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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.



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[SOLVED] TNM 1.0.4 - General Protection Fault 
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Thug

Joined: Wed Jul 24, 2013 8:30 pm
Posts: 33
Location: Russian Federation
Post [SOLVED] TNM 1.0.4 - General Protection Fault
Hi there. I played this awesome mod without 1.0.4 patch, but now i install that and I start getting this Error (image clickable):
Image

Also I got this strings in log file:
Code:
ScriptLog: Login: Player
Log: Possessed PlayerPawn: trestkon 20_WCFloor1.trestkon1
ScriptLog: All inventory from Player is accepted
ScriptLog: DeusExLevelInfo - Spawned new mission script 'TNM.tnmMission20'
Init: Initialized moving brush tracker for Level 20_WCFloor1.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: **** InitStateMachine() - 20_WCFloor1.trestkon1 started mission state machine for 20_WCFLOOR1
Critical: AActor::ProcessState
Critical: Object WCSecurity 20_WCFloor1.WCSecurity11, Old State State TNM.TNMPawn.Patrolling, New State State TNM.TNMPawn.Patrolling
Critical: AActor::Tick
Critical: AScriptedPawn::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/19/15 14:32:47


My pc info:
Code:
CPU: Core 2 Duo E6750
RAM: 4GB
VGA: Intel GMA HD3150
OS: Slackware64-current, Wine version 1.6.2 (DX v1.112fm, VC2008 libs installed)

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Nyet! You can not steal from Hammer and Sickle!


Last edited by x51 on Mon Jan 19, 2015 1:45 pm, edited 1 time in total.

Mon Jan 19, 2015 11:50 am
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Silhouette
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Joined: Thu May 08, 2008 8:17 am
Posts: 688
Location: Hufvudstaden, Sweden
Post Re: TNM 1.0.4 - get General Protection Fault after patching
I recognize this issue. Sometimes the pathfinding just goes nuts, nobody can really explain it. It's similar to this: http://kentie.net/article/dxguide/laguardiacrash.png
I guess either restart/reload or killall WCSecurity.

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Producer and Quality Assurance Manager for Deus Ex: Revision.


Mon Jan 19, 2015 11:58 am
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MJ12

Joined: Sun Oct 04, 2009 6:54 pm
Posts: 399
Post Re: TNM 1.0.4 - get General Protection Fault after patching
bjorn98009_91 wrote:
I recognize this issue.

I was actually thinking exactly the same. Remember that HK MJ12 Lab savegame you sent me which crashed too?

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I demand my DXE User ID back. Launcher for DeusEx, Rune, Nerf, Unreal & Botpack. HX on Mod DB. Revision on Steam.


Last edited by Hanfling on Mon Jan 19, 2015 1:44 pm, edited 1 time in total.

Mon Jan 19, 2015 1:42 pm
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Thug

Joined: Wed Jul 24, 2013 8:30 pm
Posts: 33
Location: Russian Federation
Post Re: TNM 1.0.4 - get General Protection Fault after patching
I solved this problem by starting new game. This errors occurs when I trying to play saved games which saved before installing patch.

_________________
Nyet! You can not steal from Hammer and Sickle!


Mon Jan 19, 2015 1:44 pm
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Silhouette
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Joined: Thu May 08, 2008 8:17 am
Posts: 688
Location: Hufvudstaden, Sweden
Post Re: [SOLVED] TNM 1.0.4 - General Protection Fault
Hanfling wrote:
bjorn98009_91 wrote:
I recognize this issue.

I was actually thinking exactly the same. Remember that HK MJ12 Lab savegame you sent me which crashed too?


Yeah exactly. There is some rare bug in the pathfinding code that under certain circumstances manifests itself, but due to the nature of the bug/lack of source it's hard to track down.

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Producer and Quality Assurance Manager for Deus Ex: Revision.


Mon Jan 19, 2015 3:24 pm
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MJ12

Joined: Sun Oct 04, 2009 6:54 pm
Posts: 399
Post Re: [SOLVED] TNM 1.0.4 - General Protection Fault
Yeah but this might have have also been such a savegame of a previous version.

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I demand my DXE User ID back. Launcher for DeusEx, Rune, Nerf, Unreal & Botpack. HX on Mod DB. Revision on Steam.


Mon Jan 19, 2015 8:05 pm
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