Im just wondering if there is a way to do this because ive got the ENB series thing with bloom and bump-mapping but that only runs on the D3D9 renderer. I tried adding that line for the opengl renderer part in the .ini to the D3D9 part but that didnt work but as soon as i changed my renderer to opengl it worked but i couldnt use ENB. The only reason im asking is because i really liked the bump-mapping and the bloom but bump-mapping looked wrong because of the low quality textures and i saw NV as a chance to make the environments look more detailed but also as a way to make ENB look better. If anyone could help me it would be really appreciated. Thanks.
Wed Sep 29, 2010 1:16 pm
m3rc1l3ss
Silhouette
Joined: Thu Jul 10, 2008 6:06 am Posts: 592
Re: How can I run NV with D3D9 Renderer?
NV is compatible with the D3D9 Renderer, or at least I believe so. Would you mind posting the D3D9 Section of the .ini you are probably missing a setting.
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Wed Sep 29, 2010 9:28 pm
BiShO
Mole Person
Joined: Wed Sep 29, 2010 1:07 pm Posts: 2
Re: How can I run NV with D3D9 Renderer?
Sorry for this needless post, i checked out the D3D9 Renderer section of the ini and found the UseS3TC=True line had been duplicated and the duplication was set to false, thank you for the help and for telling me the check the ini, i wouldnt have checked otherwise.
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