Both Keyboard and Mouse stop working in Downtown...

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Dr.Who
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Posts: 23
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Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

when I reach the street phas's apartment is on. This is on the way back from the Llama temple. Everything seems to function as normal (I still see people log into irc and type messages) but I can't do anything. Then after about 30 seconds the game crashes with no error message. Does anyone else get this error and is there any workaround? It's made the game unplayable.
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Jonas
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Re: Both Keyboard and Mouse stop working in Downtown...

Post by Jonas »

Could you please attach your log to here, or copy the last part of it (starting a bit before any lines that say "Warning" or "Critical" or something else suspicious like that) and paste it in here?
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Dr.Who
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Posts: 23
Joined: Fri Mar 20, 2009 10:32 pm

Re: Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

My computer has decided not to let me copy and paste the log (and it isn't showing in eventvwr for some reason), but from what I can tell it was generally referencing calls for running the actor and/or sprite. If you can show me how to copy and paste one of the logs I'll be glad to force it again. It was way to long to copy right now. Maybe when I have a bigger sheet of paper around.
Dr.Who
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Posts: 23
Joined: Fri Mar 20, 2009 10:32 pm

Re: Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

Ok so I forced it again and copied the relevant parts of the error message down onto a sheet of paper. This is what it said:

History: FLightManager::SetupForActor<-URender::DrawLodMesh<-(LodMesh TNMDeco.TNMCeilingLight)<-DrawMesh<-URender::DrawActorSprite<-URender::DrawFrame<-FLightManager::SetupForActor

This is only the first repeat sequence. It repeated this all the way down the pop-up until it ran out of room about 30 sequences later. Beats me what a ceiling fan texture has to do with this bug.
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Jonas
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Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Both Keyboard and Mouse stop working in Downtown...

Post by Jonas »

I'm sorry but the error message isn't useful to us, we'll need your log.

\DeusEx\System\TNM.log
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Dr.Who
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Posts: 23
Joined: Fri Mar 20, 2009 10:32 pm

Re: Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

Ok lets see if this attaches it (The part starting after critical is to long to post in less than 3-4 messages.)

Edit: Apparently not. Let me just copy/paste then.
Dr.Who
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Posts: 23
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Re: Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Log: Loading: Package TNMConvos1Text
Log: Bound to ConSys.dll
Log: Loading: Package ConSys
Warning: Failed to load 'ConSys': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'TNMConvos1Text': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'ConversationList TNMConvos1Text.ConList_Mission20': Can't find Class in file 'Class Core.ObjectProperty'
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Log: Loading: Package TNMConvos1Text
Log: Loading: Package ConSys
Log: Bound to Core.dll
Log: Loading: Package Core
Warning: Failed to load 'Core': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'ConSys': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'TNMConvos1Text': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'ConversationList TNMConvos1Text.ConList_Mission20': Can't find Class in file 'Class Core.Function'
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
DevAudio: Galaxy SetViewport: NULL
Log: All Windows Closed
Log: appRequestExit(0)
Exit: Preparing to exit.
Critical: UObject::StaticExit
Critical: appPreExit
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Warning: glxStopOutput() failed: 6
Log: DirectDraw End Mode
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object manager ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/21/09 23:06:32
Dr.Who
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Posts: 23
Joined: Fri Mar 20, 2009 10:32 pm

Re: Both Keyboard and Mouse stop working in Downtown...

Post by Dr.Who »

Sorry for the walls of text but it wouldn't let me attach the document for some reason (probably some higher power being spiteful or what not for my past misdeeds heh).
User avatar
JC12
HDTP Member
HDTP Member
Posts: 258
Joined: Mon May 29, 2006 2:06 pm
Location: UK

Re: Both Keyboard and Mouse stop working in Downtown...

Post by JC12 »

Hmk, that's a lot of text. Better of Zipping it up and attaching, the board doesn't let you attach .txt or .log

:)
NatVac
Thug
Posts: 34
Joined: Thu Mar 19, 2009 10:35 am

Re: Both Keyboard and Mouse stop working in Downtown...

