Slide puzzles

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Skilgannon
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Slide puzzles

Post by Skilgannon »

So anyway, I heard these were supposed to be random. Yet when I played 1.0.2 I got the same as when I played 1.0.1. Same terminal (Shadowcode). Only thing I can think of is it reset the internal list of which one had been used before I patched...

Thoughts? :-k
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DDL
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Re: Slide puzzles

Post by DDL »

Random as in "chosen randomly from three or four possible puzzles", I think.

So not entirely unlikely to get the same one twice. :)
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Skilgannon
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Re: Slide puzzles

Post by Skilgannon »

Ah, k. :)
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Jonas
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Re: Slide puzzles

Post by Jonas »

We have more than 3-4 puzzles - don't we have like eight of them or something? But yeah, that still leaves pretty decent chances of getting the same puzzle twice in a row.
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Hassat Hunter
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Re: Slide puzzles

Post by Hassat Hunter »

I never got the same puzzle in any of my 8 games :(.

Of course, WC players get none... but that still leaves 4 games, and thus 8 puzzles.

So TNM has at least 8 different Rush Hour Puzzles.
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DDL
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Re: Slide puzzles

Post by DDL »

Hey, I was just pulling numbers out of m'arse, ok?

I knew the number was "somewhere in-between zero and infinity", but that was it basically.
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Re: Slide puzzles

Post by JeniSkunk »

the question I have about those rush hour puzzles is:
when does the game select which puzzles a player will get?

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Re: Slide puzzles

Post by Hassat Hunter »

Pretty sure that it happens when the map is first loaded, as saving, reloading before a console with the puzzle gives the exact same one.
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