Okay okay I shall attempt to converse with you guys; you're all so damn good with words I'm left like this: O.O
Mr_Cyberpunk wrote:I'd love to start the game in a position before Adam is a Mech, and then turn him into one.. This is what I LOVED about BioForge- your memories are erased and you start the game as a mechanical freak, but slowly work it into reverse because you become a bit more human as you go- AWESOME.. It also works brilliant for Syndicate too... though the other way, like DeusEx 3 should ideally be.
I totally agree with the approach to the story -given that Eidos Montreal does it right. They have a good opportunity to exploit if they do. I really want to get to know Adam's life very well before the 'black ops commandos' break into the facility and kill all my buddies. I want to care about my friends if they are to die... otherwise what's the point of going on a quest to find out why it happened? Where's my motivation to sacrifice all my physical humanity and become a kickass cyborg?
I've noticed that the most successful part of Deus Ex was that you got to experience part of your 'normal life and normal job' before the shit hits the fan and the mega huge plot twist kicks in. There is so much time given to the player to get comfortable in the character scenario handed to them and build relationships with the characters around them -character and story investment if you will. When the actual plot finally kicks in, it's that much more emotionally stirring!
I mean, who actually gave a damn about saving your 'best friend' in Zelda: Twilight Princess? I didn't. Nintendo never gave me the chance to know or like my so -called best friend. And goddamn it, Invisible War didn't do this either. I didn't care about anyone, and the major plot device happened way too early on; right away to be exact. Actually, I could only care about familiar faces from DX1 outside of the context of being Alex D. Terrible.
However, TNM did a wonderful job, giving me time to get to know everyone before allowing me make the choice that ultimately determines my allies for the rest of the game. Well done OTP!
Freaking hell more games really need to get this thing called 'narrative' right and read more books.
Oh and BioForge... my sister's boyfriend lent me it and the lovely cereal sized box is sitting on my shelf eagerly awaiting me to play it. Soon my pet... soon...
And on a completely random unrelated note... A phone for Deus Ex fans worthy of a multi-tool!
http://www.toughestphone.com/
heheheh...ok, enough from me now