Post by NatVac »

Have mercy! :)

This is more succinct (ellipses denote removed redundancies):
Log: Log file open, 03/21/09 23:03:44
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: -hax0r INI="C:\DeusEx\TNM\System\TNM.ini" USERINI="C:\DeusEx\TNM\System\TNMUser.ini" log=TNM.log
Init: Base directory: C:\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:\
Init: Computer: SINDY20892B978
Init: User: SindyTaylor
Init: Memory total: Phys=785904K Pagef=1923432K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1000.177418 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 0 0 0
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log: display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: entry.dx
Log: Loading: Package Entry
Log: Loading: Package Title_Music
Log: Loading: Package TNM
Log: Bound to TNMNative.dll
Log: Loading: Package TNMNative
Log: Bound to DXOgg.dll
Log: Loading: Package DXOgg
Log: Loading: Package precipitation
Log: Loading: Package TNM_Core_Tex
Log: Loading: Package CoreTexDetail
Log: Loading: Package TNMSounds
Log: Loading: Package caroneelevatorset
Log: Loading: Package TNM_Misc_Tex
Log: Game class is 'TNMGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: DX.dx?Name=[PeoplesArmy]DrWho?Class=TNM.Trestkon?Team=128
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DX.dx?Name=[PeoplesArmy]DrWho?Class=TNM.Trestkon?Team=128
Log: Loading: Package DX
Log: Loading: Package Supertanker
Log: Loading: Package CoreTexMetal
Log: Loading: Package NewYorkCity
Log: Loading: Package Paris
Log: Loading: Package CoreTexGlass
Log: Loading: Package Catacombs
Log: Loading: Package UNATCO
Log: Loading: Package CoreTexFoliage
Log: Loading: Package CoreTexEarth
Log: Loading: Package BatteryPark
Log: Loading: Package CoreTexBrick
Log: Loading: Package CoreTexPaper
Log: Loading: Package Airfield
Log: Loading: Package CoreTexWood
Log: Loading: Package CoreTexConcrete
Log: Loading: Package TNMDeco
Log: Loading: Package TNMItems
Log: Loading: Package CoreTexWater
Log: Loading: Package CoreTexSky
Log: Loading: Package Rocket
Log: Loading: Package CoreTexMisc
Log: Loading: Package HK_BuildingExt
Log: Loading: Package TNMCharacters
Log: Loading: Package CoreTexStone
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 39827->39827; refs: 569680
Log: Game class is 'TNMGameInfo'
Log: Bringing Level DX.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=[PeoplesArmy]DrWho?Class=TNM.Trestkon?Team=128
ScriptLog: Base Mutator is DX.Mutator1
Init: Initialized moving brush tracker for Level DX.MyLevel
Log: Loading: Package TNMGUI
Log: Loading: Package UMenu
ScriptLog: Team 128
ScriptLog: Login: [PeoplesArmy]DrWho
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
ScriptLog: Team 128
Log: Possessed PlayerPawn: trestkon DX.trestkon0
ScriptLog: All inventory from [PeoplesArmy]DrWho is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to OpenGLDrv.dll
Log: Initializing OpenGLDrv...
Log: Enter SetRes()
Init: GL_VENDOR : NVIDIA Corporation
Init: GL_RENDERER : GeForce FX 5200/AGP/SSE/3DNOW!
Init: GL_VERSION : 2.1.2
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_EXT_paletted_texture
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_EXT_texture_compression_s3tc
Init: Device supports: GL_EXT_texture_env_combine
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: Device supports: GL_NV_texture_env_combine4
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_EXT_secondary_color
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_SGIS_generate_mipmap
Init: Device supports: GL_NV_multisample_filter_hint
Init: Device supports: GL_EXT_multi_draw_arrays
Init: Device supports: GL_ARB_vertex_program
Init: Device supports: GL_ARB_fragment_program
Init: Depth bits: 24
Log: 4 Texture Mapping Units found
Log: MaxAnisotropy = 8
Log: Trying to use S3TC extension.
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 12
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 11.011316 seconds
Log: DXOgg: Initialized
ScriptLog: Creating root window: TNMGUI.tnmUWindowRootWindow
Log: Loading: Package UWindowFonts
Log: Loading: Package DXFonts
Log: Assigning Last Button Window to MenuUIClientWindow DX.trestkon0.DeusExRootWindow0.tnmMenuMain0.MenuUIClientWindow0
Log: Assigning Last Button Window to MenuUIMenuButtonWindow DX.trestkon0.DeusExRootWindow0.tnmMenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow2
Log: Assigning Last Button Window to MenuUIListWindow DX.trestkon0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
Log: Assigning Last Button Window to MenuUIListWindow DX.trestkon0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIClientWindow1.MenuUIScrollAreaWindow0.ClipWindow0.MenuUIListWindow0
