Word fail. Any game could match up to the original Deus ex. But we may have to face that no game ever will.
*buzz* no, not word fail...I didn't mention other games, I just said "Well we may have to face that no Deus Ex game could match up to original" and so far DX2 didn't match up to the original Deus Ex. It had to more though as being directly linked to the original Storyline by 20 years.
I think the situation is fairly simple: if you want to draw in Deus Ex fans by giving it the Deus Ex name then you have to put in the effort. If you're going to use the Deus Ex name make a game that actually fits into Deus Ex's world and timeline, make a game that follows Deus Ex's design principles. Put in all due effort making it the best game it can be. Do those things and it will live up to the original. Unless you suck.
Yes, that could really be it. Deus Ex 2 failed in many aspects because it had some things the original was good about:
Original had (just a few things I'm mentioning here):
Hackable keypads or you could type code in
Computers could be hacked, or you could type code in
Every weapon had its own ammo, some had two types of ammo, crossbow had 3
Inventory had a lot of slots
Skills, so you could train your skills to certian things, finding hidden areas or completing goals gave you the skill points needed.
Long gameplay with great designed levels, most of real world locations
Three entirley different endings to the story
Deus Ex 2 Had:
You needed to either find code on datacube or be told it for many keypads to work, some could be picked with multitools
If you had hacking biomod, you could only hack computers and snack machines, you can't use credits in snack machines with hacking mod installed.
Eery weapon used the same ammo, so if one used more ammo than another, you get kinda screwed at times
Inventory was limited in slots, but was good for what you could have
Once you have strength biomod installed, it can't be turned off in most areas, so accidently hit an NPC with an object you pick up and you hurt them and they turn hostile
No Skills
Medium length gameplay, smaller maps than original
No matter what you do, you can still end up with any ending available and none mak you feel what you have done has been really worth it...even the easy way out, going with Leo has the world destoryed by Omar, even when he ditches his ties with the Omar.
You need to mix good graphics, a great storyline and a well thoughtout plot with a good style of game play, weapons, items and multiple choices on how you do certian things, its the strategy in Deus Ex that made it what it was, no one way of doing anything, there was always another way to completing a goal. In original with a mix of skills and augs and weapons, you could make yourself a style of character based on one style of gameplay if you know what I mean.
There's still a lot of room for them to make a good game, but I have difficulty believing that the connection it has to Deus Ex will be a good thing for the players. I'm sure it will help the game's sales. And if I were a stockholder of course I'd want to do whatever increases sales, but as a player if I'm playing a game that is nothing like Deus Ex I think that I'd get more enjoyment out of it if I weren't constantly reminded that it was nothing like Deus Ex by the fact that it claimed it was a Deus Ex game.
True, if it has the title "Deus Ex" people will still try and get it to live up to the original, because it is supposed to be set in a Deus Ex world, even if its not going to have much of a connection to the Deus Ex storyline. It can still be a great game, but the let down will be to some, if it does not do good to the Deus Ex storyline.