Search found 58 matches

by Zireael
Wed Feb 06, 2013 7:55 am
Forum: Off Topic
Topic: Deus Ex homebrew RPG
Replies: 25
Views: 23178

Re: Deus Ex homebrew RPG

I know about CDP's game and about Cyberpunk 2020. I can't use the latter since: 1) I don't have it 2) I want it to be standalone
by Zireael
Wed Feb 06, 2013 7:51 am
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15286

Re: Mod compatibility questions

Battery Park around the subway station. Hell's Kitchen is much better. Still, the main problem was me turning ESB off by accident, since it has no on/off messages. *** Some more questions: 1) I'm seeing a lot of references to "decompile, compare differences using a program, merge, compile". What pro...
by Zireael
Wed Feb 06, 2013 7:42 am
Forum: HDTP Discussion
Topic: Beta Textures to do:
Replies: 30
Views: 31656

Re: Beta Textures to do:

I second tetracycloide's idea.
by Zireael
Tue Feb 05, 2013 7:47 pm
Forum: New Vision Mod Discussion
Topic: It's done.
Replies: 89
Views: 106881

Re: It's done.

Looks like I'll have to borrow the net from my friend...
by Zireael
Tue Feb 05, 2013 7:38 pm
Forum: General Discussion
Topic: Deus Ex before final version
Replies: 33
Views: 32037

Re: Deus Ex before final version

Reviving the thread, since it's so useful. Any plans to remake, for example, Sam Carter model or popping up computer screens? Not necessarily moon base, but the old concept of Tiffany Savage was quite cool. EDIT: A link I found: http://www.gamasutra.com/view/feature/3114/postmortem_ion_storms_deus_e...
by Zireael
Tue Feb 05, 2013 6:48 pm
Forum: General Discussion
Topic: Revision Demo 1.3...
Replies: 76
Views: 56066

Re: Revision Demo 1.3...

I've spent last half hour wandering around Hell's Kitchen - it's brilliant, so much space, much less cramped than the original - trying to find Smuggler's place. Help?
by Zireael
Tue Feb 05, 2013 6:19 pm
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15286

Re: Mod compatibility questions

Well, it turns out it was so dark cuz I'd accidentally turned ESB off. This driver seriously needs a big on/off message. Like the HDTP textures.

Still stumped about in-game brightness setting not helping, though.
by Zireael
Tue Feb 05, 2013 6:07 pm
Forum: Off Topic
Topic: Deus Ex homebrew RPG
Replies: 25
Views: 23178

Deus Ex homebrew RPG

I'm working on a pen and paper homebrew RPG based on Deus Ex.

What I have already done can be found here: http://www.giantitp.com/forums/showthread.php?t=270235

Any comments?
by Zireael
Tue Feb 05, 2013 2:23 pm
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15286

Re: Mod compatibility questions

I just ran ENBSeries with Shifter + Revision. Works fine apart from the fact that it's a little too dark, even with Brightness bumped up to the max. Is there any way to increase the gamma? Yeah, looks like all these mods modify DeusEx.u. Argh. I wish there was a neat patching program for Deus Ex lik...
by Zireael
Tue Feb 05, 2013 1:48 pm
Forum: General Discussion
Topic: Mod compatibility questions
Replies: 19
Views: 15286

Mod compatibility questions

Say I want to improve my Deus Ex game. I want to run the following mods: ENBSeries, Deus Ex Revision, Shifter, DXStats. Revision + Shifter work fine. When Shifter is updated, I'd like to add HDTP beta to the mix. Possibly also HuRen. I'd also love to get my hands on Thievery Mutator, but use only th...
by Zireael
Tue Feb 05, 2013 1:33 pm
Forum: General Discussion
Topic: The Deus Ex Mod List
Replies: 423
Views: 487790

Re: The Deus Ex Mod List

This list is awesome!

Two nitpicks: DXStats and IWR (Invisible War Revised) are not on the list and Deus Ex Reborn link is dead.
by Zireael
Tue Feb 05, 2013 1:31 pm
Forum: DXEditing
Topic: DXStats - small DX mod
Replies: 5
Views: 6682

Re: DXStats - small DX mod

Is it possible to set it up to work with Shifter 1.8.4?
by Zireael
Tue Feb 05, 2013 1:28 pm
Forum: New Vision Mod Discussion
Topic: It's done.
Replies: 89
Views: 106881

Re: It's done.

Hi,
What does the SDK available on ModDB do and how do I use it? Using it would be preferable to downloading 1.2 GB of data for five hours...

Alternately, is there a chance of getting New Vision cut into smaller packages?