State of the project #2
Posted: Tue Aug 17, 2010 7:30 am
Quick Recap
I have no real computer. I also have no money.
The Project Files
Are actually on an external hard drive that I found a few days ago and seem to be current project files.
The News
In about 9 months I will be looking for a job. I'm not looking for employment in the games industry. Therefore I feel I have to dedicate the absolute majority of my time pursuing projects in the scope of my University degree.
When I started this project in 2007 I had an abundance of free time and often spent that time working on game art. My first year of University was much the same, and was probably the most active time of the project. However, my motivation to produce game art has slowly dwindled since that time and is now practically non-existent - even for games I love as much as Deus Ex. This isn't a fact I have shied away from, though I hoped this Summer would give me a chance to tie up my loose ends and move to working on projects more relevant to my current interests.
It seems far more likely that I will wrap up this project as quickly as possible and release it partially incomplete (moreso than I ever intended) with the hope that it will still add some extra longevity to the game. It won't be perfect and will have gaps, but hopefully it will still be better than nothing. To be fair, there hasn't been a great deal of work since the last release - the 'final' release will more than likely be bug fixes from the beta release along with a few extra textures.
I never wanted to leave the project like this, but I don't think that over 3 years ago when I started this project I actually realised what a huge task this was and that my growing disinterest in game art would actually become a serious problem for the project.
I'm sorry if this lets anyone down that was expecting more from the project, but I hope that once I get some sort of release out it will be good enough for people to get some extra enjoyment from the game.
I have no real computer. I also have no money.
The Project Files
Are actually on an external hard drive that I found a few days ago and seem to be current project files.
The News
In about 9 months I will be looking for a job. I'm not looking for employment in the games industry. Therefore I feel I have to dedicate the absolute majority of my time pursuing projects in the scope of my University degree.
When I started this project in 2007 I had an abundance of free time and often spent that time working on game art. My first year of University was much the same, and was probably the most active time of the project. However, my motivation to produce game art has slowly dwindled since that time and is now practically non-existent - even for games I love as much as Deus Ex. This isn't a fact I have shied away from, though I hoped this Summer would give me a chance to tie up my loose ends and move to working on projects more relevant to my current interests.
It seems far more likely that I will wrap up this project as quickly as possible and release it partially incomplete (moreso than I ever intended) with the hope that it will still add some extra longevity to the game. It won't be perfect and will have gaps, but hopefully it will still be better than nothing. To be fair, there hasn't been a great deal of work since the last release - the 'final' release will more than likely be bug fixes from the beta release along with a few extra textures.
I never wanted to leave the project like this, but I don't think that over 3 years ago when I started this project I actually realised what a huge task this was and that my growing disinterest in game art would actually become a serious problem for the project.
I'm sorry if this lets anyone down that was expecting more from the project, but I hope that once I get some sort of release out it will be good enough for people to get some extra enjoyment from the game.