New Vision- Bug Reports
Moderator: DaveW
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Re: New Vision- Bug Reports
I couldn't find many texture misalignments. The paintings in UNATCO seemed okay to me. The only issue I had with them was that alot of them are the same. I find myself admiring the same art over and over in different rooms.
Also, I'm sure I remember seeing updated medlab bed textures. They're the same old textures. It's not very noticable though.
@Hassat: Yeah, Dave missed a brick texture. Easy fix: Just replace that brick texture with the one on the wall behind it.
Added to my Changelog along with other things mentioned in this thread. I'll start working on some of the fixes and send them through to Dave at some point. I'm just not sure which version of the maps I should work with: My GOTY Maps or the previous versions that are supposed to be more up-to-date.
Also, I'm sure I remember seeing updated medlab bed textures. They're the same old textures. It's not very noticable though.
@Hassat: Yeah, Dave missed a brick texture. Easy fix: Just replace that brick texture with the one on the wall behind it.
Added to my Changelog along with other things mentioned in this thread. I'll start working on some of the fixes and send them through to Dave at some point. I'm just not sure which version of the maps I should work with: My GOTY Maps or the previous versions that are supposed to be more up-to-date.
The real trouble with reality is that there's no background music.
Re: New Vision- Bug Reports
Ok well, I had Direct 3d 10 renderer selected in the configurations in Kenties .exe but every time I started it up it gave me an error message saying Genport I/O Initialization failure. Guess it's time to uninstall/reinstall everything, again.DaveW wrote:I could be wrong, but it looks like Deus Ex is reverting to software rendering. That certainly isn't DirectX 10. Make sure you have the latest DirectX10 installed, or switch to OpenGL.
Edit: Yeah, just re-installed and NV is working great, looks lovely, but the damned DX10 renderer gives me an error message saying it's failing to start because "d3dx10_43.dll was not found". I'll go grab that from somewhere now and see if it works then.
Edit 2: And now it's getting a critical error saying "Init: Initializing Direct3D failed"
Ugh, guess I'll have to stick with the OpenGL renderer.
Also, not sure if you care much or at all about little misalignments but I found one in the training mission, IIRC it's just after that swimming section.
http://img34.imageshack.us/img34/6108/shot0000z.png
In a world without rules, danmaku is nonsense. ~ Marisa Kirisame
Re: New Vision- Bug Reports
Sounds like you don't have DirectX 10 installed. Run the installer and then give it a try.
Re: New Vision- Bug Reports
dxdiag says my version is DirectX 11.
Do I need to downgrade or something?
Going off topic a bit here, sorry.
Do I need to downgrade or something?
Going off topic a bit here, sorry.
In a world without rules, danmaku is nonsense. ~ Marisa Kirisame
Re: New Vision- Bug Reports
I wouldn't downgrade, though you might want to make sure your DirectX 11 drivers and your video card drivers are current.Massaca wrote:dxdiag says my version is DirectX 11.
Do I need to downgrade or something?
Going off topic a bit here, sorry.
Hmm, I really wish I had a signature...
Re: New Vision- Bug Reports
^I don't even know how to do that, that's how incompetent I am
Another one from the training mission, when looking at a certain angle in a certain spot a small part of the roof disappeared (the black area).
http://img153.imageshack.us/img153/3576/shot0004v.png
Edit: Actually here's a better example:
http://img29.imageshack.us/img29/399/shot0001bn.png
Another one from the training mission, when looking at a certain angle in a certain spot a small part of the roof disappeared (the black area).
http://img153.imageshack.us/img153/3576/shot0004v.png
Edit: Actually here's a better example:
http://img29.imageshack.us/img29/399/shot0001bn.png
In a world without rules, danmaku is nonsense. ~ Marisa Kirisame
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Re: New Vision- Bug Reports
You aren't on XP perchance?
If so forget about ever using DX10...
If so forget about ever using DX10...
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
Re: New Vision- Bug Reports
Vista home premium with service pack 2
Also just in case, under the display tab it says I have an NVIDIA GeForce 8200M G
I assume it shit, the whole damn laptop is.
There was also this:
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver Version: 8.15.0011.8644 (English)
Driver Date: 7/23/2009
So how do I update them?
Also just in case, under the display tab it says I have an NVIDIA GeForce 8200M G
I assume it shit, the whole damn laptop is.
There was also this:
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver Version: 8.15.0011.8644 (English)
Driver Date: 7/23/2009
So how do I update them?
In a world without rules, danmaku is nonsense. ~ Marisa Kirisame
Re: New Vision- Bug Reports
It works now. Thanks, I saw those before when I was looking to update DX11 but didn't realise that was it
Sadly though, the DX10 renderer induces latency and a couple odd graphical issues with the compass and health display, also glass appears quite dark.
I just can't win. Guess I'll be sticking with the OpenGL after all.
Anyway, thanks a bunch guys.
Sadly though, the DX10 renderer induces latency and a couple odd graphical issues with the compass and health display, also glass appears quite dark.
I just can't win. Guess I'll be sticking with the OpenGL after all.
Anyway, thanks a bunch guys.
In a world without rules, danmaku is nonsense. ~ Marisa Kirisame
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Re: New Vision- Bug Reports
Probably your crappy laptop yes.Massaca wrote:Sadly though, the DX10 renderer induces latency
For me, goes faster than ever... 1 second loading screens? Hell yeah!
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
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Re: New Vision- Bug Reports
Mine takes a little longer to load with the DX10 Renderer but I think that's the HDR lighting. When it's ingame it runs solid at 60FPS.
The real trouble with reality is that there's no background music.
Re: New Vision- Bug Reports
Forgive my ignorance but is OpenGL even that worse than the DirectX renderer?Massaca wrote:Guess I'll be sticking with the OpenGL after all.
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Re: New Vision- Bug Reports
No, the latest OpenGL looks really nice with NV imo.
The real trouble with reality is that there's no background music.
Re: New Vision- Bug Reports
Not really, it has a few nice features like blurring the edges of masked textures etc. but except for HDR there's not a massive difference.Salk wrote:Forgive my ignorance but is OpenGL even that worse than the DirectX renderer?Massaca wrote:Guess I'll be sticking with the OpenGL after all.