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Re: It's done.

Posted: Sun Dec 23, 2012 10:47 am
by nexus
The best graphics mods of 2012
http://www.pcgamer.com/2012/12/21/the-b ... allery-top

and thank you very much for your work :)

Re: It's done.

Posted: Sun Dec 23, 2012 4:44 pm
by Morpheus
Morpheus wrote:
Other than that, so far can't see other issues...I think there might be one or two alignment issues in a map or two but can't remember if that right and don't have time to check for now, so don't hold me to that one.
Found some alignment errors, many of the screens in Tongs Lab, most in the room where Alex is:
The attachment TongsLab.jpg is no longer available
Not just in Tongs Lab but also in Versalife where the Police are near the elevator:
Screens alignment
Screens alignment
The best graphics mods of 2012
http://www.pcgamer.com/2012/12/21/the-b ... allery-top

and thank you very much for your work
Congrats, that is great, but always knew NV was good enough for something like that :D

Re: It's done.

Posted: Mon Dec 24, 2012 5:00 pm
by Morpheus
The Sub sign at the Naval Shipyard needs re-aligned too...If I have time I'll fix these myself, just working on figuring what textures need re-aligned.
Sub Sign
Sub Sign

Re: It's done.

Posted: Sat Dec 29, 2012 10:33 pm
by bobby 55
So simple but Filben's shack shows the difference NV and HDTP have on the game.
Shot0003.jpg

Re: It's done.

Posted: Sun Dec 30, 2012 6:59 pm
by Morpheus
So simple but Filben's shack shows the difference NV and HDTP have on the game.
NV yes, HDTP, no without HDTP model somewhere, but there is a big difference when you see both.

Found a couple of more textures that need redoing. First the blue sign that is found on some Paris maps:
Paris Texture
Paris Texture
And this one on UCs (this was from the UC in Vandenburg Labs):
UC Texture
UC Texture

Re: It's done.

Posted: Sun Dec 30, 2012 7:07 pm
by bobby 55
They are HDTP barrels, but I get your point. :P

Too bad I couldn't be a better screenshot taker.

Re: It's done.

Posted: Sun Dec 30, 2012 7:43 pm
by Cybernetic pig
Kentie's dx10 renderer, HDTP & New Vision make Deus Ex look astonishing. :shock:

Thanks again to all involved, and a happy new year.

Re: It's done.

Posted: Wed Jan 02, 2013 1:25 pm
by Morpheus
One more texture I could see needs redone on 14_OceanLab_UC map as its all over the walls there:
OceanLab UC
OceanLab UC

Re: It's done.

Posted: Wed Jan 02, 2013 2:47 pm
by DaveW
You realise that when you say it needs to be redone..it's not going to be? New Vision 1.5 was final, I'm done with the project now.

Re: It's done.

Posted: Wed Jan 02, 2013 4:34 pm
by Morpheus
Well I just thought, with only a few textures that were not done it wouldn't be right to call it done when they were left undone and with only 3 I mentioned plus the Liberty Island sign, it wouldn't take long to do, then it would be done and finished, not that I am ungrateful for all the work you have done, especially on an old game like this.

But if you really don't want to fix those, then forget I mentioned it, I know its an old game and not many play it anymore, so it probably doesn't matter if these few are done or not.

Re: It's done.

Posted: Wed Jan 02, 2013 4:45 pm
by Salk
Well, it would be a shame to leave it uncorrected when feedback was given.

There is also that "iisland" typo that is rather annoying... I guess there might be someone who could do something about it? Perhaps daveyboy who's been very helpful with the HDTP project?

Said that, we are all very grateful for your job, DaveW! :smile:

Re: It's done.

Posted: Wed Jan 02, 2013 5:20 pm
by DaveW
I said it was done when I released it. The title of this topic is even 'It's done' - the time for these requests was in the thread leading up to the release. I've released the basic files required if someone wanted to do the rest of the textures (about 5-10%) but I'm not going to.

Re: It's done.

Posted: Wed Jan 02, 2013 8:25 pm
by nerdenstein
Have you already mentioned what changes you made to the maps specifically?
And if so, where? I may have just missed it.

I only ask because I'm curious. :smile:

Re: It's done.

Posted: Wed Jan 02, 2013 11:41 pm
by DaveW
Don't think I did, no. I fixed alignment issues in Hong Kong Street (but mostly included it because of the bug fixes, e.g the statue door in Maggie Chow's place), changed the floor texture in the Lucky Money club, changed the AI texture in Everett's house, and included the fixed 'Return to NY' map so the music plays. Also updated a fucktonne of alignment issues in the Area 51 and the ending maps. I think that's all.

Re: It's done.

Posted: Thu Jan 03, 2013 6:36 pm
by Salk
Morpheus wrote:Well I just thought, with only a few textures that were not done it wouldn't be right to call it done when they were left undone and with only 3 I mentioned plus the Liberty Island sign, it wouldn't take long to do, then it would be done and finished, not that I am ungrateful for all the work you have done, especially on an old game like this.

But if you really don't want to fix those, then forget I mentioned it, I know its an old game and not many play it anymore, so it probably doesn't matter if these few are done or not.
I guess we should see if there is anyone who could step up and come with these last fixes. I don't think we'll ever see the HD version of those 5-10% textures left but it would indeed be nice to get rid of the few bugs that exist in 1.5.