I totally not agree. One of us must have a very distorted view on Deus Ex.gamer0004 wrote:It's not just one weapon model, one piece of artwork. No, practically everything conflicts with DX.
In DX, for instance, mech augs were, well, mechanical augs. They were limited in their functioning by the limits of science.
In DX3 they clearly aren't.
Now would be a good time for examples... I can see some issues people have with the ones already presented but I have yet to see them in action and this is actually one part of the game that I would prefer to be handled not too dogmatic. Fun is more important than staying 100% true to timeline. (Yes, that's a touchy issue and it has to be handled very carefully)
How many have you seen? Four? A very present day looking rifle, a very normal looking grenade, a minigun that this dude called "Barret" calls his left arm and a tripple-barreled gun (which indeed looks a bit too much like a action movie cliche). Now, tell me, what exactly is so Anti-DX about them?In DX, weapons were (mostly) based on function, just like in the real world. In DX3 they clearly aren't; there they are based on what looks 'cool'. And yes, they do.
In DX1 nobody talked about Shanghai's upperclass at all. Why should anybody have mentioned their fashion? Has anybody mentioned anything about fashion in DX1? At least I am not aware of anything like that. (I realize that it's just one of many possibilities that this is Shanghai-specific).In DX, there were no hints at any renaissance fasion, while the renaissance itself was mentioned many times. I would at the very very least in that case have expected Tong to have made a remark on that. But he didn't. But in DX3 there is a renaissance style.
In DX the mech augs shown in the game were very likely to be the most advanced at that time. However, in DX3 (which is about 25 years earlier)
There seems to more money available for stuff like that during the time of DX3 than during the 2050ties, when everything already went downhill for a long time.
Opposite experience here...When I saw the first concept art for DX3 it was very unlike what I had imagined. However, it was good; it didn't conflict with DX, it had the same style...
Since then it went downhill