justanotherfan wrote:"Less refined technological mechanization than Gunther and Anna" would be perhaps too grotesque.
Then they could make it equal to Gunther and Anna. Seriously, who would complain about that? They've even got a perfect excuse built right into Deus Ex. Jordan Shea was in an early program and her augmentations look pretty much like the ones Gunther and Anna have. They wouldn't have to address it at all in the game, for obvious reasons, but if anyone wanted an explanation outside of the game they could point to Jordan and say, "The appearance of mechanical augmentations doesn't change much over time."
If they don't want to include augmentations less advanced than those Gunther, Anna and Jordan had I see no problem with that. Deus Ex never really says when mechanical augmentations reached the level seen in Deus Ex. They could say, "25 years before Deus Ex mech augs were just like the ones you saw in Deus Ex," and, while it might seem a little off, it wouldn't actually contradict anything in Deus Ex.
Where I have a problem is when they take it in the other direction. If they don't want to have mech augs less advanced than the ones in Deus Ex that's fine, but don't have ones that are immediately noticeable as more advanced. Don't have them noticeably more advanced 25 years before the first game when an important plot point of the first game is that mechanical augmentations like that simply don't exist.
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I'd be more accepting if they didn't know it was a Deus Ex game when they started. If, midway through development, some corporate suit had told them, "By the way, we've decided to market this as a prequel to Deus Ex," then I'd have an easier understanding and forgiving the fact that the developers have chosen to completely ignore Deus Ex and what it says, pretty fucking clearly, about what is and isn't possible in a prequel.
The problem is, they did what they did
after successfully lobbying to be given the right to make a prequel to Deus Ex. They asked to make a Deus Ex game, and then proceeded to go so far from Deus Ex can tell they're not even trying by looking at a still. That's ... impressive. It's like begging to be entered in a singing contest and then silently juggling when you get on stage. Except worse. After all, if you just saw a picture of someone juggling at a singing contest you wouldn't know for sure that they weren't singing.
Look a the pictures we have of DX3 mech augs, just one of them would be enough to tell this isn't a faithful Deus Ex prequel. I'm trying to think of another way they could have done that and, short of cartoon bunnies or a dragon, I'm really not coming up with much of anything. They had wide open possibilities; other than augmentations, fashion and architecture I'm not seeing many ways Deus Ex hemmed them in.
Well, there was the fact that the technology to enable auto heal didn't exist yet...