
A question about NavigationPionts
I have a big map. There is more than
1000 pathnodes, and other NavigationPoints (spawnpoints, patrolpoints, etc.)
When i compiling paths network, in log i see this (same for UED2):

I don't see these warnings when i have less than
1000 navigationPoints (including teleporters, spawnpoints, etc.).
Does anyone knows, why? Maybe there is some limitation to amount of pathnodes?