Log: Assigning Last Button Window to MenuUIActionButtonWindow DX.trestkon0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow DX.trestkon0.DeusExRootWindow0.MenuScreenLoadGame0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: URL: Adding default option Name=[PeoplesArmy]DrWho
Log: URL: Adding default option Class=TNM.Trestkon
Log: URL: Adding default option Team=128
Log: Browse: Index.dx?loadgame=85?Name=[PeoplesArmy]DrWho?Class=TNM.Trestkon?Team=128
Log: Doing loadgame, not load
Log: Loading: Package saveInfo
Log: Unloading: Package DX
Log: URL: Adding default option Name=[PeoplesArmy]DrWho
Log: URL: Adding default option Class=TNM.Trestkon
Log: URL: Adding default option Team=128
Log: LoadMap: ..\TNM\Save\Current\20_FCDowntown.dxs?load?loadonly?loadgame?Name=[PeoplesArmy]DrWho?Class=TNM.Trestkon?Team=128
Quote: Jonas: I spent a lot of time cleaning up the mess Pointy had left in the voice acting department, but now Gelo's on it and he has a fucking spreadsheet, can't compete with that.
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Loading: Package 20_FCDowntown
Log: Loading: Package HK_Interior
Log: Loading: Package MolePeople
Log: Loading: Package CoreTexWallObj
Log: Loading: Package Area51Textures
Log: Loading: Package CoreTexTextile
Log: Loading: Package SubBase
Log: Loading: Package V_Com_Center
Log: Loading: Package HK_Helibase
Log: Loading: Package CoreTexTiles
Log: Loading: Package NYCBar
Log: Loading: Package Extras
Log: Loading: Package MJ12_Lab
Log: Loading: Package TNMDataVault
Log: Loading: Package Constructor
Log: Loading: Package FreeClinic
Init: Shut down moving brush tracker for Level DX.MyLevel
Init: *** Cheats Enabled! U R l337, d00D! U r0X0r!
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Unloading: Package Rocket
Log: Unloading: Package saveInfo
Log: Unloading: Package DXFonts
Log: Garbage: objects: 53394->51196; refs: 1212364
Log: Loading: Package TNMConvos1Text
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 128
ScriptLog: Login: [PeoplesArmy]DrWho
Log: Possessed PlayerPawn: trestkon 20_FCDowntown.trestkon3
ScriptLog: All inventory from [PeoplesArmy]DrWho is accepted
ScriptLog: DeusExLevelInfo - Spawned new mission script 'TNM.tnmMission20'
Init: Initialized moving brush tracker for Level 20_FCDowntown.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: **** InitStateMachine() - 20_FCDowntown.trestkon3 started mission state machine for 20_FCDOWNTOWN
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
...
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Log: Loading: Package TNMConvos1Text
Log: Bound to ConSys.dll
Log: Loading: Package ConSys
Warning: Failed to load 'ConSys': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'TNMConvos1Text': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'ConversationList TNMConvos1Text.ConList_Mission20': Can't find Class in file 'Class Core.ObjectProperty'
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
...
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Log: Loading: Package TNMConvos1Text
Log: Bound to ConSys.dll
Log: Loading: Package ConSys
Warning: Failed to load 'ConSys': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'TNMConvos1Text': Can't find Class in file 'Class Core.ObjectProperty'
Warning: Failed to load 'ConversationList TNMConvos1Text.ConList_Mission20': Can't find Class in file 'Class Core.ObjectProperty'
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
...
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Log: Loading: Package TNMConvos1Text
Log: Loading: Package ConSys
Log: Bound to Core.dll
Log: Loading: Package Core
Warning: Failed to load 'Core': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'ConSys': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'TNMConvos1Text': Can't find Class in file 'Class Core.Function'
Warning: Failed to load 'ConversationList TNMConvos1Text.ConList_Mission20': Can't find Class in file 'Class Core.Function'
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
...
Critical: FLightManager::SetupForActor
Critical: URender::DrawLodMesh
Critical: (LodMesh TNMDeco.TNMCeilingLight)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
DevAudio: Galaxy SetViewport: NULL
Log: All Windows Closed
Log: appRequestExit(0)
Exit: Preparing to exit.
Critical: UObject::StaticExit
Critical: appPreExit
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Warning: glxStopOutput() failed: 6
Log: DirectDraw End Mode
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object ShutdownAfterError
Exit: Double fault in object manager ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/21/09 23:06:32
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