Project 2027 - News?

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JC_Helios
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Re: Project 2027 - News?

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Undisputed
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Re: Project 2027 - News?

Post by Undisputed »

JC_Helios wrote:http://project2027.com/en/#/

September 23rd
Yeah, I'm not getting hyped for it again in case I experience the disappointment of not meeting the deadline once again.

Ded has done one hell of a job on this project from what I've seen for sure.
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Re: Project 2027 - News?

Post by Morpheus »

Undisputed wrote:
Micro-Ice wrote:There's a lot of bloom :shock: :shock: Also I need to find a teacher who teaches russian I don't understand a single word !!!!!! :x
The developer himself stated you can disable bloom, also wait untill the end of this month for the English translation.
Isn't the bloom caused by the DX10 render? Looks like this is what is being used in the screens and videos.

Not holding my hopes that it will be released by 23rd, but we shall see
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Re: Project 2027 - News?

Post by Neveos »

Wow. Mega Jealo here. That site was awesome.
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Re: Project 2027 - News?

Post by Undisputed »

Well, its officially out:

http://project2027.com/en/download/

The English is slightly improper but that would be nitpicking, I think everyone will be impressed by what he has done.
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Re: Project 2027 - News?

Post by nerdenstein »

Anyone else tried 2027 yet?
If so, anyone else getting a weird missing model/textures glitch?

For example; WiB's without dresses... It's kinda creepy.
Or Scientists without arms...

I can't see playing this with New Vision being the issue...
The real trouble with reality is that there's no background music.
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Re: Project 2027 - News?

Post by Jonas »

I'm playing it with New Vision and I don't have any problems. Have you tried disabling the ENB series in the launch menu? It's listed as "advanced effects" or something.
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Re: Project 2027 - News?

Post by nerdenstein »

I haven't tried that one yet no. I did disable it ingame by pressing 'Shift + F12' but that made no difference. Just seems certain parts of meshes and certain textures aren't showing. I will have a play with it tomorrow and see if I can't fix it before recording a playthrough.
The real trouble with reality is that there's no background music.
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Re: Project 2027 - News?

Post by Neveos »

what is this ".net framework" thing? Will I have to pay for it, what is it, and does it really require it? (I'm running on vista) I can't dl it now to try but i will later. How is the game so far?
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Re: Project 2027 - News?

Post by bobby 55 »

Neveos wrote:what is this ".net framework" thing? Will I have to pay for it, what is it, and does it really require it? (I'm running on vista) I can't dl it now to try but i will later. How is the game so far?
The net framework helps programs install and does a few other techie things. It's free. I've got version 4 on my PC. http://www.microsoft.com/download/en/details.aspx?id=21
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Re: Project 2027 - News?

Post by DaveW »

Undisputed wrote:The English is slightly improper but that would be nitpicking, I think everyone will be impressed by what he has done.
Way back when he originally asked for translators I did offer to help out with the translation, but I never heard anything back.
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Re: Project 2027 - News?

Post by Neveos »

i can't get it to run. says "d3dx9_40.dll was not found"
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Re: Project 2027 - News?

Post by DaveW »

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Neveos
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Re: Project 2027 - News?

Post by Neveos »

DaveW wrote:Try this.
rofl i love that thing, i did in fact, do that, some youtuber educated me. sucks theres no voice!!! we should lend our voices or something. Its the no voice thing that keeps me from playing carone's mod. anyway im enjoying it so far

also, just to let you know, google is subject to giving you immediate links to scam sites, and there is none more evident than searching for error fixes.
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Re: Project 2027 - News?

Post by Undisputed »

DaveW wrote:
Undisputed wrote:The English is slightly improper but that would be nitpicking, I think everyone will be impressed by what he has done.
Way back when he originally asked for translators I did offer to help out with the translation, but I never heard anything back.
I saw that he asked for help over at the Eidos forums today, try contacting him again if you still want to help.

http://forums.eidosgames.com/showpost.p ... stcount=97
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