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BoggyP
NSF
Joined: Sun Jul 19, 2009 12:58 am Posts: 84
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 Re: New Vision- Bug Reports
Just a few things I noticed in low-res that I wasn't sure if you were covering in New Vision: The diplomas/certificates in the Commander's Office in the Shipyard. The generic newspaper. The generic electrical boxes at the top of the crane in the shipyard (probably used other places). In the shipyard, I noticed that the opposing doors on the trucks were just inverted doors like: 'db' but they have nice,clear, legible writing so one of them has backwards text on it.
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| Tue Aug 23, 2011 11:51 am |
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Hassat Hunter
Illuminati
Joined: Fri Apr 10, 2009 1:20 pm Posts: 2126
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 Re: New Vision- Bug Reports
I think the first 3 are part of HDTP (not being wall textures but objects)
_________________ Can somebody tell me how I can get a custom avatar? Oh wait, I already got one...
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| Tue Aug 23, 2011 9:22 pm |
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Morpheus
X-51
Joined: Thu Jan 27, 2005 9:56 am Posts: 911 Location: A planet near mars
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 Re: New Vision- Bug Reports
They are textures, only one is a mesh is the newspaper, rest are brushes. I think this, along with other backwards textures, is a mapping problem, and has to be fixed on maps.
_________________ My nature videos: http://www.youtube.com/user/DynamixWarePro My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
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| Wed Aug 24, 2011 4:25 pm |
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[PZS]Eddie
Mole Person
Joined: Thu Aug 25, 2011 5:34 am Posts: 1
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 Re: New Vision- Bug Reports
Just a head's up, but I think you removed a texture from the CoreTexFoliage package by accident between the beta and full release, specifically WildGrenGrass_A This is how it looks in beta http://i.imgur.com/YYcys.jpgand in current version http://i.imgur.com/BT3gN.jpgClearly a huge difference in quality - In fact, as far as I can tell, the grass texture in the full release is the untouched default one. Was this a mistake or a quick and dirty hotfix or what?
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| Thu Aug 25, 2011 6:02 am |
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Morpheus
X-51
Joined: Thu Jan 27, 2005 9:56 am Posts: 911 Location: A planet near mars
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 Re: New Vision- Bug Reports
In the 747, beside Lebedev there is now just the default texture where the (I think) tv screen texture should be: http://imageshack.us/photo/my-images/694/lebedev.jpg/
_________________ My nature videos: http://www.youtube.com/user/DynamixWarePro My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
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| Wed Aug 31, 2011 2:43 pm |
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nerdenstein
Illuminati
Joined: Thu Apr 24, 2008 7:40 pm Posts: 1527 Location: Leicester, England, UK.
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 Re: New Vision- Bug Reports
Several Television textures have done the same. One in Paris I noticed too. Very Odd. They'll get fixed once either myself or Chris get to the respective maps. Cheers man.
_________________ The real trouble with reality is that there's no background music.
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| Wed Aug 31, 2011 3:00 pm |
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Morpheus
X-51
Joined: Thu Jan 27, 2005 9:56 am Posts: 911 Location: A planet near mars
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 Re: New Vision- Bug Reports
Cheers, think it could be all of the same television textures that don't show up, found several more in different maps.
_________________ My nature videos: http://www.youtube.com/user/DynamixWarePro My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
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| Wed Aug 31, 2011 4:12 pm |
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nerdenstein
Illuminati
Joined: Thu Apr 24, 2008 7:40 pm Posts: 1527 Location: Leicester, England, UK.
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 Re: New Vision- Bug Reports
Some do, some don't. I'm not sure it's a specific texture that is the issue though. 
_________________ The real trouble with reality is that there's no background music.
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| Wed Aug 31, 2011 5:15 pm |
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DaveW
New Vision
Joined: Sat Nov 19, 2005 10:03 am Posts: 2347
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 Re: New Vision- Bug Reports
It's just one texture, I named something "WhitNoise" instead of "WhiteNoise". It'll be fixed in the textures so leave it "as is" in the maps :p
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| Wed Aug 31, 2011 6:28 pm |
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nerdenstein
Illuminati
Joined: Thu Apr 24, 2008 7:40 pm Posts: 1527 Location: Leicester, England, UK.
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 Re: New Vision- Bug Reports
How many times have I made that mistake now? 
_________________ The real trouble with reality is that there's no background music.
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| Wed Aug 31, 2011 7:02 pm |
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SyntaxError
Thug
Joined: Thu Sep 01, 2011 9:25 am Posts: 29
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 Re: New Vision- Bug Reports
Could be actually caused by DX Enhanced, but after installing the fix all character potraits in the radio messages are displayed in a 2x2 grid at 1/4 size, so four portraits in total. I've fixed it by simply deleting it again.
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| Thu Sep 01, 2011 6:54 pm |
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SyntaxError
Thug
Joined: Thu Sep 01, 2011 9:25 am Posts: 29
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 Re: New Vision- Bug Reports
I'm not sure, but the barbed wire at the missile silo looks a bit big. 
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| Mon Sep 05, 2011 7:41 pm |
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nerdenstein
Illuminati
Joined: Thu Apr 24, 2008 7:40 pm Posts: 1527 Location: Leicester, England, UK.
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 Re: New Vision- Bug Reports
... and a little 2D. I don't think it looks big but now with HD textures, it look odd.
_________________ The real trouble with reality is that there's no background music.
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| Mon Sep 05, 2011 8:31 pm |
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DaveW
New Vision
Joined: Sat Nov 19, 2005 10:03 am Posts: 2347
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 Re: New Vision- Bug Reports
That's the original texture 
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| Mon Sep 05, 2011 8:57 pm |
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nerdenstein
Illuminati
Joined: Thu Apr 24, 2008 7:40 pm Posts: 1527 Location: Leicester, England, UK.
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 Re: New Vision- Bug Reports
Holy Jesus, Really? Okay; I'm not good at this. Sorry. 
_________________ The real trouble with reality is that there's no background music.
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| Mon Sep 05, 2011 9:06 pm |
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