Deus Ex: Morpheus coding thread
Posted: Sun Nov 28, 2010 12:49 am
Instead of cluttering up threads with coding requests for my mod, I thought it would be best to have one thread on this.
My first request is help with medbot. My mod you play as Alex Jacobson, with no augmentations and I thought for medbots, making them similar to Deus Ex: Invisible War med bots. This is to not show the augmentation install screen and make healing a little quicker. Instead of displaying a screen when you click a medbot, it will just show the animation of the arm going up, play a sound "healing" followed by a "healing..." message then your healed the same amount as if you normally use a MedBot in Deus Ex. If you try and use it before its recharged, you get a message like "Medical Bot will be recharged in 40 seconds" and so on until its recharged. Can anyone help?
Second, is there a way to make one mini spider bot that is allied to you and follows you around, appear when you throw a grenade and it explodes (with no damaging effects)? The closest I got to was making a grenade using a EMP grenade and made mini spider bot come out when it exploded, but all I managed to do was to spawn mini spider bots non stop until the game crashed. Can anyone help? I don't want to have the grenade able to stick to walls, just explode from being thrown.
My first request is help with medbot. My mod you play as Alex Jacobson, with no augmentations and I thought for medbots, making them similar to Deus Ex: Invisible War med bots. This is to not show the augmentation install screen and make healing a little quicker. Instead of displaying a screen when you click a medbot, it will just show the animation of the arm going up, play a sound "healing" followed by a "healing..." message then your healed the same amount as if you normally use a MedBot in Deus Ex. If you try and use it before its recharged, you get a message like "Medical Bot will be recharged in 40 seconds" and so on until its recharged. Can anyone help?
Second, is there a way to make one mini spider bot that is allied to you and follows you around, appear when you throw a grenade and it explodes (with no damaging effects)? The closest I got to was making a grenade using a EMP grenade and made mini spider bot come out when it exploded, but all I managed to do was to spawn mini spider bots non stop until the game crashed. Can anyone help? I don't want to have the grenade able to stick to walls, just explode from being thrown.