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Re: It's done.

Posted: Wed Dec 19, 2012 9:42 pm
by rolatis
At liberty island where there is a sign saying UNATCO HQ - Liberty Island or something like that, the 'island' is spelt 'Iisland'.

Re: It's done.

Posted: Wed Dec 19, 2012 11:50 pm
by DaveW
@Morpheus

1 - I'm pretty sure that should've been done. Weird.

2 - I didn't bother with that machine, it would be a massive pain in the ass due to all the different intricate tech textures, and it's only used one. I did update some of the yellow textures used in Area51, but, yeah - some of them might not be.

The skyline would require a map fix, but you shouldn't really notice that unless you have issues with masked textures. I wouldn't see anything wrong with a map fix at some point, though.

@Rolatis I was sure I fixed that. I'll have a look some time.

Re: It's done.

Posted: Thu Dec 20, 2012 3:16 pm
by Morpheus
rolatis wrote:At liberty island where there is a sign saying UNATCO HQ - Liberty Island or something like that, the 'island' is spelt 'Iisland'.
If its the one above the outside of the UNATCO HQ, it is fine:
Liberty Island HQ Sign
Liberty Island HQ Sign
2 - I didn't bother with that machine, it would be a massive pain in the ass due to all the different intricate tech textures, and it's only used one. I did update some of the yellow textures used in Area51, but, yeah - some of them might not be.
Ok, see your point with that.

Re: It's done.

Posted: Fri Dec 21, 2012 12:55 am
by rolatis
no the post right outside the dock where you start from

http://i907.photobucket.com/albums/ac27 ... a786cd.jpg

Re: It's done.

Posted: Fri Dec 21, 2012 2:00 am
by Morpheus
rolatis wrote:no the post right outside the dock where you start from

http://i907.photobucket.com/albums/ac27 ... a786cd.jpg
Never noticed that one, I see what you mean now.

Re: It's done.

Posted: Sat Dec 22, 2012 8:58 am
by bobby 55
More recognition for Dave and helpers, and of course New Vision from PC Gamer. http://www.pcgamer.com/2012/12/21/the-b ... allery-top

Re: It's done.

Posted: Sat Dec 22, 2012 10:45 pm
by Morpheus
Other than that, so far can't see other issues...I think there might be one or two alignment issues in a map or two but can't remember if that right and don't have time to check for now, so don't hold me to that one.
Found some alignment errors, many of the screens in Tongs Lab, most in the room where Alex is:
Tongs Lab Screens
Tongs Lab Screens

Re: It's done.

Posted: Sun Dec 23, 2012 10:47 am
by nexus
The best graphics mods of 2012
http://www.pcgamer.com/2012/12/21/the-b ... allery-top

and thank you very much for your work :)

Re: It's done.

Posted: Sun Dec 23, 2012 4:44 pm
by Morpheus
Morpheus wrote:
Other than that, so far can't see other issues...I think there might be one or two alignment issues in a map or two but can't remember if that right and don't have time to check for now, so don't hold me to that one.
Found some alignment errors, many of the screens in Tongs Lab, most in the room where Alex is:
The attachment TongsLab.jpg is no longer available
Not just in Tongs Lab but also in Versalife where the Police are near the elevator:
Screens alignment
Screens alignment
The best graphics mods of 2012
http://www.pcgamer.com/2012/12/21/the-b ... allery-top

and thank you very much for your work
Congrats, that is great, but always knew NV was good enough for something like that :D

Re: It's done.

Posted: Mon Dec 24, 2012 5:00 pm
by Morpheus
The Sub sign at the Naval Shipyard needs re-aligned too...If I have time I'll fix these myself, just working on figuring what textures need re-aligned.
Sub Sign
Sub Sign

Re: It's done.

Posted: Sat Dec 29, 2012 10:33 pm
by bobby 55
So simple but Filben's shack shows the difference NV and HDTP have on the game.
Shot0003.jpg

Re: It's done.

Posted: Sun Dec 30, 2012 6:59 pm
by Morpheus
So simple but Filben's shack shows the difference NV and HDTP have on the game.
NV yes, HDTP, no without HDTP model somewhere, but there is a big difference when you see both.

Found a couple of more textures that need redoing. First the blue sign that is found on some Paris maps:
Paris Texture
Paris Texture
And this one on UCs (this was from the UC in Vandenburg Labs):
UC Texture
UC Texture

Re: It's done.

Posted: Sun Dec 30, 2012 7:07 pm
by bobby 55
They are HDTP barrels, but I get your point. :P

Too bad I couldn't be a better screenshot taker.

Re: It's done.

Posted: Sun Dec 30, 2012 7:43 pm
by Cybernetic pig
Kentie's dx10 renderer, HDTP & New Vision make Deus Ex look astonishing. :shock:

Thanks again to all involved, and a happy new year.

Re: It's done.

Posted: Wed Jan 02, 2013 1:25 pm
by Morpheus
One more texture I could see needs redone on 14_OceanLab_UC map as its all over the walls there:
OceanLab UC
OceanLab UC