New Stuff

Discussion related to the New Vision mod.

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Jonas
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Post by Jonas »

I'm pretty sure it's in Hong Kong, around the temple and such. And in Max Chen's office, if I recall correctly.
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DaveW
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Post by DaveW »

Yeah, it's in Hong Kong. I think it's also in the lobby of the hotel. It's scaled down from 2048X2048...so it's quite big ingame.
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Post by DaveW »

Oooh, this is going to be fun to work with. Takes about a minute to save it each time.

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Jonas
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Post by Jonas »

lol oh man. Good luck with that :P
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Expeditions: Rome
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Post by Mr_Cyberpunk »

I never have that problem Dave :D some of my poster stuff is over 1GB.
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DaveW
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Post by DaveW »

But you have a Mac which is much better than my PC. (Although it may not sound like it, that was sarcasm :))

Reached 746mb now though, taking ages to save. Biggest texture I've ever made (height is 2048).
If anyone has low texture memory, this is going to kill their computer. This is around 13 2.66mb textures, but there's another load like this in the same package as well. This scene alone could use about 90mb of texture memory, that's not counting shared textures either. :s
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Jonas
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Post by Jonas »

I love your Vader.

Are you sure that's how that texture works? I forget how it was used in the map.
Jonas Wæver
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I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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DaveW
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Post by DaveW »

All the graffiti is off CGTextures. I thought the vader thing was pretty cool ;)

I'm not sure, the later ones to the right tile independantly but some of them crossover. So I've done it like this to keep it all consistent.
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Post by Jonas »

Alright :)

I think we only used them once in TNM, and I reckon they'll end up looking alright no matter what, with the way we use 'em.
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I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Fragbait
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Post by Fragbait »

Oh wtf, I didn't realize that was Vader, being red and all. >.<
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Post by Mr_Cyberpunk »

That looks so epic.
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m3rc1l3ss
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Post by m3rc1l3ss »

I cant wait until this comes out. The only HD texture/ HRP I have seen so far was for Duke Nukem 3d and that made it a new game. Btw nice graffiti textures and about how big will nv end up being?
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DaveW
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Post by DaveW »

43% is around 888mb. So just over 2GB.
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m3rc1l3ss
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Post by m3rc1l3ss »

Wow this will be huge once it gets added to HDTP.
Hmm, I really wish I had a signature...
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DaveW
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Post by DaveW »

I managed to, uh, find a copy of Deus Ex since my CD's disappeared in my room somewhere.

I don't have the old compiled packages anymore (nor can I be arsed to import several hundred textures again) - so only the stuff on the walls (i.e. new stuff) is new. Trying a new method of making these kinds of textures, tell me what you think:

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Essentially what I've done with the Sci-Fi stuff. Model it in 3d Studio Max, render it with a generic "top down" light, colour it and slap on a concrete overlay. Then photo elements are added as required (windows, generally).
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