My opinions are as follows:
Zireael wrote:The ideas are as follows.
- add tranquilizer gun from DX HR (sniper rifle functionality & model, but shoots tranq darts)
Just increasing the damage of xbow poison darts via code, and then attaching a scope in-game and you have a similar weapon.
Perhaps having the sniper able to fire tranq darts would be interesting. depending if it's implemented well, but what is wrong with the mini-xbow?
- laser gun - I guess it would be similar to the plasma gun of DX1
Would be cool as long as cannot shoot through any wall, 'cause that's seriously OP in combination with aug vision.
- add Shifter-style bonus points for kills
No. Deus Ex's vanilla xp reward system is objectively superior.
- takedown - from Deus Ex Unreal Revolution mod; add a non-lethal takedown too
If it is as follows: If enemy HP < players damage stat, takedown is initiated (first person perspective also). So basically you will only perform a takedown if your attack is on target and is the finishing blow, but as soon as you actually press attack a takedown happens instead.
Unnecessary though, and you would lose control during the anim unless it's too fast to really notice or complain.
- an aug that increases inventory size - like HR's weight
If implemented right then yes. I juggled the idea of merging microfibral muscle and combat strength as one aug, and the other as inventory space increase, but it would still be unbalanced. One extra row of inventory space can allow 40 grenades (10 of each) and two other blocks for whatever, plus aug upgrades have 4 tiers and if the aug added four rows in total it would be a bit ridiculous.
Vanilla inventory size is fine, at least once heavy weapons only take up 6 blocks in my opinion.
- being able to install augs on the fly (and possibly swap them?) - there was some code on the forums
Swapping augs hinders choice and consequence and replayability.
Installing on the fly hinders simulation design and does nothing notable for gameplay, personally I like having to lug around the cannister 'till I reach a medbot anyway.
- can we have something similar to DX HR's map/radar thingy?
I wouldn't mind it as an aug, but again it would have to be implemented correctly, rivalling another aug fairly.
It sounds like you want a Deus Ex: Human Revolution gameplay mod for the original DX. I strongly detest for the most part.