Search found 58 matches

by Zireael
Wed Feb 05, 2014 2:57 pm
Forum: DXEditing
Topic: Idea: Deus Ex continuity mod
Replies: 10
Views: 10367

Re: Idea: Deus Ex continuity mod

The only thing wrong with a scoped mini-crossbow is the range. Hence the idea of porting over the DX HR tranq gun. For the laser gun - I never planned for it to shoot through walls. Swapping and/or installing augs on the fly was just an idea - in retrospect, not really a good one. I liked takedowns ...
by Zireael
Wed Feb 05, 2014 1:20 pm
Forum: General Discussion
Topic: Emulating PS2 Deus Ex - The Conspiracy
Replies: 128
Views: 118259

Re: Emulating PS2 Deus Ex - The Conspiracy

I liked some of the map changes, any chance they could make it to the PC via a mod? Revision?
by Zireael
Wed Feb 05, 2014 1:00 pm
Forum: DXEditing
Topic: Idea: Deus Ex continuity mod
Replies: 10
Views: 10367

Idea: Deus Ex continuity mod

The ideas are as follows. - add tranquilizer gun from DX HR (sniper rifle functionality & model, but shoots tranq darts) - laser gun - I guess it would be similar to the plasma gun of DX1 - add Shifter-style bonus points for kills - takedown - from Deus Ex Unreal Revolution mod; add a non-lethal tak...
by Zireael
Wed Feb 05, 2014 10:01 am
Forum: General Discussion
Topic: Deus Ex: Unreal Revolution
Replies: 17
Views: 22570

Re: Deus Ex: Unreal Revolution

Is there a way to get something similar (I mean takedowns mostly) for the original game?
by Zireael
Wed Feb 05, 2014 8:27 am
Forum: General Discussion
Topic: Films, Novels, and Other Games as Possible DX1 Mods
Replies: 9
Views: 12483

Re: Films, Novels, and Other Games as Possible DX1 Mods

Robocop and Blade Runner sound like brilliant idea.

I'll add one more: DX HR. Seriously. I imagine that we could add new augs/weapons pretty easily. What about the radar/map thingy?
by Zireael
Tue Feb 04, 2014 6:12 pm
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 131426

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

I like the Stealth skill and some of the changes. What is the new aug?
by Zireael
Tue Feb 04, 2014 6:04 pm
Forum: DXEditing
Topic: Deus Ex v2.0 fan patch + Deus Ex Enhanced
Replies: 11
Views: 12780

Re: Deus Ex v2.0 fan patch + Deus Ex Enhanced

I did it March 23. It took me about 5 hours total of learning the SDK, checking the source from Deus Ex Enhanced for the required changes, changing the appropriate file, getting the resized textures working, repacking, testing, and then modifying the other mod's DeusEx.u files. On the 24th I wrote ...
by Zireael
Tue Feb 04, 2014 6:03 pm
Forum: DXEditing
Topic: My First Photorealistic Custom Skybox
Replies: 7
Views: 9144

Re: My First Photorealistic Custom Skybox

This looks amazing!
by Zireael
Tue Feb 04, 2014 6:01 pm
Forum: DXEditing
Topic: HX - A DeusEx Coop Modification
Replies: 51
Views: 51005

Re: HX - A Deus Ex Coop Modification

This sounds like an excellent idea!
by Zireael
Thu Feb 14, 2013 4:43 pm
Forum: General Discussion
Topic: Free kitchen sink designs from Nigeria
Replies: 394
Views: 223367

Re: GMDX Mode- V1 Release

How about making escape from battery park, when unatco is after you posible? Then Jock could take you to liberty island to get Paul's datavault to defeat the killswitch? Basicaly nothing has to change except for the order of some dialogues. Maybe remix dedalus lines to say something like "Paul Dent...
by Zireael
Mon Feb 11, 2013 1:09 pm
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15082

Re: Mod compatibility questions

I know they tackled Paris after they released 1.3 demo.

And I managed to get New Vision to work. Brilliant!
by Zireael
Mon Feb 11, 2013 1:06 pm
Forum: Off Topic
Topic: Deus Ex homebrew RPG
Replies: 25
Views: 22987

Re: Deus Ex homebrew RPG

Thanks, DDL. Simply doubling the head and torso hits is doable.

Augs are up. I need some input regarding the timeline.
by Zireael
Mon Feb 11, 2013 12:58 pm
Forum: General Discussion
Topic: Free kitchen sink designs from Nigeria
Replies: 394
Views: 223367

Re: GMDX Mode- V1 Release

Cybernetic pig, I heard that Deus Ex 2.0's autosave caused reproducible crashes in one place of the game.
by Zireael
Sun Feb 10, 2013 2:43 pm
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15082

Re: Mod compatibility questions

I managed to grab New Vision, but I'm not sure if the new textures are showing up.

I play Revision + Shifter + ESB.
by Zireael
Sun Feb 10, 2013 2:41 pm
Forum: Off Topic
Topic: Deus Ex homebrew RPG
Replies: 25
Views: 22987

Re: Deus Ex homebrew RPG

Locational damage *is* in. The 100% I'm asking about is the 100% of a particular body part.
So I gather you're leaning towards the 1 dmg = 20% health end of the spectrum, Jonas?