just a heads up on a bug which can be extremelly annoying..
right at the very beginning of the game (in phas's apartment block), at the very first set of swinging doors you ever come across (the two glass paneled ones on ground floor as you enter the foyer area), if you stand facing them so that they swing into you, you get stuck in the actual door itself (and no amount of jumping or crouching can get you free). not sure if this is prevalent with other doors but have only encountered this problem with this set of doors.
bug: doors at the very beginning of the game
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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Re: bug: doors at the very beginning of the game
It is prevalent with pretty much every door in fact, but most of the time you can wriggle out by closing the door you're stuck to.
Re: bug: doors at the very beginning of the game
You can also try to slide out with your strafe left/right keys sometimes. If nothing else works, it often helps to try to move back or sideways away from the door WHILE the door is actually closing.
Re: bug: doors at the very beginning of the game
It's an annoying quirk with the way movers work in the Unreal engine. There's nothing we can do about it
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
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Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine