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Posted: Mon Mar 10, 2008 5:49 pm
by Jonas
Ooh yes that IS a lot better.

*Grabs it*

I'll set up the PCX for myself, I need to put some tags on there anyway. I'll upload a picture when I'm done. Meanwhile, are you planning to make the other maps in a similar style?

If you make a map of SS02, don't put the apartments on there since only two apartments exist in the map :)

Posted: Mon Mar 10, 2008 5:56 pm
by Phasmatis
I do plan on doing the rest in the same style, I've already applied the texture to the first section and it looks ok, I need to put the doors on that too but I'll model the other sections first then upload them all at once.

Posted: Mon Mar 10, 2008 6:28 pm
by Jonas
How's this?

Image

Posted: Mon Mar 10, 2008 6:58 pm
by Phasmatis
Looks great! It fills up the black space too.

Posted: Mon Mar 10, 2008 7:16 pm
by Jonas
Glad you approve, I'll plop it in now then.

Posted: Mon Mar 10, 2008 8:07 pm
by Trestkon
Yep, I love how that looks. Details matter :D

Posted: Tue Mar 11, 2008 2:02 pm
by that guy
I think the red lines should be thinner

Posted: Tue Mar 11, 2008 3:10 pm
by Jonas
Thank you for your suggestion but they are currently 2 pixels wide, and if I make them 1 pixel, they don't anti-alias properly and the slanted parts look like crap :)

Posted: Wed Mar 12, 2008 9:09 am
by Phasmatis
How's this for section 4?

Image

Posted: Wed Mar 12, 2008 2:32 pm
by that guy
I dont think they should be antialiased jonas. They should been fine and sharp imo.

Posted: Wed Mar 12, 2008 7:35 pm
by Jonas
Phasmatis wrote:How's this for section 4?
Hmm it's like something's missing. It doesn't look quite as cool as before?

How does it look if you don't move the upper floors apart from the rest?
that guy wrote:I dont think they should be antialiased jonas. They should been fine and sharp imo.
Thank you for your input, but I strongly disagree. End of discussion.

Posted: Fri Mar 14, 2008 3:40 pm
by Phasmatis
How's this? I've changed the angle a bit and in the second image I made it more transparent.

Image
Image

Posted: Fri Mar 14, 2008 4:12 pm
by Jonas
That IS better but does it look too confusing if you simply show it like it is? Without moving the upper levels apart? I like the lower image best :P

Posted: Fri Mar 14, 2008 5:08 pm
by Phasmatis
Yeah sorry, I forgot to say, if I show it like it is in game you won't be able to make out the different levels very well. I know doing it this way isn't ideal but it's the best it going to be imo.

Posted: Fri Mar 14, 2008 5:21 pm
by Jonas
Hrrrrrrrrm. Alright! I'll take your word for it! You are le artíste, after all. I'm gonna throw on some arrows and pull it in-game then :)

Good job, did I mention that? Good job.