The ridiculously big datacube
Moderator: TNM Team
The ridiculously big datacube
Well, having played right through once, I'd like to say well done. The mod's got pretty much everything that made Deus Ex great, with a LOT more hidden junk. I mean, on the first run, I only found 5 of those damn eggs and didn't find my beloved regen aug at all. I never realised how much I rely on that thing.
Second play through, I've found the thing downtown (the invisible sammich cat screen and the ridiculously big datacube). Don't want to go into too much detail, just want to know... what the hell is it?
Second play through, I've found the thing downtown (the invisible sammich cat screen and the ridiculously big datacube). Don't want to go into too much detail, just want to know... what the hell is it?
Ignore anything I just said, I got killed by a foldaway counter in a Downtown coffee shop.
Re: The ridiculously big datacube
Well I'm not a programmer but it appears to be code from the mod. Specifically code related to the player (Trestkon) Although there appear to be easter egg and cheat related code also.
The easter egg and cheat code looks like stuff you could toggle through the console although I haven't tried.
Further the dialog from the Narcissus Entity suggests that the datacube is representative of Trestkon. Everything with the Narcissus Entity seems to break the fourth wall.
As well if you shoot the datacube in a hilarious twist it hurts you also and another dialog from the Narcissus Entity is triggered.
The easter egg and cheat code looks like stuff you could toggle through the console although I haven't tried.
Further the dialog from the Narcissus Entity suggests that the datacube is representative of Trestkon. Everything with the Narcissus Entity seems to break the fourth wall.
As well if you shoot the datacube in a hilarious twist it hurts you also and another dialog from the Narcissus Entity is triggered.
Re: The ridiculously big datacube
It's all the code from our player class.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
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Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: The ridiculously big datacube
Great job with that secret by the way. I thought it was cleaver and I laughed out loud when I realized shooting the player code hurt yourself.
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Re: The ridiculously big datacube
For some reason I thought that PM was from somewhere else.
Re: The ridiculously big datacube
question 2, where the hell is it?
Re: The ridiculously big datacube
It's in the DownTown area.
From AgentSmithereens:
"Find the trash bag area / ammo cache guarded by the spider bot near the Firewall bloke who sends you on the Noobz mission (not the exact place, just the general area). Then walk on the edge of the wall to climb over the blocked tunnel behind the PDX military bot, turn left and get ready for your mind to warp,"
From AgentSmithereens:
"Find the trash bag area / ammo cache guarded by the spider bot near the Firewall bloke who sends you on the Noobz mission (not the exact place, just the general area). Then walk on the edge of the wall to climb over the blocked tunnel behind the PDX military bot, turn left and get ready for your mind to warp,"
- Jetsetlemming
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Re: The ridiculously big datacube
Welp, time for me to take a subway back to downtown. Why would you shoot a datacube though? How did you discover this behavior?Jcelios wrote: As well if you shoot the datacube in a hilarious twist it hurts you also and another dialog from the Narcissus Entity is triggered.
Re: The ridiculously big datacube
Well it started with me shooting the lolcat and then it just snowballed into a full on barrage of the general area.
Re: The ridiculously big datacube
Well, I gave attacking it a go as you suggested. Dragon's tooth sword? Not recommended.
Ignore anything I just said, I got killed by a foldaway counter in a Downtown coffee shop.
Re: The ridiculously big datacube
I killed myself with that datacube several times during the beta just for shits and giggles.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
-
- Human Encyclopaedia
- Posts: 2207
- Joined: Thu Jan 26, 2006 9:50 pm
Re: The ridiculously big datacube
How in fuck could you have known someone would damage the datacube?
Re: The ridiculously big datacube
Last time I heard, we'd had over 3000 downloads. We're aiming for 10k lifetime but it's likely we'll get higher than that.
Even assuming not all of them play the mod, a bunch of them will find the datacube, and somebody will damage it.
Even assuming not all of them play the mod, a bunch of them will find the datacube, and somebody will damage it.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
-
- Human Encyclopaedia
- Posts: 2207
- Joined: Thu Jan 26, 2006 9:50 pm
Re: The ridiculously big datacube
Well, clearly you were right.
Re: The ridiculously big datacube
Am I the only one who thinks putting a picture of a lolcat behind it drastically increases the chance of it getting damaged?