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Graphical errors in New Vision?

Posted: Wed Feb 13, 2013 10:44 am
by CrispSellar
Hi, I keep getting these minor, albeit annoying graphical errors in New Vision. I know greenish distortion is a problem with Deus Ex on newer computers, but isn't the DirectX10 renderer supposed to fix this?

Pics

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Green overlay over light

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Color distortion on walls

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More of the same...

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Can't tell if this is distortion or not, but looks odd to me.

Not sure if this was overkill, but these are the (admittedly minor) graphical issues I'm coming across in Deus Ex New Vision. Are these normal, or do I something configured something wrong?

Configuration : GUI - Default, Renderer - Direct3D 10 Support, FPS limit - 0, Field of View - 16:10, Quality - 32 bit color and detail textures turned on.

Re: Graphical errors in New Vision?

Posted: Sat Feb 16, 2013 4:14 pm
by Morpheus
The only thing I can think of is maybe you have the brightness settings a little high. (Settings > Display > Adjust Brightness on Deus Ex menu)

Re: Graphical errors in New Vision?

Posted: Thu Feb 28, 2013 6:16 am
by Drowning witch
that looks like 16bit color to me. also, why on earth are you not forcing AA and AF? jaggies and texture fidelity in the distance looks atrocious in those screenies.

Kentie does mention issues with forcing 32bit sometimes. are you sure you started the game first before changin anything and forced 32 bit?

Re: Graphical errors in New Vision?

Posted: Fri Mar 01, 2013 9:37 pm
by Morpheus
that looks like 16bit color to me. also, why on earth are you not forcing AA and AF? jaggies and texture fidelity in the distance looks atrocious in those screenies.
Looks like you could be right, if its not set to 32-bit color, try setting it to that and see what happens.

Re: Graphical errors in New Vision?

Posted: Sat Mar 02, 2013 6:23 am
by CrispSellar
I have it on 32 bit. It's selected on both Kentie's launcher and the in game menu. So unless I'm doing something wrong, it should in fact be playing in 32 bit.

As for the lighting, it didn't really make the effect go away, as much as make the game hard to see :P

As for AA & AF, it never really crossed my mind as they weren't options in game, I'll toggle around with my 3D settings with my card later, thanks for the tip.