2027 5. 2027 tracks are optional and are credited. 6. Real time ingame menus not from 2027. 7....
by SlySpy
Tue Oct 11, 2016 11:19 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

Not sure if this has ever been brought up before. When I play GMDX 8 with real time UI, I get a double effect on my toolbelt. https://gyazo.com/e0cc655404807f80d80748a7eab1da55.png I don't know if this only happened to me, but I have a 5:4 monitor, so I suspect that may have something to do with it,...
by SlySpy
Sun Oct 02, 2016 11:29 am
Forum: HDTP Discussion
Topic: Changing First Person Hand Texture
Replies: 5
Views: 10994

Re: Changing First Person Hand Texture

Ah, I got you now.

I'll see what I can do. If I have something, I'll PM you some screenshots.
by SlySpy
Sun Oct 02, 2016 5:59 am
Forum: HDTP Discussion
Topic: Changing First Person Hand Texture
Replies: 5
Views: 10994

Re: Changing First Person Hand Texture

Thanks for pasting the code. Which class file is that located in, by the way? If you're a texture artist, I could do with a subtle ballistic protection effect on the hands. There's a lot of art work needed and my other artists are occupied with other HDTP and New Vision stuff currently. I merely dab...
by SlySpy
Sat Oct 01, 2016 12:18 am
Forum: HDTP Discussion
Topic: Changing First Person Hand Texture
Replies: 5
Views: 10994

Changing First Person Hand Texture

To my knowledge, HDTP (and maybe Cassandra Project?) is one of the only mods, if not the only one, that allows variable change of hand textures depending upon which face of JC you pick at the beginning of the game. My question is, how was this accomplished? I've contemplated changing the first perso...
by SlySpy
Tue Sep 20, 2016 8:05 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

In v9.0 you can now lean over edges and there's less unnecessary collisions preventing leaning. Considering doing more. Lean over as in leaning forward? If so, that's a pretty welcome addition as well. It didn't even cross my mind that it was possible. The storage closets in v9.0 UNATCO now have wo...
by SlySpy
Tue Sep 20, 2016 10:46 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv9.0 Announced

I literally just found out that you were doing a version 9, and am very much looking forward to checking it out when it drops. I've played both v7 and 8, and honestly, as far as strictly gameplay enhancement mods, I'd say this is the best one, even over highly praised mods by the community like shif...
by SlySpy
Sat Jan 02, 2016 12:44 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 588769

Re: GMDXv8.0 Release

So far, I'm enjoying the mod for the most part. I think it definitely lives up to its intentions, and I have to say it has made aspects of the game quite interesting. I may go more in depth with my thoughts on it later on, but for now I'd like to get some troubleshooting, as I've now come across a p...