Search found 58 matches
- Wed Feb 05, 2014 2:57 pm
- Forum: DXEditing
- Topic: Idea: Deus Ex continuity mod
- Replies: 10
- Views: 10367
Re: Idea: Deus Ex continuity mod
The only thing wrong with a scoped mini-crossbow is the range. Hence the idea of porting over the DX HR tranq gun. For the laser gun - I never planned for it to shoot through walls. Swapping and/or installing augs on the fly was just an idea - in retrospect, not really a good one. I liked takedowns ...
- Wed Feb 05, 2014 1:20 pm
- Forum: General Discussion
- Topic: Emulating PS2 Deus Ex - The Conspiracy
- Replies: 128
- Views: 118259
Re: Emulating PS2 Deus Ex - The Conspiracy
I liked some of the map changes, any chance they could make it to the PC via a mod? Revision?
- Wed Feb 05, 2014 1:00 pm
- Forum: DXEditing
- Topic: Idea: Deus Ex continuity mod
- Replies: 10
- Views: 10367
Idea: Deus Ex continuity mod
The ideas are as follows. - add tranquilizer gun from DX HR (sniper rifle functionality & model, but shoots tranq darts) - laser gun - I guess it would be similar to the plasma gun of DX1 - add Shifter-style bonus points for kills - takedown - from Deus Ex Unreal Revolution mod; add a non-lethal tak...
- Wed Feb 05, 2014 10:01 am
- Forum: General Discussion
- Topic: Deus Ex: Unreal Revolution
- Replies: 17
- Views: 22570
Re: Deus Ex: Unreal Revolution
Is there a way to get something similar (I mean takedowns mostly) for the original game?
- Wed Feb 05, 2014 8:27 am
- Forum: General Discussion
- Topic: Films, Novels, and Other Games as Possible DX1 Mods
- Replies: 9
- Views: 12483
Re: Films, Novels, and Other Games as Possible DX1 Mods
Robocop and Blade Runner sound like brilliant idea.
I'll add one more: DX HR. Seriously. I imagine that we could add new augs/weapons pretty easily. What about the radar/map thingy?
I'll add one more: DX HR. Seriously. I imagine that we could add new augs/weapons pretty easily. What about the radar/map thingy?
- Tue Feb 04, 2014 6:12 pm
- Forum: HDTP Discussion
- Topic: GMDX: v4. (HDTP Compatible)
- Replies: 142
- Views: 131426
Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati
I like the Stealth skill and some of the changes. What is the new aug?
- Tue Feb 04, 2014 6:04 pm
- Forum: DXEditing
- Topic: Deus Ex v2.0 fan patch + Deus Ex Enhanced
- Replies: 11
- Views: 12780
Re: Deus Ex v2.0 fan patch + Deus Ex Enhanced
I did it March 23. It took me about 5 hours total of learning the SDK, checking the source from Deus Ex Enhanced for the required changes, changing the appropriate file, getting the resized textures working, repacking, testing, and then modifying the other mod's DeusEx.u files. On the 24th I wrote ...
- Tue Feb 04, 2014 6:03 pm
- Forum: DXEditing
- Topic: My First Photorealistic Custom Skybox
- Replies: 7
- Views: 9144
Re: My First Photorealistic Custom Skybox
This looks amazing!
- Tue Feb 04, 2014 6:01 pm
- Forum: DXEditing
- Topic: HX - A DeusEx Coop Modification
- Replies: 51
- Views: 51005
Re: HX - A Deus Ex Coop Modification
This sounds like an excellent idea!
- Thu Feb 14, 2013 4:43 pm
- Forum: General Discussion
- Topic: Free kitchen sink designs from Nigeria
- Replies: 394
- Views: 223367
Re: GMDX Mode- V1 Release
How about making escape from battery park, when unatco is after you posible? Then Jock could take you to liberty island to get Paul's datavault to defeat the killswitch? Basicaly nothing has to change except for the order of some dialogues. Maybe remix dedalus lines to say something like "Paul Dent...
- Mon Feb 11, 2013 1:09 pm
- Forum: General Discussion
- Topic: Mod compatibility questions
- Replies: 19
- Views: 15082
Re: Mod compatibility questions
I know they tackled Paris after they released 1.3 demo.
And I managed to get New Vision to work. Brilliant!
And I managed to get New Vision to work. Brilliant!
- Mon Feb 11, 2013 1:06 pm
- Forum: Off Topic
- Topic: Deus Ex homebrew RPG
- Replies: 25
- Views: 22987
Re: Deus Ex homebrew RPG
Thanks, DDL. Simply doubling the head and torso hits is doable.
Augs are up. I need some input regarding the timeline.
Augs are up. I need some input regarding the timeline.
- Mon Feb 11, 2013 12:58 pm
- Forum: General Discussion
- Topic: Free kitchen sink designs from Nigeria
- Replies: 394
- Views: 223367
Re: GMDX Mode- V1 Release
Cybernetic pig, I heard that Deus Ex 2.0's autosave caused reproducible crashes in one place of the game.
- Sun Feb 10, 2013 2:43 pm
- Forum: General Discussion
- Topic: Mod compatibility questions
- Replies: 19
- Views: 15082
Re: Mod compatibility questions
I managed to grab New Vision, but I'm not sure if the new textures are showing up.
I play Revision + Shifter + ESB.
I play Revision + Shifter + ESB.
- Sun Feb 10, 2013 2:41 pm
- Forum: Off Topic
- Topic: Deus Ex homebrew RPG
- Replies: 25
- Views: 22987
Re: Deus Ex homebrew RPG
Locational damage *is* in. The 100% I'm asking about is the 100% of a particular body part.
So I gather you're leaning towards the 1 dmg = 20% health end of the spectrum, Jonas?
So I gather you're leaning towards the 1 dmg = 20% health end of the spectrum, Jonas?