I've just had a crash on quickload (jumped like a fool with the "enhanced legs" aug in the "nieztche room" and died)
Error displayed :
(there's only the same message in the Even Viewer)
TNM.log attached.
I'm sorry guys.
Crash with the new DXOgg.dll
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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Crash with the new DXOgg.dll
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- TNM.zip
- TNM log file
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- Mole Person
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- Joined: Wed Mar 18, 2009 8:46 pm
Re: Crash with the new DXOgg.dll
I also had a crash with the new dll:
With the previous dll the error was as below:Faulting application TNM.exe, version 0.0.0.0, time stamp 0x472d0b7a, faulting module unknown, version 0.0.0.0, time stamp 0x00000000, exception code 0xc0000005, fault offset 0x00000000, process id 0x930, application start time 0x01c9a812d36bc1b0.
Faulting application TNM.exe, version 0.0.0.0, time stamp 0x472d0b7a, faulting module DXOgg.dll, version 0.0.0.0, time stamp 0x493c75bc, exception code 0xc000000d, fault offset 0x0001dbe5, process id 0xa38, application start time 0x01c9a80b36ded690.
Re: Crash with the new DXOgg.dll
I've just had another quickload crash.
It's the first time that the error message is different. Usually, it's always the same since my very first crash:
2nd TNM.log attached.
It's the first time that the error message is different. Usually, it's always the same since my very first crash:
2nd TNM.log attached.
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- TNM.zip
- 2nd TNM log file
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- Trestkon
- Off Topic Productions
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Re: Crash with the new DXOgg.dll
We think we've fixed the quickload crash for Patch 1. Could you guys please put your crashes relating to the new DXOgg (not the quick save/load ones) in the testing thread? It'll help us keep things organized.
-Life does not snap to the x-axis
Re: Crash with the new DXOgg.dll
Um, okay. I believed that the new DXOgg.dll was supposed to fix that kind of crashes. I guess they aren't related since there's still no mention of DXOgg.dll by Windows on my end. My mistake.
- Trestkon
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Re: Crash with the new DXOgg.dll
No worriesxcomcmdr wrote:Um, okay. I believed that the new DXOgg.dll was supposed to fix that kind of crashes. I guess they aren't related since there's still no mention of DXOgg.dll by Windows on my end. My mistake.
-Life does not snap to the x-axis
Re: Crash with the new DXOgg.dll
I... think Trestkon is mistaken. You guys are using the new DXogg that Jim uploaded for you, right? In that case yes, this is still a bug, but please still post your issues in the announcement thread at the top of this forum.
I'm closing this thread.
I'm closing this thread.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine