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Re: New Vision beta release - download inside!

Posted: Sun Apr 05, 2009 9:05 pm
by DaveW
I'm fairly sure all of those are done, actually. But, Unreal Engine 1 has been clever for once. The way I compiled the final texture packages meant that in UnrealED and if you turn UseS3TC to false, it will use the original textures which are still stored inside the texture packages. With S3TC on, it will use the new high resolution textures.

So if you load it in UnrealEd, since Ued1 is only software and therefore unable to support DXT1 compression, it will load the low-res versions. Very clever :)

Re: New Vision beta release - download inside!

Posted: Thu Apr 16, 2009 4:07 pm
by Darma
Thanks from Belgium

Re: New Vision beta release - download inside!

Posted: Thu Apr 16, 2009 4:28 pm
by eternalightwithin
What's happening on the NV front this week?

Re: New Vision beta release - download inside!

Posted: Sat Apr 18, 2009 4:00 pm
by DaveW
Nothing's happened since the release, I've been busy with other stuff. I'll try and finalise the mod over the summer, and have a "final" release containing most of the major textures done, maybe in early September. But I'm too busy with Uni work at the moment and lacking motivation to do much more on the project right now.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 2:55 am
by From the 7th World
I just want to know: is it HDTP only, or can a normal LCD and intel graphics chip run this mod?

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 5:56 am
by m3rc1l3ss
From the 7th World wrote:I just want to know: is it HDTP only, or can a normal LCD and intel graphics chip run this mod?
Sorry, but I don't follow you. That first part makes absolutely no sense. As far as the second part about the Intel chip, I can run the beta of NV on a laptop with a 915 chipset (I hate Intel) albeit with some lag, and it only gets worse as stuff is added on (TNM, HDTP)

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 6:18 am
by justanotherfan
Any computer monitor >640x480 resolution will be fine. NV won't require HDTP, but it will augment it. Deus Ex with HDTP or NV will require better graphics capabilities than just Deus Ex, but it shouldn't require anything crazy.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 12:11 pm
by Jonas
From the 7th World wrote:I just want to know: is it HDTP only, or can a normal LCD and intel graphics chip run this mod?
Did you mean HDTV? If so, none of these mods (HDTP or NV) are dependent on HD resolutions :)

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 4:54 pm
by From the 7th World
Thank you. I backed up my original textures and inserted the updated ones, put the S3TC bit in the .ini file, but when i started, in OpenGL, software and D3D mode, i got a message:

"can't find file for package 'effects'

History: UObject::SafeLoadError<-UObject::StaticLoadClass <-InitEngine"

Can somebody help me on this one? My graphics chip is an Intel 945 GM Express family chipset ( as described in Device Manager), if that has anything to do with it.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 10:09 pm
by DaveW
Effects is a standard package I didn't touch. Make sure you're installing NV into a duplicate directory of your textures. So when you backup, duplicate your Textures directory and install into the original, because not all of Deus Ex's packages are included in this release.

That's the only thing I can think of. A 945 shouldn't have problems, if that doesn't fix it I'll double-check it on my Netbook, but if Merciless has it on a 915..that would suggest it isn't your graphics card causing the problem.

I don't think you should have problems with a 945 either, but it is fairly low-end and your card might struggle with the high resolution textures. Especially important is a high amount of Video RAM, something like 128 or 256 is a 'must' for this mod, I think.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 10:46 pm
by m3rc1l3ss
I would be happy to do a low performance run through if you want to get the recommended specs for the final release when it is done. Terrible graphics, and I can vary the processor from 800mhz to 1.8ghz.

Since my graphics are similar, I can try to get that same message, but I have never seen anything like it yet.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 10:50 pm
by DaveW
Well, does NV run ok as-is? What VRAM do you have?

I'm not too bothered about proper recommended specs, I would just guess them as any video card with 128-256 VRAM. I think that's the most important point, until you go into slow GMA's.

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 10:54 pm
by Nameless Voice
How much trouble would it be to fix the most glaring transparency issues (e.g. the UNATCO logo) in the current release?
As simple as changing the properties in the texture families in UnrealEd and resaving?

(I really should just go and try it before asking, shouldn't I?

Re: New Vision beta release - download inside!

Posted: Mon Jul 06, 2009 11:20 pm
by m3rc1l3ss
DaveW wrote:Well, does NV run ok as-is? What VRAM do you have?

I'm not too bothered about proper recommended specs, I would just guess them as any video card with 128-256 VRAM. I think that's the most important point, until you go into slow GMA's.
32MB shared ^^ and if I remember correctly it ran fine, I have not had a chance to put Deus Ex back on my laptop.

Re: New Vision beta release - download inside!

Posted: Tue Jul 07, 2009 5:38 am
by justanotherfan
I believe those chipsets are Intel GMA900 or 950. Probably 950. ISTR playing Deus Ex on GMA900 and being really impressed, but NV will probably need access to a lot more texture RAM quickly.