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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.



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General protection fault 
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Mole Person

Joined: Thu Dec 05, 2013 8:05 pm
Posts: 1
Post General protection fault
first of all thanks for the wonderful mod TNM =D> .didnt have this much fun since (i dont know really maybe since dark soul :-k )..
but i encounter this annoying error every time i play then if a program minimize the game (like windows update ).the game crash and i cant play it until i re install it. here is the massage that show Image and here is the log file
Log: Log file open, 12/05/13 21:57:47
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: -hax0r INI="H:\Games\DeusEx\TNM\System\TNM.ini" USERINI="H:\Games\DeusEx\TNM\System\TNMUser.ini" log=TNM.log
Init: Base directory: H:\Games\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: ..\
Init: Computer: JKJJKPC
Init: User: jkjjk
Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2195.047070 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: TNM.General.Start (int)
Critical: LoadFileToBitmap
Critical: WStartupWizard::OnInitDialog
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WDialog::DoModal
Critical: ConfigUI
Critical: InitEngine
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/05/13 22:03:43
-----------------------------------------------------------------------------------------------------------------------------


Thu Dec 05, 2013 8:27 pm
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X-51

Joined: Thu Jan 27, 2005 9:56 am
Posts: 966
Location: A planet near mars
Post Re: General protection fault
What render are you using? I noticed the DX10 render can crash the game (or make the screen go black) if the game is minimized and then you try to maximize it.

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Sat Dec 07, 2013 4:50 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
Posts: 1591
Location: Leicester, England, UK.
Post Re: General protection fault
Morpheus wrote:
What render are you using? I noticed the DX10 render can crash the game (or make the screen go black) if the game is minimized and then you try to maximize it.


I thought that issue had been fixed in a more current version of the renderer. I think the version of the renderer that comes with New Vision still has the bug but a later release of it fixed that.

How far into the game/mod did you get?
I may be best to reinstall and see what happens after that.

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Thu Dec 12, 2013 2:30 pm
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