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New Vision- Bug Reports 
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NSF
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Joined: Sun Jul 19, 2009 12:58 am
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Post Re: New Vision- Bug Reports
Just a few things I noticed in low-res that I wasn't sure if you were covering in New Vision:
The diplomas/certificates in the Commander's Office in the Shipyard.
The generic newspaper.
The generic electrical boxes at the top of the crane in the shipyard (probably used other places).
In the shipyard, I noticed that the opposing doors on the trucks were just inverted doors like: 'db' but they have nice,clear, legible writing so one of them has backwards text on it.


Tue Aug 23, 2011 11:51 am
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Illuminati
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Joined: Fri Apr 10, 2009 1:20 pm
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Post Re: New Vision- Bug Reports
I think the first 3 are part of HDTP (not being wall textures but objects)

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Tue Aug 23, 2011 9:22 pm
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X-51

Joined: Thu Jan 27, 2005 9:56 am
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Location: A planet near mars
Post Re: New Vision- Bug Reports
Hassat Hunter wrote:
I think the first 3 are part of HDTP (not being wall textures but objects)


They are textures, only one is a mesh is the newspaper, rest are brushes.

Quote:
In the shipyard, I noticed that the opposing doors on the trucks were just inverted doors like: 'db' but they have nice,clear, legible writing so one of them has backwards text on it.


I think this, along with other backwards textures, is a mapping problem, and has to be fixed on maps.

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Wed Aug 24, 2011 4:25 pm
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Mole Person

Joined: Thu Aug 25, 2011 5:34 am
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Post Re: New Vision- Bug Reports
Just a head's up, but I think you removed a texture from the CoreTexFoliage package by accident between the beta and full release, specifically WildGrenGrass_A

This is how it looks in beta
http://i.imgur.com/YYcys.jpg
and in current version
http://i.imgur.com/BT3gN.jpg

Clearly a huge difference in quality - In fact, as far as I can tell, the grass texture in the full release is the untouched default one. Was this a mistake or a quick and dirty hotfix or what?


Thu Aug 25, 2011 6:02 am
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X-51

Joined: Thu Jan 27, 2005 9:56 am
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Post Re: New Vision- Bug Reports
In the 747, beside Lebedev there is now just the default texture where the (I think) tv screen texture should be: http://imageshack.us/photo/my-images/694/lebedev.jpg/

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Wed Aug 31, 2011 2:43 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
Several Television textures have done the same. One in Paris I noticed too. Very Odd. :/
They'll get fixed once either myself or Chris get to the respective maps. :smile:
Cheers man.

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Wed Aug 31, 2011 3:00 pm
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Post Re: New Vision- Bug Reports
nerdenstein wrote:
Several Television textures have done the same. One in Paris I noticed too. Very Odd. :/
They'll get fixed once either myself or Chris get to the respective maps. :smile:
Cheers man.


Cheers, think it could be all of the same television textures that don't show up, found several more in different maps.

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Wed Aug 31, 2011 4:12 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
Some do, some don't. I'm not sure it's a specific texture that is the issue though. :-k

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Wed Aug 31, 2011 5:15 pm
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New Vision
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Joined: Sat Nov 19, 2005 10:03 am
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Post Re: New Vision- Bug Reports
It's just one texture, I named something "WhitNoise" instead of "WhiteNoise". It'll be fixed in the textures so leave it "as is" in the maps :p


Wed Aug 31, 2011 6:28 pm
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Illuminati

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Post Re: New Vision- Bug Reports
How many times have I made that mistake now? :lol:

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Wed Aug 31, 2011 7:02 pm
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Thug

Joined: Thu Sep 01, 2011 9:25 am
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Post Re: New Vision- Bug Reports
Could be actually caused by DX Enhanced, but after installing the fix all character potraits in the radio messages are displayed in a 2x2 grid at 1/4 size, so four portraits in total.
I've fixed it by simply deleting it again.


Thu Sep 01, 2011 6:54 pm
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Thug

Joined: Thu Sep 01, 2011 9:25 am
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Post Re: New Vision- Bug Reports
I'm not sure, but the barbed wire at the missile silo looks a bit big.

Image


Mon Sep 05, 2011 7:41 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
... and a little 2D. I don't think it looks big but now with HD textures, it look odd.

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Mon Sep 05, 2011 8:31 pm
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New Vision
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Post Re: New Vision- Bug Reports
That's the original texture :P


Mon Sep 05, 2011 8:57 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
Holy Jesus, Really?
Okay; I'm not good at this. #-o
Sorry. :lol:

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Mon Sep 05, 2011 9:06 pm
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