Constant Abi crash
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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Constant Abi crash
Yo, just to let you crazy cats know, i've fixed the problem using Jonas's killall method, but are you aware that in ABI TNMSpiderbotmed 0 seems to create infinate iterations crash.
Re: Constant Abi crash
That'll be very difficult for it to do in 1.0.3 since it's no longer there.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: Constant Abi crash
Nice, im afraid i just got the same crash AGAIN with the ABIEliteGuard number 10 in the ruins. Problem is, killall kinda takes the challenge away.
Re: Constant Abi crash
Yes it does!
Some of that I think is because they have trouble with the doors. But I'm not sure, it's pretty hard to track down.
Some of that I think is because they have trouble with the doors. But I'm not sure, it's pretty hard to track down.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: Constant Abi crash
So, what is it about your mod which makes this error appear? I've never seen it on deus ex? Is there something you've done differently maybe?
Re: Constant Abi crash
If we knew, we'd fix it.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- Hassat Hunter
- Illuminati
- Posts: 2182
- Joined: Fri Apr 10, 2009 1:20 pm
Re: Constant Abi crash
Well, the spiderbot is definitely the door there (however a bot using a door is a little more than silly).
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
-
- The Nameless Mod
- Posts: 1312
- Joined: Mon Apr 26, 2004 1:54 am
- Location: Perth, Western Australia
Re: Constant Abi crash
I think the problem is just that our maps are more taxing on the ai pathfinding and the problem existed in the deus ex code but the maps avoided it (perhaps incidentally).
In any event it looks like I was misinterpreting the error message and I've already been able to concoct a working fix. It won't be pretty (I can't make the ai find a path) but at least it wont crash the game.
In any event it looks like I was misinterpreting the error message and I've already been able to concoct a working fix. It won't be pretty (I can't make the ai find a path) but at least it wont crash the game.
Re: Constant Abi crash
The thing i find interesting about this is that obviously not everyone has had the problems i've had, so maybe its something to do with how i play the game, which could help track down the problem
- Hassat Hunter
- Illuminati
- Posts: 2182
- Joined: Fri Apr 10, 2009 1:20 pm
Re: Constant Abi crash
It really only has to do with (lack of) luck, that a NPC gets him/her/itself stuck somewhere. Obviously stealthy players are more prone to such crashes than violent players who make sure NPC X doesn't survive long enough to get stuck somewhere .
(on the other hand violence makes NPC's break their patrols and get in funky places they normally do not come, increasing crash chances again...)
(on the other hand violence makes NPC's break their patrols and get in funky places they normally do not come, increasing crash chances again...)
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
-
- The Nameless Mod
- Posts: 1312
- Joined: Mon Apr 26, 2004 1:54 am
- Location: Perth, Western Australia
Re: Constant Abi crash
exactly.
Also bug is fixed in 1.0.3 so don't be surprised if that robot ends up remaining.
Also bug is fixed in 1.0.3 so don't be surprised if that robot ends up remaining.
- Hassat Hunter
- Illuminati
- Posts: 2182
- Joined: Fri Apr 10, 2009 1:20 pm
Re: Constant Abi crash
Yay for not even more enemies dissapearing. It's getting lonely at ABI methinks.
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
Re: Constant Abi crash
I will always miss the doggies.Hassat Hunter wrote:Yay for not even more enemies dissapearing. It's getting lonely at ABI methinks.
"Delays are temporary; mediocrity is forever."
odio ergo sum
odio ergo sum
Re: Constant Abi crash
I think it's the doggie's fault in my case. My save crashes immediately when I load it (no menu, no alt-tab, ctrl+alt+delete sometimes) and the last time I saved was just after I punched a dog in the face and made it run away.
I think there's a lesson for real life there.
Incidentally, did anyone else immediately think of The Simpsons when punching an animal in TNM?
I think there's a lesson for real life there.
Incidentally, did anyone else immediately think of The Simpsons when punching an animal in TNM?
Homer: "I'm just passionate, like all us Greeks."
Marge: "No, you're angry. Look, you're punching the cat right now!"