What if you walked into a concealed LAM and got blown up? What if you fell into a hole and died? What if there was a power outage? Would you come here and shout about it then?Alex_KF wrote:And how do you know when the player last saved? DX doesnt have an auto-save system, so what if he had done several hours worth of important quests, and then killed scara before saving.
We would've loved to implement an autosave system in TNM, but you know how DX is about savegames. Would you have liked us to automatically put 80 MB of saves on your harddrive every time you move to a new map? Is it really that much to ask that you have the wits to save your game before a fight? If Scara had been invulnerable, everybody would've been pissed off and you might well have been killed by his guards anyway, without achieving anything. Would you still have blamed us for that?
If I liked to tell myself my design is flawless, I wouldn't have nerfed the hoverbots in patch 1.0.1. Nor would I have disabled three entire traps in the ShadowCode mission. Nor would we have implemented 138 other fixes including the addition of several new pointers and hints in places where people have reported not being sure what they had to do.by all means though, your design decision was probably (and since everyone else loved it and im just a demented fan)
flawless. All your design decisions are , because that's what modders tell themselves so they dont have to listen to criticism![]()
How about "I am a human being who give people free entertainment. I expect them to be nice and polite if they don't like what they get"? Enough with the damn ad hominem already."I am a modder . i give people free entertainment. They have no right to comment on my work"
Would you scold your friends if they gave you a birthday present you didn't like?