Crashing at central.

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Zhaguar
Mole Person
Posts: 9
Joined: Sun May 17, 2009 2:58 am

Crashing at central.

Post by Zhaguar »

HI guys love the mod. Re-playable factor of 1000! Just reporting a crash at central district, after activating the voodoo teleporters. Doesn't let me travel through there or arrive from subway either, keeps crashing on load. Is there a crash log somewhere I cant copy past the error! I upgraded to 1.2 after it happened and started a new game and then loaded to see if it works now but it still doesnt. Ive just talked for the first time to darktemplar, so that should give you an idea of where im up to (i suppose u get it)

thanks!
Zhaguar
Mole Person
Posts: 9
Joined: Sun May 17, 2009 2:58 am

Re: Crashing at central.

Post by Zhaguar »

i tooko a screenie of it instead anyways :D

Image

hope that works :)
Zhaguar
Mole Person
Posts: 9
Joined: Sun May 17, 2009 2:58 am

Re: Crashing at central.

Post by Zhaguar »

do you need any more info or anything else to be useful? I've sided with pdx, kicked the noobs out of town, saved SD gone through the sewers etc. Id like to continue playing till the end so i need to go talk to llamas. can i perhaps swap the save game file from an old save to overwrite a bad centraldistrict file to fix this? id need some direction to do that though
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Jonas
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Re: Crashing at central.

Post by Jonas »

Hm sure you can try it, but I don't know, I don't recognise the error.
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Zhaguar
Mole Person
Posts: 9
Joined: Sun May 17, 2009 2:58 am

Re: Crashing at central.

Post by Zhaguar »

yay! this worked. i took the old downtown file from an old save and put it over the quicksave's downtown file and it worked! so it was just a broken save after all :D I went in the portal then went back again just to make sure it saved properly this time and was working! and everything seems to be good. Except the sols bar is closed and when i open the door with the opensesame they are all hostile, so now i have to hunt down that post to fix that hehe
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