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New Vision- Bug Reports 
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MJ12

Joined: Tue Nov 10, 2009 12:55 am
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Post Re: New Vision- Bug Reports
Hassat Hunter wrote:
Really marks how well New Vision improves textures... but probably shouldn't happen.
(watch full-screen, otherwise you won't see the issue!)


Yes, found another example in the Versalife building. If you go around towards the data entry side, the pillars are still low-res.

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Wed Aug 10, 2011 6:40 pm
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Post Re: New Vision- Bug Reports
ggrotz wrote:
Hassat Hunter wrote:
Really marks how well New Vision improves textures... but probably shouldn't happen.
(watch full-screen, otherwise you won't see the issue!)


Yes, found another example in the Versalife building. If you go around towards the data entry side, the pillars are still low-res.


There's a hotfix for a reason ;)


Wed Aug 10, 2011 8:07 pm
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MJ12

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Post Re: New Vision- Bug Reports
DaveW wrote:
There's a hotfix for a reason ;)


Which I just found today (after that post).

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Thu Aug 11, 2011 3:42 am
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Post Re: New Vision- Bug Reports
Doesn't solve the 2_NYC map textures.

And I have no idea how to "replace the low-res brick with high-res bricks" :(
(well, okay, I do... but it's so much work I don't really want to do, so I'll just live with it :P )

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Thu Aug 11, 2011 9:55 am
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MJ12

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Post Re: New Vision- Bug Reports
I haven't loaded up an old save of the Versalife building or the NSF Warehouse level to check, but something else I found that was odd:
Attachment:
Shot0000.jpg

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Thu Aug 11, 2011 9:03 pm
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Post Re: New Vision- Bug Reports
I have no idea what I'm looking at dude. :?

Btw, Fixed low res chimney texture on the NYC Warehouse Roof. Just used the 'Select all Same Texture' tool and changing it.
One extra thing out the way. What's next? :mrgreen:

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Thu Aug 11, 2011 10:31 pm
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Post Re: New Vision- Bug Reports
nerdenstein wrote:
I have no idea what I'm looking at dude. :?

Btw, Fixed low res chimney texture on the NYC Warehouse Roof. Just used the 'Select all Same Texture' tool and changing it.
One extra thing out the way. What's next? :mrgreen:


There's not really a need to 'fix' that, I can just do that texture when we release the map pack.


Thu Aug 11, 2011 10:49 pm
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MJ12

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Post Re: New Vision- Bug Reports
nerdenstein wrote:
I have no idea what I'm looking at dude. :?


Yeah it was more of a WTF thing myself when I looked at it. It's a picture of one of the grates in the Paris club where you find Nicolette. For example, near the floor to the right of the guy that wants the 300 credits for admission. That was pretty much my reaction to that picture.

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Fri Aug 12, 2011 1:13 am
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Post Re: New Vision- Bug Reports
It's a mis-scaled texture:
Image


Fri Aug 12, 2011 2:49 am
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MJ12

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Post Re: New Vision- Bug Reports
DaveW wrote:
It's a mis-scaled texture:


Okay, so, it's a mis-assigned texture as it relates to the Paris nightclub map, since it really isn't supposed to be a small grate that you open and climb through into a ventilation pipe?

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Last edited by ggrotz on Fri Aug 12, 2011 5:04 am, edited 1 time in total.

Fri Aug 12, 2011 3:40 am
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Post Re: New Vision- Bug Reports
Not mis-assigned, no, it's from CoreTexMetal and it's supposed to be a square grate texture. But the drawscale must not have been set right so it shows up as very large.


Fri Aug 12, 2011 4:44 am
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MJ12

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Post Re: New Vision- Bug Reports
DaveW wrote:
Not mis-assigned, no, it's from CoreTexMetal and it's supposed to be a square grate texture. But the drawscale must not have been set right so it shows up as very large.


Ah, I see. Especially since I unloaded NV and looked at it again, I understand what's going on now. Thanks!

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Fri Aug 12, 2011 5:05 am
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Post Re: New Vision- Bug Reports
Right, so that Paris picture is what it's supposed to look like and the picture you posted previously is from Versalife and it's scaled badly. I suspect that it's a fucking mover and I hate movers. :so:

@Dave: Easy fix. I'll get right on that one when I get home.

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Fri Aug 12, 2011 9:25 am
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Post Re: New Vision- Bug Reports
No need to fix that, I'll fix it in the texture files.


Fri Aug 12, 2011 11:35 am
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Post Re: New Vision- Bug Reports
Oh! Okay Dokie. :smile:

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Fri Aug 12, 2011 11:49 am
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