Kentie's Direct3D 11 Render

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Morpheus
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Kentie's Direct3D 11 Render

Post by Morpheus »

I am not sure if this has already been posted in the past as I can't find mention of this on here, but I just found Kentie's Direct3D 11 Render for Unreal engine: http://kentie.net/article/d3d11drv/index.htm I have not yet tried it, so don't know how it compares to Direct3D 10 render, but it says "Currently there's little reason to use this, unless you just want to run a D3D11 application for the heck of it."

Edit: I have just tried it with NV and HDTP and it seems the textures are a bit darker and more contrasted. Has anyone else tried this and seen the same thing? Is there much difference to the D3D10 render? I know Kentie said there isn't but I think there is slight differences.
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