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chewinggumvolley
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Hello -new guy

Post by chewinggumvolley »

Hello,

just wondered if you guys needed any help, I've had a look and printed out the texture list. Some of the textures which, looking at the forum, people have already started work on are not crossed out on the list. Is this the definitive list?

I've done a little bit before:
http://www.oneeyedwilly.co.uk/work.htm

If someone just tosses me a texture or two to get started, that would be fantastic!

Cheers

Pete
www.chewinggumvolley.com
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metche_steele
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Post by metche_steele »

Hi they Chewie! (Can I call ya Chewie? :D )

I've checked out your site and im very impressed! If you are cool with photoshop (and it certainly seems like you are from what I gather) then we would be thrilled to have you aboard.

Basically id advise you to ignore the texture list (yes ...going against my own principles) and start work on some of the object model textures. You can find the object model texture list here - http://offtopicproductions.com/DXReTex/ [click on the Modelslist.htm]

Then post in this thread here - http://offtopicproductions.com/phpBB2/v ... .php?t=134 saying which texture you will be working on :)

Please feel free to email me as id love to chat to you futher :D

Metche.
chewinggumvolley
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Post by chewinggumvolley »

So say I pick, say Plant 1 on the htm list, where do I find the pcx file?

Unfortunately I'm without 3d studio or even Deus Ex... :shock:

Am I right in saying we just take the texture, double the resolution and then retexture, yes?


And call me anything you like. :)

Pete
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metche_steele
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Post by metche_steele »

Hi there :)

Basically when texturing - http://offtopicproductions.com/phpBB2/v ... c.php?t=54 check this out first.

Ive checked the list and plant1 has not been remodelled by the 3d guys yet. How can you tell? No artist has signed his name down and there is no file in the DECO MODEL directory of the upload manager (where you find all the completed 3d models and their PCX/BMP files which are zipped).

I would suggest you look in the DECO MODEL directory - here are the current new textures that need looking at:

PAN1
PAN2
PAN3
VASE1

Hope that helps.
Metche.

p.s. Yes - your assumptions on how to texture are indeed correct :D
JC2

Post by JC2 »

Wow, nice one chewie (err). You caught on faster than I did, and I still haven't done anything :D. I will though, I will.

Go chewie!
chewinggumvolley
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Post by chewinggumvolley »

I was all ready to get started this morning, but I woke up with terrible flu-like symptoms, so I went back to bed.. I HATE LONDON. EVERY MONTH I GET SICK.

Will get on task ASAP.
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metche_steele
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Post by metche_steele »

Thats London for you! :s That said im up north and I have a cold today too -nasty weather changes.

Hope you feel better soon :D

Oh and before you tackle anything ....post in the textures thread (phase 1 deco model textures) to let us know which one you will be working on - VERY IMPORTANT).

Cheers :D
Metche.
chewinggumvolley
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Post by chewinggumvolley »

Cheers dude, will do.
chewinggumvolley
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Post by chewinggumvolley »

I've uploaded Pan1 to a place which I think is the right place :-O

PS If I wanted to have a crack at making a new model and a texture, where would I find an original 3ds model to work from?

Cheers

Pete
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lofaesofa
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Post by lofaesofa »

I extract the models and textures using Tack's Extractor but that doesn't extract in to .3ds as fair as I know. http://www.planetdeusex.com/tack/TacksD ... hTool.html

WOTgreal is an editing tool for the Unreal engine which can do the same, but extracts in .3ds (I think).

You will need the game installed to access the required files.

If you have trouble with any of this, then I could always email you a model.
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lofaesofa
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Post by lofaesofa »

Well done on the texture, it's very good :)

The only thing I would say is that the bottom is a little too rusty. Maybe more greasy and dirty rather than rusty.

Good work though!
Guest

Post by Guest »

Nah, I think the pan is great, well done. I really do like it. Keep it, please? :D
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Jonas
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Post by Jonas »

I'd have to agree with that. Doesn't really look like rust to me, just random cooking-related wear and tear :)
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Post by JC »

Yeah, it's really, really good. Well done. That guest was me by the way.
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