bug: doors at the very beginning of the game

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hazwang
Mole Person
Posts: 4
Joined: Tue Apr 07, 2009 2:14 am

bug: doors at the very beginning of the game

Post by hazwang »

just a heads up on a bug which can be extremelly annoying..

right at the very beginning of the game (in phas's apartment block), at the very first set of swinging doors you ever come across (the two glass paneled ones on ground floor as you enter the foyer area), if you stand facing them so that they swing into you, you get stuck in the actual door itself (and no amount of jumping or crouching can get you free). not sure if this is prevalent with other doors but have only encountered this problem with this set of doors.
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odawali
UNATCO
Posts: 140
Joined: Mon Dec 24, 2007 8:42 pm

Re: bug: doors at the very beginning of the game

Post by odawali »

It is prevalent with pretty much every door in fact, but most of the time you can wriggle out by closing the door you're stuck to.
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Trafalgar
NSF
Posts: 96
Joined: Sun Mar 15, 2009 3:42 pm

Re: bug: doors at the very beginning of the game

Post by Trafalgar »

You can also try to slide out with your strafe left/right keys sometimes. If nothing else works, it often helps to try to move back or sideways away from the door WHILE the door is actually closing.
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Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: bug: doors at the very beginning of the game

Post by Jonas »

It's an annoying quirk with the way movers work in the Unreal engine. There's nothing we can do about it :(
Jonas Wæver
Chief Poking Manager of TNM

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