TNM in the media
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Re: TNM in the media
Yeah you're not in the target audience anyway. The target audience is me, and nobody else.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Re: TNM in the media
But the time tombs, the time tombs are opening.Hassat Hunter wrote: I think I'll pass on Project StarCraft2 Ship...
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Re: TNM in the media
But wouldn't it be filled with kittens then, making me the target audience as well?Jonas wrote:Yeah you're not in the target audience anyway. The target audience is me, and nobody else.
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
Re: TNM in the media
No the target audience is quite specifically me, so unless you're me (which I find to be unlikely), you're not in the target audience.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: TNM in the media
Does that come in the Harley Quinn model?Jonas wrote:Our game comes with a complimentary beautiful underwear model.
Growing old is inevitable.......Growing up is optional
Re: TNM in the media
No. Only as Catwoman.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: TNM in the media
Rofl, I shoulda guessed.Jonas wrote:No. Only as Catwoman.
Growing old is inevitable.......Growing up is optional
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Re: TNM in the media
Meh. Put in a real intelligence and it'll be something new. Bobby55 and I were recently discussing Eliza and A.l.i.c.e. actually.Jonas wrote:an AI so intelligent it will actually be able to have a real conversation with you and you will never realise you're not talking to a real human being!
If yellow light makes the ship rusty brown, the ship must be black. However, Saturn reflects both yellow and blue light when seen outside Earth, which would make the ship appear green, not brown. Clearly you've misplaced the solar system. It is not possible to have those colour qualities in the future until afterward when colour changing technology could be developed. Project Hyperion is totally unfaithful to physics, and I've heard it includes regenerative health. They shouldn't have made it a onequil to the original, since it just can't live up to the original and won't live up to itself. I know this publisher has made a great game in the past, but they're messing the next game up totally. From this concept art, I think we have enough detail to judge the project, no matter what Rene says. Uh, what Jonas says.
Parodying DX3 now, clearly. I knew that name, but I know almost nothing about the project, which is probably best ATM. I'm told it's unrelated to DX, and that there is an actual legal framework, so Hi Moonbo
![Smile :-)](./images/smilies/icon_smile.gif)
Re: TNM in the media
Hi
.
![Smile :smile:](./images/smilies/etnc_smile.gif)
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon
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Re: TNM in the media
Player: Eliza, fire the retros.justanotherfan wrote:Meh. Put in a real intelligence and it'll be something new. Bobby55 and I were recently discussing Eliza and A.l.i.c.e. actually.Jonas wrote:an AI so intelligent it will actually be able to have a real conversation with you and you will never realise you're not talking to a real human being!
Eliza: What do you think retros means?
Player: You know, the lttle bursts of flammable gases to turn the ship.
Eliza: What do I know?
Player: For f%&*#sakes fire the retros you useless piece of s@#%
Eliza:---------
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Re: TNM in the media
* Fire the retros
> Don't you ever say Hello?
* Fine. Hello. Now fire the retros
> How are you today.. What would you like to discuss?
* You know, the little bursts of flammable gasses to turn the ship.
> We were discussing you, not me.
* Fire the retros already!
> That is quite interesting.
* Why is the ship brown instead of green?
> Are such questions on your mind often?
* they satisfy my need to be an internet jerk
> Say, do you have any psychological problems?
* not really
> Tell me more...
* Hyperpsych used to ask that.
> Can you elaborate on that?
* Hyperpsych was a Macintosh Hypercard program based on Eliza.
> Say, do you have any psychological problems?
* Jonas said the ship is near Saturn.
> Can you elaborate on that?
* You'd have to ask him. He's a secretary at Ikea.
> I'm not sure I understand you fully.
* He probably wouldn't either.
> Come, come, elucidate your thoughts.
> Don't you ever say Hello?
* Fine. Hello. Now fire the retros
> How are you today.. What would you like to discuss?
* You know, the little bursts of flammable gasses to turn the ship.
> We were discussing you, not me.
* Fire the retros already!
> That is quite interesting.
* Why is the ship brown instead of green?
> Are such questions on your mind often?
* they satisfy my need to be an internet jerk
> Say, do you have any psychological problems?
* not really
> Tell me more...
* Hyperpsych used to ask that.
> Can you elaborate on that?
* Hyperpsych was a Macintosh Hypercard program based on Eliza.
> Say, do you have any psychological problems?
* Jonas said the ship is near Saturn.
> Can you elaborate on that?
* You'd have to ask him. He's a secretary at Ikea.
> I'm not sure I understand you fully.
* He probably wouldn't either.
> Come, come, elucidate your thoughts.
Re: TNM in the media
Hahaha! I like your "Eliza" better than mine.
Growing old is inevitable.......Growing up is optional
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Re: TNM in the media
She's very old. She's been with us since the beginning. The beginning of the Internet. She would say she knows enough.
That conversation is from one of the google results for Alice, one of the demos. There's a many different versions, since Eliza is from the 60's or thereabouts. Hyperpsych was surprisingly lucid, and it would remember & learn details from previous conversations, working them into the present in shockingly cunning ways. As a psychiatrist (the intent of the demo, since a psychiatrist can be silent and goad for info), it could have moments of accuracy and inspiration. In a room with Tribes and PIIs and Voodoo # cards, somehow a LAN party would be captivated by Hyperpsych, an index card presentation on a 25mhz processor.
I'm not sure how advanced ALICE is. Years ago, Inventions That Changed the World (The Computer) displayed Ella, like ALICE but with facial emotions (http://www.ellaz.com/EllaASP8/Direct.aspx), and it had some incoherent responses as well as some prescient ones. AI hasn't really been doing anything new in the past decades, just the same old things with far more detail and information, but ALICE should at least approach ye olde Turing test. I studied AI for a short time, and didn't find it too interesting, like it's still missing something completely necessary. I'm sure Jonas spends his days inputting inane data into an AI "knowledge starting" database for Project Hyperion. I bet that ship has an AI run amok, and you're the only person that can set its crazy environment right.
That conversation is from one of the google results for Alice, one of the demos. There's a many different versions, since Eliza is from the 60's or thereabouts. Hyperpsych was surprisingly lucid, and it would remember & learn details from previous conversations, working them into the present in shockingly cunning ways. As a psychiatrist (the intent of the demo, since a psychiatrist can be silent and goad for info), it could have moments of accuracy and inspiration. In a room with Tribes and PIIs and Voodoo # cards, somehow a LAN party would be captivated by Hyperpsych, an index card presentation on a 25mhz processor.
I'm not sure how advanced ALICE is. Years ago, Inventions That Changed the World (The Computer) displayed Ella, like ALICE but with facial emotions (http://www.ellaz.com/EllaASP8/Direct.aspx), and it had some incoherent responses as well as some prescient ones. AI hasn't really been doing anything new in the past decades, just the same old things with far more detail and information, but ALICE should at least approach ye olde Turing test. I studied AI for a short time, and didn't find it too interesting, like it's still missing something completely necessary. I'm sure Jonas spends his days inputting inane data into an AI "knowledge starting" database for Project Hyperion. I bet that ship has an AI run amok, and you're the only person that can set its crazy environment right.
Re: TNM in the media
I'll take that bet!justanotherfan wrote:I bet that ship has an AI run amok, and you're the only person that can set its crazy environment right.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
-
- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
Re: TNM in the media
An all new OTP adventure, starring Trospuzk! Fight the evil PDZ, and try to befriend the DXOH before the meltdown at IXD or face the minions of CorpsCore on your way to the shadowy Core Industry Corps. Will you be able to save Princess Trohzbizk in time? Fly your ship, the Rusty Hyperion, into CorpsCore Headquarters on Saturn before Trohzbizk rejects Trospuzk forever! Yet how will you know if Trohzbizk is a real person?