Release
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Release
Does any one know and ETA for the release of this mod. I don't wanna start playing Deus Ex again until this project is released. Thanks!
- metche_steele
- Illuminati
- Posts: 1321
- Joined: Thu Dec 09, 2004 4:45 pm
So...just another month?
I can't wait to see the examples in-game. I've got a friend discovering Deus Ex in Cedega (transgaming.com/.org), and I've been trying to get my settings perfect for maximum quality....even played through The Cassandra Project for the first time. A release would be news on many sites, and would say "This works now. All we need is more texturing done". BTW, new screenshots, like that one just posted of Gunther, they keep my interest piqued. I wish I knew more about texturing and modeling to help, all I'm good at is photoshop.
I don't know if I can last another month without playing through again ;-D
I can't wait to see the examples in-game. I've got a friend discovering Deus Ex in Cedega (transgaming.com/.org), and I've been trying to get my settings perfect for maximum quality....even played through The Cassandra Project for the first time. A release would be news on many sites, and would say "This works now. All we need is more texturing done". BTW, new screenshots, like that one just posted of Gunther, they keep my interest piqued. I wish I knew more about texturing and modeling to help, all I'm good at is photoshop.
I don't know if I can last another month without playing through again ;-D
- metche_steele
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- Joined: Thu Dec 09, 2004 4:45 pm
I use Tack's Deus Ex model extractor (http://www.planetdeusex.com/tack/TacksD ... hTool.html) which extracts the model (as *.ms3d) and the *.pcx (texture) file that goes with it. If you want to work with models there should be some UVmaps in the upload manager. I think Metche is working on the pillow, pan1 and the flask.
The textures have to be to the power of 2, 256*256 or under, .pcx and 8bit colour palette. If you look at the deco model list and see any completed by me, they probably do not have a texture. If you want to do any of them let me know and I shall UVmap them ASAP.
The textures have to be to the power of 2, 256*256 or under, .pcx and 8bit colour palette. If you look at the deco model list and see any completed by me, they probably do not have a texture. If you want to do any of them let me know and I shall UVmap them ASAP.
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- Joined: Sun Feb 27, 2005 11:28 pm
I believe Metche was concentrating on the deco models for release. These models occur throughout Deus Ex, objects such as flasks, trophies, microscope, fans etc...
There are 35 deco models left on the list to be completed out of ~ 60. Although not all of these will take ages to do, there is still the texturing to be finished on some of the previous models.
As far as I know May was the target release for the first wave of replacement textures/models, but I certainly will not be able to model and texture all of the deco models by then as i'll be swatting on biochemistry lectures - A few of the team have their examinations to concentrate on, so i'd imagine that was are looking at a Summer release but that's definitely not certain!
More people would be nice
There are 35 deco models left on the list to be completed out of ~ 60. Although not all of these will take ages to do, there is still the texturing to be finished on some of the previous models.
As far as I know May was the target release for the first wave of replacement textures/models, but I certainly will not be able to model and texture all of the deco models by then as i'll be swatting on biochemistry lectures - A few of the team have their examinations to concentrate on, so i'd imagine that was are looking at a Summer release but that's definitely not certain!
More people would be nice
- Chironu
- Mole Person
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- Location: Hoorn, Netherlands
- Contact:
Like....lets just say? May 20th? Is that like, doable for you people? Or will it be more like June 14th?lofaesofa wrote:I believe Metche was concentrating on the deco models for release. These models occur throughout Deus Ex, objects such as flasks, trophies, microscope, fans etc...
There are 35 deco models left on the list to be completed out of ~ 60. Although not all of these will take ages to do, there is still the texturing to be finished on some of the previous models.
As far as I know May was the target release for the first wave of replacement textures/models, but I certainly will not be able to model and texture all of the deco models by then as i'll be swatting on biochemistry lectures - A few of the team have their examinations to concentrate on, so i'd imagine that was are looking at a Summer release but that's definitely not certain!
More people would be nice
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